either be constructive or stop being altogether
actually it didn't I just ended up using the "Chest attached(Block block)" function. And added my own code to handle desired double chest...
Thanks this gave me a nice speed boost when fixing double chests for my LWC plugin. TidyUp
I'm working on a magnetic chests plugin for LWC, works great but I get a : Fetching addPacket for removed entity: CraftItem for every item...
worlds would most likely remain working, just like pre 1.8 remained working when 1.8 came out. it's worth mentioning that new chunks will have a...
it usually takes at least a week for things to settle down. So either use vanilla and wait or use 1.8.1 and wait. Or use the 'leaked' builds and...
Troll mode activated: I'm not buying skyrim untill the lawsuit vs Mojang is dropped Suing a start-up company is just not cool when they did...
Done and Done, no rebuild required as it still works :P
Whether or not the idea is original, we are all here because we like Minecraft. The pre-releases are a good idea, as the bukkit team wont have to...
The point of the prerelease is to test vanilla minecraft, so that there is no need for patches 1.9.1, 1.9.2, 1.9.3, etc. Also with the prerelease...
plus with scoling menu signs you can carry around a map / scroll that stores all the difficult to type commands on a map. with a couple of other...
Download, Changelog, Source code, bug tracker, feature requests etc on: http://dev.bukkit.org/server-mods/cartarmor/ Version: v0.1 DOWNLOAD...
I added a quick one goal plug-in with that bit of code in it devbukkit, called CartArmor. It works well enough and still allows for creepers to...
Please just add: public void onEntityDamage(EntityDamageEvent event) { if(event.getEntity() instanceof Player) {...
It might need to go directly into the obsidian to actually trigger a switch in the power state. And use redstone to test it, then maybe try a...
Any idea on if this plugin is still possible with the new lighting? :P
If the launchpads are removed already, but act like they are still there: /ps clean You could delete them form the database manually and see what...
Yep, tested on RB and 1137 here. Also note: you can always test it locally on your system, which you should do before updating a live server ;-)...
As a temporary and usefull workaround, could you add a Mob-Removal field as well (requested the feature on the issues list as well). Not just shoo...
Yay! at the moment Glass on Blocks seems to be the only plugin failing init, so living without it for just a bit should not be a server stopping...
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