Oh, haha :P
Okie dokie. If any other plugins use eggs, then it may conflict.
Well, did you use the 'EggSpawner.es' file? EDIT: Look in the same folder that your server file is. It will have a new file, you can set the...
How long have you been using it, and is all the config set up correctly? You can always update to a lower version if the latest don't work for...
Whatcha mean?
Yup :) But it will change the colours to make it aweshum :P
More information would be better ;)
Because looping through the whole map to check what are torches is a big task.
It is called 'Searching for things that you need'. Here is the result:...
EDIT: Yes, spawn a TNT and explode it :)
Actually, this is a good use for the filesystem. Make files for each user in a /usr/ directory or something. Inside that file, do the following:...
Don't forget to click LIKE near my comment! XD
Everytime the player logs on, spawn 'amount_of_wolves' and make them follow him. Then you can reference them through the array that has been made?...
Why don't you make files for every player (name.pets). Inside that file, use something like this: if(player right clicks wolf with bone){...
There are plenty of those out there: NoExplode is one
XD. That was more of a test (The Commands). I would stick to the EggSpawner.es if you want to be safe ;) Also, I would love to play on your server? :D
Ahaha!!! Yeah, I figured that afterwards. I could do it so it was personalised, but it would take EPICLY long to rearrange all the code ;P May I...
There is a mod called EggRenade for that. I don't know if it will work with mine :O
What if you get morons report eachother being stupid?
Noooo problem! :D
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