This page is very outdated please use the version on http://dev.bukkit.org/server-mods/nospawn/
New version is on dev.bukkit.org for those who are still looking for it ;)
Thanks for this tip;) I've updated and reuploaded it
After the first start of the server it could be that the "old" mobs are safed so they don't spawn again. If you /butcher them (with WorldEdit) the...
Strange but glad to hear that it works ;)
Squids only? Edit: I tested it and for me no squids are spawning... Are you sure you disabled them?
RB 860 compatible and now uses bukkit scheduler let me know if the error occurs again ;)
I think I can do that ;) Ok I will rewrite it so that it uses the bukkit scheduler.
Strange I'm not deleting anything there... It's a simple loop that counts the mobs Oo
I think he wants to prevent the ice from spreading
Ok strange, without warzone everything is ok I will look at it What version of War do you use? Cause I can't reproduce the error with War 1.5.1...
It works with Nether and 1.6 but it won't add a default config entry for the netherworld. You can use the commands too block/allow spawns to add...
Hi I am looking for a method to track despawning mobs... Since there is no call for this I wanted to ask if the onEntityDeath method also tracks...
Atm I filtered console comands cause I was too lazy for two different outputs :p I will add the limiter in the next version but atm I'm a little...
You are not using Craftbook too? I had the same issue then I set the permissions to build IC's with Craftbook and the message was gone
Works on 798 and implemented and error message for /nospawn without an argument ;)
As far as I know there will be 100 mobs but without zombies so it will not cut the total number of mobs You get this if you only type /nospawn...
Well I think I can make the limit ;) And about turning x% of the mobs into something... I think it would be a good command ;) Am I right that...
Updated to 1.4 I've never noticed this bug so I didn't test it but I think it should work Like a rate? For example max. 50% of all mobs should...
I will add this in the next update Sorry that I didn't answer you I think I've forgot it :p But yes this will be within the next update too....
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