It might be because for every player it converts the FancyMessage to a JSON string when sending instead of saving the JSON string. I have put a...
by catching the player chat event. getting what he said and then resend it with the name added in front of it
does \u00f6 make it a ö?
try to replace ö with \u00f6 i have not tested this and i don't know how minecraft handles it i hope it fixes it!
When i first started doing java, and then making plugins for minecraft it confused me to. But it gives you allot of freedom when you try it....
maybe try to make a simple ingame JSON string and test it and compare it to the output of your program. It helps to debug where the problem is....
thank you, this is the last step for my plugin to have no stored information inside a class only to add it later to the fancimessage
i have send a pull request where one is able to add styles one at the time as well as the previous all of them.
haha thank you, that is indeed what i meant, this will help greatly to make my plugin more object oriented.
@mkremings I wonder if I could make the then function also a null function where you could later add the text. this is because in my plugin i now...
you said in that post that it will prevent from loading, so when its loaded you can chance the name without losing the skin?
isn't it possible to edit this mod? like a posted here?
isn't it possible to make with this code name chancing possible i mean u already get something in front of it,can't you replace the whole name,...
if u do this u need to be careful with dubble doors or doors that stand in the other way, because they are normally open, and you close them than...
i couldn't find any where a mod that made your overhead name chanced and we (me and pll where i am playing with) need it so we can make youtube...
Separate names with a comma.