Great stuff, just tried both the spawn time and consume and they are working perfectly. (using #458) Great update! :)
Great thanks, just tested it out on #458 and everything is fine. As for the duration between setting the spawn as a option, this would be a nice...
patience is a virtue...
Just use the temporary version by Plukkerpluck for now, works fine for me on #424
Any chance of a update, throwing back a error when respawning in the server console (but still works) and getting the "stupidly long constructor"...
Would love to see the configurable options soon such as changing the drop rate and what can drop, trying to keep my server as normal as possible...
Getting the same as Kevin, just updated Bukkit to #428 so guessing its due to that. iMonster is doing the same with the ENTITY_DAMAGEDBY_ENTITY...
you could make a portal in the "build_world" called "normalworld" at the spawn point (or whereever you want it) and link a portal from the nether...
it's the weekend, chill...
@calkhi The "plugins/kitplugin/kits.txt <the system can not find the file specified>" error means you do not have the config file, simply create...
@rolli01 Seems your missing the "kits.txt" from the plugins\KitPlugin folder. Simply create a text file in the "KitPlugin" folder.
You Sir, are a Legend, everyone is already loving this implementation, lots of swearing going on with "OMFG 7 hours left you have to be kidding...
Got this working a treat, thanks alot it's awesome. One thing I would like to suggest is possibly a visible cooldown counter as I have some kits...
@Novemberman Are you using double or single quotes?
@Novemberman You need to add: - 'iMonster.User' to the Permissions config.yml it is also case sensitive so make sure the "U" is uppercase....
Separate names with a comma.