My concern is how I define what Command Weather actually does. I'd like to be able to define abilities by permission nodes because permission...
Quick question: In regards to abilities, will we be able to enable permissions to give players abilities from other mods? For example, I make a...
Is it possible to turn some skills off? For example, if I have another mod already taking care of that particular skill category. Unfortunately I...
I'd second a request for a track player function.
Okay, the persistence was a cool experiment but I found some troubles. When water or lava persists from one level to another, you create a new...
Thanks, I'll keep an eye out for developments and report any bugs I find.
I see. But giving one home per world is being implemented? I'd love to see the option.
I don't know if this is an issue with your plugin or bukkit, but color changes don't stick across word wraps for me.
I just wanted to say that this plugin is amazingly cool. On a side note, is there a way to remove bedrock from an existing map so people can dig...
Thank, you I'll test this right now. One quick question that I didn't see a quick answer to, does this support multiworld? Edit: It doesn't...
Ah! Just what I was looking for. My only complaint now is that it happens very quickly. Zeff, would it be possible to adjust how many steps it...
Does the grass actually decrease as you walk on it? I didn't notice that as I ran around.
I'm sorry, I must have my terminology mixed up. I'd love to see it updated to the latest craftbukkit build.
Thanks for your work zeff. Another suggestion would be to get the neat functionality of Cow Path into Vegetation such that people can form trails...
I would love to see this maintained.
Feature request: Could we adjust how much each "chopped" wood block costs the tool in durability? I'd like to make trees wear out axes but not...
I tried using the plugin, but I had thre main complaints from users: It lagged their game when activating and it stayed laggy even after the...
I would like to see this updated as well. Perhaps someone can fork source.
I have to vote with BeerDone. There should be an additional cap var for the sleep heal as I'd like to let my users only regen 3 hearts passively...
I can't seem to get color code parsing working. I have a lines such as, " &1-&f Use &c/sethome&f to set your respawn and &c/home&f to port there."...
Separate names with a comma.