One of those plugins you have in that list is using it then.
Thanks, I see now that /listabs is in the configuration spoiler within a comment near the abilities section. You may want to consider adding that...
I did some searching through the topic to find that /buyab and /rentab are the commands for renting/buying abilities, but how do you see the list...
Thanks for updating this.
Did you read the OP post about how the newest one is not working correctly, and that you should use the previous version on the server side?...
Alright, I wanted to make sure my code was alright first. I was looking for where the Vehicles are popped into existence and it looks like the...
Having an issue here with ModLoader.RegisterEntityID(). What am I doing wrong? I decompiled mod_mocreatures.class with DJ to peak at what it does,...
While I appreciate you taking the time to explain that it is still possible, this is wasting recent posting space for more recent issues people...
I don't think the source was out in February :P
Thanks alot! I really don't want to go through the bukkit net.minecraft.server and try to map it against MCP, this will save me alot of face-palms.
I've moved all the plugins into the ItemCraft/ICPlugins folder. I see you mentioned something about updating KSlopes, maybe you mean on the client...
I'm sure as long as you don't circumvent the copyright protection device (The login method for the client) / you create an application that allows...
I'm working on something similar to modloader for the custom content, except that it will have the ability to have multiple spritesheets. This...
I've checked out the correct commits from git for bukkit #681 and CraftBukkit #766. Everything compiles fine, I delete the META-INF from the...
Here's a craftbukkit.jar that I've specifically compiled to allow the IDs 181-211 to be recognized and spawned, They're just registered as Blocks...
@PlatinSturm this is not possible yet. Custom entities require protocol altercation and these blocks aren't correctly registered on the server...
can you specify a class path for the craftbukkit.jar this way? I really need to T_T #Minecraft Remote Toolkit Properties File #Wed May 04...
@Aeron Yesterday I combined three ModLoader compatible mod packs together: One I made, the fancy pack, and more doors. It did not work, the...
is there still a clientside limit to how many blocks that can be created? I've had to scrap using modloader on my own custom block/item...
is it possible to get a config variable for this that allows these spawns to override all spawns if set to true, otherwise to allow all other...
Separate names with a comma.