Well, 1.5_01 released....
Points 1 and 3 is true.
Yep. I think, it's comfortable.
I have an idea — when player shout, in chat write "(2) <Player>: sometext", where 2 — count of players who hear him.
Sorry, not very well speaking English, but I think you understand me :) Just read it post (if you understand Russian) —...
Status :)
They did full world generating algorithm, I know. And, they are not going to do support plugins. I repeat — they have a closed project that they...
Player said something with (an example) /o, and everybody players hear it. Question — may it work with iChat?
Global (OOC) have?
Guys from GreenCubes.ru are developing a Minecraft SMP server, but it's a closed project :( They did a multithreading, multicore support, new...
Server need support of multi cores...
MCDocs was not work :(
BUMP
Offtop: Are you Russian? Because of Russian players/developers Mojang loses a lot of money :D
For decompiling client and server, I use Minecraft Coder Pack. http://www.minecraftforum.net/viewtopic.php?f=25&t=58464
In minecraft source code, class "EntityOtherPlayerMP", line like It loads in a multiplayer skins. You may replace url. For example, as I have:...
No! I did not means chatchannels. I mean local-areas: radius, distance within which players can hear other players. They're different things :)
So, anybody know how realize serverside skins? Upd: I have realized change skin on cracked minecraft. But, it need to modify client, and players...
@Drakia hi! Can you realize local area chat + global channel? Example: If Player just says: * - how many people heard him And if Player says with...
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