Are there any errors in the console? If so, could you post them?
use Player#getTargetBlock(10,null) to get the block the player is looking at (which is within 10 blocks)
If that block is null/Air, do...
@timtower Any thoughts on this?
Yo, chill. The same thing happened to me the first time I submitted a project. Here are a few things...
Are you using a bukkit/spigot server? If not, I don't think this is the best place for help, as we are better at fixing those servers....
You should try using EntitySpawnEvent, just in case there is an issue with the previous event (though I wouldn't...
The best way to do this would be to do the following:
Set up a system for saving block locations.
Set up two points for the objects...
They could have been using invisible armorstands to hold the item. I don't know any plugins offhand that make it easier to create...
Its not specifically for advancements, but my plugin LobbyAPI allows for advancements to be unlocked per world. With it, you should be...
Well, what your code is saying is that it will display the message if the entity is dead (which it should always be, since this is the...
If you have to specifics the Location object, you most likely imported the wrong location value. Check your imports and remove the...
Try checking to make sure the hit block is not null before checking the location, and then check the chunk to make sure is not...
A few improvements to the code:
Use BukkitRunnables instead of using the regular scheduler. BukkitRunnables have a built-in cancel...
I'm not entirely sure why the plugin would affect respawn times.
I've tried updating the code. I've reduced the amount of times particles...
Have you reported this to the plugin's creator? Did they state why those IDs are not supported??
Most likely not. Its actually Spigot that decides if the enum values stays, and they are still there to add support for older plugins.
What exactly does not work? Are there any errors in the console?
The issue is that "time" is only set once, outside of the method you are using. Instead, move time into the onCreatureSpawnEvent.
Do you mean this plugin?
If so, it should work on 1.12 and 1.14 (in case you ever update)
Bukkit was my introduction to programming. Back when I first started, plugin requests were a simple way to learn how to write plugins. Most of the...
I most likely won't be around that often to test/develop, but I'll try to help when I can:
My name is [REDACTED] (lol)
I've been making plugins...
Separate names with a comma.