Even better, I directly export and overwrite the plugin. Don't even need to copy-paste. :)
Yeah, these kind of generators already exist. But I think they still can be improved and that's what I'm working on :)
This is also for my...
Plugin Generator Click here to check it out
I've been working on a new project and it's at the point where I can kinda release...
I just want to show people it's not that hard to find things out yourself.
You'll learn much more from that then asking on a forum. I don't like...
Let me google that for you :)
What I would do is a httpconnection to read a version.txt file.
Get the version from the site www.example.com/mc-plugins/version.txt
event.getEntity(); // Entity that gets hit
((Projectile) event.getDamager()).getShooter(); // Get attacker
Something like that, I can't remember...
Quick TIP if it doesn't fix it.
You could also try to set a timer and change some blocks every x milliseconds, so you give your computer a bit...
I don't quite understand it.
You're asking how to apply your own material data on it?
You already have material.getId();
So.. you can just change...
Great plugin :)
I'm sorry, I looked at the packet and it seems that it's the right packet.
I don't really have the time to explain it right now, so you should...
Easy: Send a empty inventory to all the players.
Did you test this and it worked? Because I tried this before, and it did work server side, but on the client side it fell.
I'm guessing that packet is for mobs only.
I didn't think of that, but I don't think you can put it out like that.
Really easy to do, use PlayerInteractEvent
Get the block above the player clicked on.
Is it fire? cancel the event.
What is this about?
Are you guys adding a method like. setBiome ?
But that's a custom plugin.
Separate names with a comma.