Why not load the chunk before you start teleporting players?
@ChipDev Those are custom skulls using Skulls.getCustomSkull(String url). Javadocs are provided in the source so check it out ;)
@ChipDev Uhm.. read the source code (Skulls.java) yourself?
2015 is coming, so I decided to share some util classes as a tiny new year gift :D Some of the techniques and/or methods used are from public...
ampayne2 No problem, after all you are the author. ;)
A even more simple compact class by Comphenix.
Achievement unlocked: Pure awesome found!
Very looking forward to WorldEdit 6.X, btw :D
mahlooo First, that case is very rare; second, even though there is someone that likes default color codes, like Hypixel's scoreboards before...
mahlooo That means you will need to use a method to handle every string.
Personal preference doesn't mean it must have no meaning at all. And...
"&4&lSHOP &7- &8&oYou have &6XXX &8tokens"
will be much better than
"" + ChatColor.DARK_RED + ChatColor.BOLD + "SHOP " +...
Suggestion: automatically replace &[0-9][a-f] with corresponding color codes. :)
KraZ__ I see. I thought you have no perms on discompiling, my fault :P
fireblast709 Nope it's fully dynamic. I considered multithreading but this still causes a delay between data changes, and sending 20 requests to...
KraZ__ ..I posted this question because only getOfflinePlayer allows > 16 characters, and it certainly won't work well. I am asking for an...
KraZ__ ahh. Because objective.getScore(string) does not allow > 16 characters.
I don't think discussing decompiled code is allowed.. And you even put it on Github. Why..
Uhm. Why not use space?
mactown21 nvm, the getOfflinePlayer hangs the whole thread if can't connect to mojang server. Before getOfflinePlayer doesn't require contacting...
Nice work. I'm currently writing one on my own, and I'm sure I can learn some from your experiences.
Though, I'm thinking instead of using a...
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