Recent Activity

Activity stream for all registered members at Bukkit Forums.

  1. xpaintall posted a new thread.

    Plugin is executing an event that never existed, why?

    I tried so hard to find this stupid peice of code, but it never existed. It just came out of nowhere. This is the only...

    Forum: Plugin Development

    May 15, 2021 at 4:15 AM
  2. Newdel replied to the thread Error occurred while enabling (Is it up to date?).

    Maybe the empty first line was intended. Or the code is completely different from the stacktrace but as I said before: final User u =...

    May 15, 2021 at 3:16 AM
  3. davidclue replied to the thread Using a HashMap with multiple class.

    Create an abstract class and have all child classes extend to it. Use abstract class in hashmap and now you can attach any class that...

    May 15, 2021 at 3:03 AM
  4. EmeraldWither posted a new thread.

    Using a HashMap with multiple class

    So I need to store a list of players which can be accessed and be modified by multiple classes and have changes applied to all of the...

    Forum: Plugin Development

    May 14, 2021 at 6:25 PM
  5. KarimAKL replied to the thread Error occurred while enabling (Is it up to date?).

    Exactly. @Furry, we need you to post code that matches the stack trace. I fixed it when I quoted the code earlier. The problem is the...

    May 14, 2021 at 3:42 PM
  6. TH_Marinho posted a new thread.

    update a open sign editor (Sign Gui)

    Hi, I've been trying unsuccessfully to update a opened sign editor (Sign Gui). I've already tried: sign.setLine(0, TEXT);...

    Forum: Plugin Development

    May 14, 2021 at 2:46 PM
  7. davidclue replied to the thread Error occurred while enabling (Is it up to date?).

    @KarimAKL Yeah nvm just realized that, so then the stack trace doesn't match the code at all. @Newdel he put a space at the very top...

    May 14, 2021 at 2:13 PM
  8. Xp10d3 replied to the thread nullpointer.

    Side note: Please format your code lol. It's painful to look at. Ex. return allows;} // wat // also no indentation?? public class...

    May 14, 2021 at 12:21 PM
  9. KarimAKL liked davidclue's post in the thread Solved Help making projectile trails..

    @OkayName Like I said before why not just spawn more particles behind the arrow every tick to fill the gaps.

    May 14, 2021 at 12:14 PM
  10. OkayName replied to the thread Solved Help making projectile trails..

    alright I guess I will go with @davidclue method

    May 14, 2021 at 12:13 PM
Loading...