<font color="#0000ff">OssyGuns: Guns and Explosives for your server!</font> Version: v1.2 Requires: Spout and Spoutcraft Download: <Edit by Moderator: Redacted mediafire url> Features: * Guns: Automatic, Single Shot, Shotguns, Rockets * Iron Sights/Scopes for your guns (Hold left ctrl to see the scope/sight)! * Configurable Block Damage! * Configurable Accuracy! * Configurable Ammo! * Configurable Amount of Projectiles for Shotguns! * Explosives: Planted Explosives (C4), Mines, Grenades * Configurable Grenade Tick Time! * Configurable Explosion Sizes! * Configurable Detonator For Planted Explosives! Planned: * Vehicles * Allied soldiers * Fire modes * Bullet types * Weapon mods * Mines to not blow up on players who placed them. * Reload sounds. Changelog: * Version 1.2 - * Ammo counter! - Version 1.1 * Reloading with the 'r' button! * Fixed single shot weapons. * Version 1.0 - * Release
Testing now... How do you [quote uid=90631409 name="Ossendar" post=967874]<font color="#0000ff">OssyGuns: Guns and Explosives for your server!</font> Version: v1.0 Requires: Spout and Spoutcraft Download: <Edit by Moderator: Redacted mediafire url> Features: * Guns: Automatic, Single Shot, Shotguns, Rockets * Iron Sights/Scopes for your guns (Hold left ctrl to see the scope/sight)! * Configurable Block Damage! * Configurable Accuracy! * Configurable Ammo! * Configurable Amount of Projectiles for Shotguns! * Explosives: Planted Explosives (C4), Mines, Grenades * Configurable Grenade Tick Time! * Configurable Explosion Sizes! * Configurable Detonator For Planted Explosives! Planned: * Vehicles * Allied soldiers * Fire modes * Bullet types * Weapon mods * Mines to not blow up on players who placed them. * Ammo counter on the in-game HUD * Quick reload button. Changelog: * Version 1.0 - * Release [/quote] EDIT: IT WORKS, I am dumb... Silly me. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
As of now, you use creative mode, I'm thinking of implementing a system like in Call of Duty. You also need to configure the plugin. There is an example configuration commented in the config.yml. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Indeed I did, I am a dumbass. Requests: 1. 2 types of recoil: Knockback and recoil. 2. Configurable zoom w/distance 3. Headshot damage 4. Potion Effects 5. Explosion and fire effects with configurable strength and (for fire) duration. Comments: Spout on screen is such a good idea, will fit my server perfectly...
Hmm, those may be implemented later, but as of now, I'm going to work on some of the things on the "Planned" list. Also, zoom is configurable.
Thank you. I feel like everything on that list is very important besides recoil... A proper vertical recoil that does not obstruct movement or aim has yet to be coded... If not, there is always knockback . Anyways, could you post the config here? I am away, and I would love to view it and make more suggestions. THANK YOU Mike Suggestions: 1. Add killstreaks. 2. More equipment, I LOVE it. 3. Is zoom key configurable (can't see, I am away)... Add an option to make the zoom key "Hold" or "Toggle".
I might do killstreaks as a separate plugin, and more equipment is always good , but I think the key for zooming is going to stay left control for a while.
What a shame; I removed my KillStreaks plugin from my workspace. If I manage to salvage it from the forums, I'll update it for you ^-^
Also, reload sounds are a must Custom, just like shotsound. Suggestions (More): 1. Ability to specify reload time. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
This plugin is going FAST! And I LOVE the current features... Tomorrow I will begin testing and report back with bugs and suggestions on current features and how you might be able to improve them. THANK YOU for being so open to suggestions. This plugin has started really strong.
Suggestions: 1. Grenade that explodes on impact (Impact-Grenade?) 2. You don't have to aim at the c4 to explode it with a detonator... it is annoying having to aim right at it, make it so I can be 100 blocks away and still detonate it. 3. Please add "Knockback" recoil. 4. Also, if you could add an in-depth breakdown of config, that would be great... What do veer and yield mean? 5. [MAJOR SUGGESTION] Please consider removing the "U" guns... It isn't needed. Want Proof? Check out the GunPack plugin. Honestly, I like yours a little better for its features, but gunpack is more stable and revised. Making it so that your guns aren't a whole different ID when they run out of ammo would be the set point for this mod.
The reason I made it so that you have to aim, is so that you can have multiple explosives at once. I might make all of your explosives explode at once so you don't have to aim. Knockback will be implemented. The reason I added the 'U' guns is to allow manual reloading (the reload button will be a configured option soon). Veer is the inaccuracy of the bullets fired by the gun (in degrees). Yield is only for explosives, grenades, and mines, it controls the size of the explosion.
Thank you for clarifying - GunPack still manages to use the "R" reload and not have "u" guns... I don't have any idea of how. Bug: 1. When you run out of ammo, the counter displays 0/[Ammo#]. GOOD. But then, if you switch away and back to that empty gun, it displays 0/0. BAD 2. Gun will not accept stacked ammo - Please make ammo stackable. This includes all explosives. 3. Land mines will explode when you place them. Integrate a radius in which someone has to be near them to explode, starting at 1 (Touch the block to explode)... You can barely place them. 4. On-Screen ammo is on screen at all times... Make it so that it is only displayed when a gun is held from the pack. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
You can manually reload the guns by crafting the unloaded gun with an ammo under it. That's what I meant. Will get these fixed soon. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Come on , Ossendar , keep up , you should get some help ? Very amazing plugin , great job but not yet finished !
As far as I know Ossendar has gone in active (doing his own server and this plugin was made purely cause of his anger that I was getting downloads for my Guns plugin). If you would like to use a better plugin I suggest Guns or GunsPack. me and atlan(creator of GunsPack) are teaming up to combine the two and create Guns+ which will have all features of both and more. (Only posting these adverts cause the dev is MIA).
I know gunpack and I love it but I want to support ossendar look at the gunpack thread , I am following it Ossyguns has a great list of planned features .