[FUN/MECH/MISC]SoulTrap V0.1 - Trap Mob Souls[1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by KillerSmurf, Jan 17, 2012.

  1. Offline

    KillerSmurf

    SoulTrap - Trap Mob Souls:
    Version: V0.1

    Description: SoulTrap is a Bukkit plugin that adds a fun, but not overpowered way for your players to get spawn eggs on your server! Killing a mob with a gold sword will cause it to drop it's spawn egg, and nothing else. The name of the plugin was inspired by the soul trap enchantment in Skyrim. This is a very lightweight and simple plugin, just drop it in your plugins folder and reload/restart your server!

    Help!: I would like suggestions on what else to add to the plugin. Thanks!

    Features:
    When a player kills a mob with a gold sword it will drop that mob's spawn egg.

    Download: SoulTrap

    Source Code

    Changelog:

    Version 0.1
    Initial Commit
     
    kahlilnc likes this.
  2. Offline

    junkboy350

    Works like a charm. Also, I may or may not have been the person who thought of this idea and KillerSmurf may or may not be my friend o_o :D
     
  3. Offline

    KillerSmurf

    I may or may not be Killersmurf
     
    DrAgonmoray and junkboy350 like this.
  4. Offline

    KillerSmurf

    No suggestions? Plus could I get a mod to approve this?
     
  5. Offline

    DrAgonmoray

    md_5
     
  6. Offline

    md_5

    Needs to be [1.o.1-R1]
     
  7. Offline

    fromgate

    Nice idea.
    How about permissions? And configurable chance to "catch mob soul"?
    it would be usefull in role-play servers
     
  8. How interesting.

    I was just trying to figure out if there was a way I could keep my current world (as my players would like to keep it) and make a portal for my players to explore new biomes and such as well as rip up the world searching for minerals in a world they knew I would wipe every time the biome code changed, but I suddenly realized there was no way to get mooshrooms through a portal (with any plugin I'm aware of, anyway). This would be a very nice medium ground, but I would prefer it if people could only trap -- say, mobs that didn't explode, or mobs that aren't spiders (because I'm arachnophobic and my players are mean, but lovable).

    TL;DR: So my suggestion is essential a config file or permission nodes on a per-mob type basis.

    Edit: Repository is private, so the file's not downloadable and the source code is inaccessible. :/
     
  9. Offline

    Aetherspawn

    Can you put the source code on Github?
     
  10. Offline

    KaiBB

    I have a suggestion:
    Make a permission node for each egg to drop. So, that way, a griefer couldn't go around spawning creepers in your house. Because, unless you have an Anti-Creeper plugin, this would make WorldGuard useless. Stick a Creeper Egg in someone's house and 'BOOM!'... No more house. See my point?
     
  11. Offline

    R3ap3rG

    how about a CHANCE of dropping a spwan.
     
  12. Offline

    Ondechoc

    why don't you just make a dropbox link like everyone.....
     
  13. Offline

    KaiBB

    Because he doesn't want to? Your comment has nothing to do with this plugin, and doesn't concern you in anyway whatsoever.
     
  14. Offline

    Ondechoc

    Sorry for what I said,I was a little angry because I made the account that we need to download the plugin, but I still can't have it because it say that I "don't have acces to the link" :/
     
  15. Offline

    h0us3cat

    Error
    You do not have access to this repository.
     
  16. Offline

    Kryten2X4B523P

    Had the following issues...

    Pig Zombies --> Zombie Eggs
    Cave Spiders --> (Regular) Spider Eggs
    Magma Cubes --> Slime Eggs

    Other than that a fantastic plugin... and ya, a config file to set chance of dropping eggs would be awesome!
     
  17. Offline

    h0us3cat

    pls make a mirror.
     
  18. Offline

    Malikk

    oh wow. I thought i checked before I started developing to see if there was a similar plugin. Its pretty much like mine, but with bugs, non-configurable, and for an older build, lol

    EDIT: In retrospect, that came out a bit more arrogant than I intended, and I apologize. :)
     
  19. And also undownloadable, so I am interested and wish to subscribe to your newsletter.
     
  20. Offline

    Malikk

  21. Offline

    KillerSmurf

    Added [RB]
     
  22. Offline

    md_5

    Needs to be [1.1-R3]
     
  23. Offline

    KillerSmurf

    But its RB, and on my other plugins I have done that and it still works.
     
  24. Offline

    md_5

    I don't really want to be a nag but for the convenience of server owners and everyone in general please make it as above. I'll pretend I didn't see the other plugins.
     
  25. Offline

    Musaddict

    [RB] doesnt work cause there are literally dozens of them. You need to specify which recommended build. Not that hard :rolleyes:
     
  26. Offline

    KillerSmurf

    Is the link still un-accessibl
    e?
     
  27. Offline

    md_5

    R4 Please
     
  28. Offline

    fjutte

    Exactly what I was thinking! Permission (bukkitperms) support, so we can restrict egg-drops from certain mobs, with nodes, something like this perhaps? (in root/permissions.yml)
    Code:
    groups:
        Default:
            permissions:
                permissions.build: true
                soultrap.monster.*: false
                soultrap.creature.*: true
                soultrap.creature.cow: false
    as you probably understand any monster or creature following the node (i e .cow) has higher priority than the node itself

    Just found out that this is possible through the ecoCreature plugin which lets you modify drops and chance to drop.. very good though of you tho killersmurf

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016

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