SoulTrap - Trap Mob Souls: Version: V0.1 Description: SoulTrap is a Bukkit plugin that adds a fun, but not overpowered way for your players to get spawn eggs on your server! Killing a mob with a gold sword will cause it to drop it's spawn egg, and nothing else. The name of the plugin was inspired by the soul trap enchantment in Skyrim. This is a very lightweight and simple plugin, just drop it in your plugins folder and reload/restart your server! Help!: I would like suggestions on what else to add to the plugin. Thanks! Features: When a player kills a mob with a gold sword it will drop that mob's spawn egg. Download: SoulTrap Source Code Changelog: Version 0.1 Initial Commit
Works like a charm. Also, I may or may not have been the person who thought of this idea and KillerSmurf may or may not be my friend o_o
Nice idea. How about permissions? And configurable chance to "catch mob soul"? it would be usefull in role-play servers
How interesting. I was just trying to figure out if there was a way I could keep my current world (as my players would like to keep it) and make a portal for my players to explore new biomes and such as well as rip up the world searching for minerals in a world they knew I would wipe every time the biome code changed, but I suddenly realized there was no way to get mooshrooms through a portal (with any plugin I'm aware of, anyway). This would be a very nice medium ground, but I would prefer it if people could only trap -- say, mobs that didn't explode, or mobs that aren't spiders (because I'm arachnophobic and my players are mean, but lovable). TL;DR: So my suggestion is essential a config file or permission nodes on a per-mob type basis. Edit: Repository is private, so the file's not downloadable and the source code is inaccessible. :/
I have a suggestion: Make a permission node for each egg to drop. So, that way, a griefer couldn't go around spawning creepers in your house. Because, unless you have an Anti-Creeper plugin, this would make WorldGuard useless. Stick a Creeper Egg in someone's house and 'BOOM!'... No more house. See my point?
Because he doesn't want to? Your comment has nothing to do with this plugin, and doesn't concern you in anyway whatsoever.
Sorry for what I said,I was a little angry because I made the account that we need to download the plugin, but I still can't have it because it say that I "don't have acces to the link" :/
Had the following issues... Pig Zombies --> Zombie Eggs Cave Spiders --> (Regular) Spider Eggs Magma Cubes --> Slime Eggs Other than that a fantastic plugin... and ya, a config file to set chance of dropping eggs would be awesome!
oh wow. I thought i checked before I started developing to see if there was a similar plugin. Its pretty much like mine, but with bugs, non-configurable, and for an older build, lol EDIT: In retrospect, that came out a bit more arrogant than I intended, and I apologize.
I don't really want to be a nag but for the convenience of server owners and everyone in general please make it as above. I'll pretend I didn't see the other plugins.
[RB] doesnt work cause there are literally dozens of them. You need to specify which recommended build. Not that hard
Exactly what I was thinking! Permission (bukkitperms) support, so we can restrict egg-drops from certain mobs, with nodes, something like this perhaps? (in root/permissions.yml) Code: groups: Default: permissions: permissions.build: true soultrap.monster.*: false soultrap.creature.*: true soultrap.creature.cow: false as you probably understand any monster or creature following the node (i e .cow) has higher priority than the node itself Just found out that this is possible through the ecoCreature plugin which lets you modify drops and chance to drop.. very good though of you tho killersmurf EDIT by Moderator: merged posts, please use the edit button instead of double posting.