[EssChat + Factions] Doesn't replace "{FACTION}" with the Faction tag

Discussion in 'Plugin Development' started by Invicter, Nov 24, 2011.

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    Invicter

    Hi,

    I've got the newest CBukkit (MC 1.0), Essentials (2.6.4), EssentialsChat (2.6.4), EssentialsSpawn (2.6.4).
    It displays: {FACTION} [Admin] Invicter:, but I want to have Human [Admin] Invicter:
    I've configured it, but it doesn't want to work. I joined to Faction "Human".

    I tried to work with Essentials 2.6.5, but it displays lots of bugs.

    Could You help me?

    Technical data (plugin list, configs):
    Show Spoiler

    Plugin List:
    Code:
    Plugins: FalseBookBlock, PerformanceTweaks, FalseBookCart, BorderGuard, xAuth, ModTRS, EInvisible, PermissionsEx, AutoMessage, WorldGuard, FalseBookExtra, iConomy, WorldEdit, MyWarp, Essentials, IPGet, FalseBookCore, FalseBookIC, EssentialsSpawn, EssentialsChat, MyHome, LWC, ChestShop, Jobs, CreativeGates, Factions
    
    Essentials config.yml:
    Code:
    ############################################################
    # +------------------------------------------------------+ #
    # |                       Notes                          | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
    # If you receive an error when Essentials loads, ensure that:
    #   - No tabs are present: YAML only allows spaces
    #   - Indents are correct: YAML heirarchy is based entirely on indentation
    #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
    #   - List items are prefixed with a hyphen and indented:
    #       lists:
    #         - look like this
    #       not:
    #       - like this
    #   - Text with symbols is enclosed in single or double quotation marks
    #   - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
    #   - You have saved the document as UTF-8, NOT the default, ANSI
    
    
    
    
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 Essentials (Global)                  | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: 'none'
    
    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: '~'
    
    # Disable this if you have any other plugin, that modifies the displayname of a user.
    change-displayname: true
    
    # Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
    # The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
    # The value of change-displayname (above) has to be true.
    # If you don't set this, it will default to true if essentials chat is installed.
    # Don't forget to remove the # infront of the line
    #add-prefix-suffix: false
    
    # The delay, in seconds, required between /home, /tp, etc.
    teleport-cooldown: 0
    
    # The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
    teleport-delay: 0
    
    # The delay, in seconds, required between /heal attempts
    heal-cooldown: 60
    
    # The number of items given if the quantity parameter is left out in /item or /give.
    default-stack-size: 64
    
    # What to prevent from /i /give
    # e.g item-spawn-blacklist: 46,11,10
    item-spawn-blacklist:
    
    # Set this to true if you want permission based item spawn rules
    # Note: The blacklist above will be ignored then.
    # Permissions:
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    permission-based-item-spawn: false
    
    # Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances.
    # This generally increases server stability unless very specific runtime configurations are used.
    # HOWEVER, it is known to cause lag upon users logging OUT, so beware!
    reclaim-onlogout: false
    
    # Should primitive spawn protection be enabled?  For most servers, this should be flase; it is better to use a third-party plugin to protect it.
    spawn-protection: false
    
    # Mob limit on spawnmob
    spawnmob-limit: 100
    
    # Shall we notify users when using /lightning
    warn-on-smite: true
    
    # The message of the day, displayed on connect and by typing /motd.
    # Valid tags are: {PLAYER}, {IP}, {BALANCE}, {MAILS}, {WORLD}, {ONLINE}, {UNIQUE}, {PLAYERLIST}
    motd:
      - '&cWitamy, {PLAYER}&c!'
      - '&fWpisz &c/help&f aby uzyskac liste dostepnych komend.'
      - 'Aktualnie na serwerze: {PLAYERLIST}'
    
    # The server rules, available by typing /rules
    rules:
      - '[1] Przestrzegaj zasad'
      - '[2] Badz kultularny'
      - '[3] Nie griefuj'
      - '[4] Nie uzywaj modow ulatwiajacych gre'
      - '---> Forum: lost-world.cba.pl <---'
      - '---> TeamSpeak3: ts3.hit-makers.pl:9989 <---'
    
    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
    # priority.  If a command is in this list, Essentials will try to give ITSELF priority.  This does not always work:
    # usually whichever plugin was updated most recently wins out.  However, the full name of the command will always work.
    # For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
    # will still map to Essentials, whereas it might normally get forced upon WorldGuard.  Commands prefixed with an "e",
    # such as /egod, will always grant Essentials priority.
    # We should try to take priority over /god.  If this doesn't work, use
    # /essentials:god or /egod.  If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
    overridden-commands:
      - god
      - money
    
    # Disabled commands will be completelly unavailable on the server.
    disabled-commands:
    - nick
    
    # Restricted commands have been removed.
    # Now we have a whitelist, all commands not on this list are only available to ops.
    # These will have NO EFFECT if you have Permissions installed!
    # They are here only if you want something simpler than Permissions.
    # These are the permissions without the "essentials." part.
    player-commands:
      - afk
      - back
      - back.ondeath
      - balance
      - clearinventory
      - compass
      - depth
      - getpos
      - geoip.show
      - help
      - helpop
      - home
      - home.others
      - ignore
      - info
      - kit
      - list
      - mail
      - mail.send
      - me
      - motd
      - msg
      - nick
      - pay
      - ping
      - portal
      - powertool
      - protect
      - r
      - rules
      - seen
      - sell
      - sethome
      - setxmpp
      - signs.create.protection
      - signs.create.trade
      - signs.break.protection
      - signs.break.trade
      - signs.use.balance
      - signs.use.buy
      - signs.use.disposal
      - signs.use.free
      - signs.use.heal
      - signs.use.mail
      - signs.use.protection
      - signs.use.sell
      - signs.use.time
      - signs.use.trade
      - signs.use.warp
      - signs.use.weather
      - spawn
      - suicide
      - tpa
      - tpaccept
      - tpahere
      - tpdeny
      - warp
      - warp.list
      - world
      - worth
      - xmpp
    
    # Note: All items MUST be followed by a quantity!
    # Times are measured in seconds.
    kits:
      tools:
        delay: 10
        items:
          - 277 1
          - 278 1
          - 279 1
    
    # Disable all signs
    signs-disabled: false
    
    # Backup runs a command while saving is disabled
    backup:
      # Interval in minutes
      interval: 60
      # Add a command that backups your data, e.g.
      #command: 'rdiff-backup World1 backups/World1'
    
    # Set this true to enable permission per warp.
    per-warp-permission: false
    
    # Sort output of /list command by groups
    sort-list-by-groups: false
    
    # More output to the console
    debug: false
    
    # Set the locale for all messages
    # If you don't set this, the default locale of the server will be used.
    # Don't forget to remove the # infront of the line
    #locale: de_DE
    
    # Turn off god mode when people exit
    remove-god-on-disconnect: false
    
    # Use the permission system of bukkit
    # This only works if no other permission plugins are installed
    use-bukkit-permissions: true
    
    # Auto-AFK
    # After this timeout in seconds, the user will be set as afk.
    # Set to -1 for no timeout.
    auto-afk: 300
    
    # Auto-AFK Kick
    # After this timeout in seconds, the user will be kicked from the server.
    # Set to -1 for no timeout.
    auto-afk-kick: -1
    
    # Set this to true, if you want to freeze the player, if he is afk.
    # Other players or monsters can't push him out of afk mode then.
    # This will also enable temporary god mode for the afk player.
    # The player has to use the command /afk to leave the afk mode.
    freeze-afk-players: false
    
    # You can disable the death messages of minecraft here
    death-messages: true
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHome                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # When users die, should they respawn at their homes, instead of the spawnpoint?
    respawn-at-home: true
    
    # When a user interacts with a bed, should their home be set to that location?
    # If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
    bed-sethome: true
    
    # If no home is set send you to spawn when /home is used
    spawn-if-no-home: false
    
    # Allow players to have multiple homes.
    # Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
    # People with essentials.sethome.multiple.unlimited are not limited by these numbers.
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsEco                      | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Defines the balance with which new players begin.  Defaults to 0.
    starting-balance: 100
    
    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml
    
    # Defines the cost to use the given commands PER USE
    command-costs:
      # /example costs $1000 PER USE
      #example: 1000
      # /kit tools costs $1500 PER USE
      #kit-tools: 1500
    
    # Set this to a currency symbol you want to use.
    currency-symbol: '$'
    
    # Set the maximum amount of money a player can have
    # The amount is always limited to 10 trillions because of the limitations of a java double
    max-money: 10000000000000
    
    # Enable this to log all interactions with trade/buy/sell signs and sell command
    economy-log-enabled: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHelp                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Show other plugins commands in help
    non-ess-in-help: true
    
    # Hide plugins which dont give a permission
    # You can override a true value here for a single plugin by adding a permission to a user/group.
    # The indervidual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
    # You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
    hide-permissionless-help: true
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsChat                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
    # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
    # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
    # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
    # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
    chat:
      radius: 0
    
      # If set to the default chat format which "should" be compatible with ichat.
      format: '{FACTION} {DISPLAYNAME}: {MESSAGE}'
      #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
    
      # You can also have group-specific formats, uncomment to enable:
      group-formats:
      #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
      #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
    
    
    
    
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 EssentialsProtect                    | #
    # +------------------------------------------------------+ #
    ############################################################
    
    protect:
      # Database settings for sign/rail protection
      # get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
      # http://java.net/projects/essentials/sources/svn/show/lib?rev=435
    
      # mysql, sqlite or none
      datatype: 'sqlite'
    
      # If you specified MySQL above, you MUST enter the appropriate details here.
      # If you specified SQLite above, these will be IGNORED.
      username: 'root'
      password: 'root'
      mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
    
      # For which block types would you like to be alerted?
      # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
      alert:
        # 10: lava
        # 11: still lava
        # 46: TNT
        on-placement: 10,11,46
        on-use:
        # 46: TNT
        on-break:
    
      # Users cannot PLACE these types of blocks/items.
      # < 255 designates a BLOCK
      # > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
      blacklist:
        placement: 327,326,14,56,46,11,10,9,8
        usage: 327,326,325
    
        #prevent people from breaking blocks
        #break: 20,50
        break:
    
        # Which blocks should not be pushed by pistons
        piston:
    
      # General physics/behavior modifications
      prevent:
        lava-flow: false
        water-flow: false
        water-bucket-flow: false
        fire-spread: true
        lava-fire-spread: true
        flint-fire: false
        lightning-fire-spread: true
        portal-creation: false
        tnt-explosion: false
        tnt-playerdamage: false
        fireball-explosion: false
        fireball-fire: false
        fireball-playerdamage: false
        creeper-explosion: false
        creeper-playerdamage: false
        creeper-blockdamage: false
        enderman-pickup: false
        # Monsters won't follow players
        # permission essentials.protect.entitytarget.bypass disables this
        entitytarget: false
        # Prevent the spawning of creatures
        spawn:
          chicken: false
          cow: false
          creeper: false
          ghast: true
          giant: false
          monster: false
          pig: false
          pig_zombie: false
          sheep: false
          skeleton: false
          slime: true
          spider: false
          squid: false
          zombie: false
          wolf: false
          cave_spider: false
          enderman: false
          silverfish: false
    
      # Maximum height the creeper should explode. -1 allows them to explode everywhere.
      # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
      creeper:
        max-height: -1
    
      # Protect various blocks.
      protect:
        # Protect all signs
        signs: true
    
        # Prevent users from destroying rails
        rails: true
    
        # Blocks below rails/signs are also protected if the respective rail/sign is protected.
        # This makes it more difficult to circumvent protection, and should be enabled.
        # This only has an effect if "rails" or "signs" is also enabled.
        block-below: true
    
        # Prevent placing blocks above protected rails, this is to stop a potential griefing
        prevent-block-on-rails: false
    
        # Store blocks / signs in memory before writing
        memstore: false
    
      # Disable various default physics and behaviors
      disable:
        # Should fall damage be disabled?
        fall: false
    
        # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
        # They will be unable to attack users without that same permission node.
        pvp: false
    
        # Should drowning damage be disabled?
        # (Split into two behaviors; generally, you want both set to the same value)
        drown: false
        suffocate: false
    
        # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
        lavadmg: false
    
        # Should arrow damage be disabled
        projectiles: false
    
        # This will disable damage from touching cacti.
        contactdmg: false
    
        # Burn, baby, burn!  Should fire damage be disabled?
        firedmg: false
    
        # Should the damage after hit by a lightning be disabled?
        lightning: false
    
        # Should people with build: false in permissions be allowed to build
        # Set true to disable building for those people
        build: true
    
        # Should people with build: false in permissions be allowed to use items
        # Set true to disable useing for those people
        use: true
    
        # Should we tell people they are not allowed to build
        warn-on-build-disallow: true
    
    
        # Disable weather options
        weather:
          storm: false
          thunder: false
          lightning: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                    New Players                       | #
    # +------------------------------------------------------+ #
    ############################################################
    
    newbies:
      # Should we announce to the server when someone logs in for the first time?
      # If so, use this format, replacing {DISPLAYNAME} with the player name.
      # If not, set to ''
      #announce-format: ''
      announce-format: '&dWitamy {DISPLAYNAME} na naszym serwerze!'
    
      # When we spawn for the first time, which spawnpoint do we use?
      # Set to "none" if you want to use the spawn point of the world.
      spawnpoint: newbies
    
    # End of File <-- No seriously, you're done with configuration.
    
    And Factions conf.json:
    Code:
    {
      "baseCommandAliases": [
        "f"
      ],
      "allowNoSlashCommand": true,
      "colorMember": "GREEN",
      "colorAlly": "GREEN",
      "colorNeutral": "WHITE",
      "colorEnemy": "RED",
      "powerPlayerMax": 10.0,
      "powerPlayerMin": -10.0,
      "powerPerMinute": 0.2,
      "powerPerDeath": 4.0,
      "powerRegenOffline": false,
      "powerOfflineLossPerDay": 0.0,
      "powerOfflineLossLimit": 0.0,
      "powerFactionMax": 0.0,
      "prefixAdmin": "",
      "prefixMod": "",
      "factionTagLengthMin": 3,
      "factionTagLengthMax": 10,
      "factionTagForceUpperCase": false,
      "newFactionsDefaultOpen": false,
      "newPlayerStartingFactionID": "0",
      "showMapFactionKey": true,
      "showNeutralFactionsOnMap": true,
      "showEnemyFactionsOnMap": true,
      "canLeaveWithNegativePower": true,
      "factionOnlyChat": true,
      "chatTagEnabled": true,
      "chatTagRelationColored": true,
      "chatTagReplaceString": "{FACTION}",
      "chatTagInsertAfterString": "",
      "chatTagInsertBeforeString": "",
      "chatTagInsertIndex": 1,
      "chatTagPadBefore": false,
      "chatTagPadAfter": true,
      "chatTagFormat": "%s§f",
      "factionChatFormat": "%s:§f %s",
      "allianceChatFormat": "§d%s:§f %s",
      "autoLeaveAfterDaysOfInactivity": 10.0,
      "worldGuardChecking": false,
      "homesEnabled": true,
      "homesMustBeInClaimedTerritory": true,
      "homesTeleportToOnDeath": true,
      "homesRespawnFromNoPowerLossWorlds": true,
      "homesTeleportCommandEnabled": true,
      "homesTeleportCommandSmokeEffectEnabled": true,
      "homesTeleportCommandSmokeEffectThickness": 3.0,
      "homesTeleportAllowedFromEnemyTerritory": true,
      "homesTeleportAllowedFromDifferentWorld": true,
      "homesTeleportAllowedEnemyDistance": 32.0,
      "homesTeleportIgnoreEnemiesIfInOwnTerritory": true,
      "disablePVPBetweenNeutralFactions": false,
      "disablePVPForFactionlessPlayers": false,
      "enablePVPAgainstFactionlessInAttackersLand": false,
      "noPVPDamageToOthersForXSecondsAfterLogin": 3,
      "peacefulTerritoryDisablePVP": true,
      "peacefulTerritoryDisableMonsters": false,
      "peacefulMembersDisablePowerLoss": true,
      "claimsMustBeConnected": false,
      "claimsCanBeUnconnectedIfOwnedByOtherFaction": true,
      "claimsRequireMinFactionMembers": 1,
      "considerFactionsReallyOfflineAfterXMinutes": 0.0,
      "actionDeniedPainAmount": 1,
      "territoryNeutralDenyCommands": [],
      "territoryEnemyDenyCommands": [
        "home",
        "sethome",
        "spawn",
        "tpahere",
        "tpaccept",
        "tpa"
      ],
      "territoryShieldFactor": 0.3,
      "territoryDenyBuild": true,
      "territoryDenyBuildWhenOffline": true,
      "territoryPainBuild": false,
      "territoryPainBuildWhenOffline": false,
      "territoryDenyUseage": true,
      "territoryEnemyDenyBuild": true,
      "territoryEnemyDenyBuildWhenOffline": true,
      "territoryEnemyPainBuild": false,
      "territoryEnemyPainBuildWhenOffline": false,
      "territoryEnemyDenyUseage": true,
      "territoryEnemyProtectMaterials": true,
      "territoryAllyDenyBuild": true,
      "territoryAllyDenyBuildWhenOffline": true,
      "territoryAllyPainBuild": false,
      "territoryAllyPainBuildWhenOffline": false,
      "territoryAllyDenyUseage": true,
      "territoryAllyProtectMaterials": true,
      "territoryBlockCreepers": false,
      "territoryBlockCreepersWhenOffline": false,
      "territoryBlockFireballs": false,
      "territoryBlockFireballsWhenOffline": false,
      "territoryBlockTNT": false,
      "territoryBlockTNTWhenOffline": false,
      "territoryDenyEndermanBlocks": true,
      "territoryDenyEndermanBlocksWhenOffline": true,
      "safeZoneDenyBuild": true,
      "safeZoneDenyUseage": true,
      "safeZoneBlockTNT": true,
      "safeZonePreventAllDamageToPlayers": false,
      "safeZoneDenyEndermanBlocks": true,
      "warZoneDenyBuild": true,
      "warZoneDenyUseage": true,
      "warZoneBlockCreepers": false,
      "warZoneBlockFireballs": false,
      "warZoneBlockTNT": true,
      "warZonePowerLoss": true,
      "warZoneFriendlyFire": false,
      "warZoneDenyEndermanBlocks": true,
      "wildernessDenyBuild": false,
      "wildernessDenyUseage": false,
      "wildernessBlockCreepers": false,
      "wildernessBlockFireballs": false,
      "wildernessBlockTNT": false,
      "wildernessPowerLoss": true,
      "wildernessDenyEndermanBlocks": false,
      "ownedAreasEnabled": true,
      "ownedAreasLimitPerFaction": 0,
      "ownedAreasModeratorsCanSet": false,
      "ownedAreaModeratorsBypass": true,
      "ownedAreaDenyBuild": true,
      "ownedAreaPainBuild": false,
      "ownedAreaProtectMaterials": true,
      "ownedAreaDenyUseage": true,
      "ownedLandMessage": "Owner(s): ",
      "publicLandMessage": "Public faction land.",
      "ownedMessageOnBorder": true,
      "ownedMessageInsideTerritory": true,
      "ownedMessageByChunk": false,
      "pistonProtectionThroughDenyBuild": true,
      "territoryProtectedMaterials": [
        "CHEST",
        "FURNACE",
        "FENCE_GATE",
        "TRAP_DOOR",
        "DISPENSER",
        "BURNING_FURNACE",
        "DIODE_BLOCK_OFF",
        "WOODEN_DOOR",
        "DIODE_BLOCK_ON"
      ],
      "territoryDenyUseageMaterials": [
        "FLINT_AND_STEEL",
        "LAVA_BUCKET",
        "WATER_BUCKET",
        "BUCKET"
      ],
      "territoryProtectedMaterialsWhenOffline": [
        "CHEST",
        "FURNACE",
        "FENCE_GATE",
        "TRAP_DOOR",
        "DISPENSER",
        "BURNING_FURNACE",
        "DIODE_BLOCK_OFF",
        "WOODEN_DOOR",
        "DIODE_BLOCK_ON"
      ],
      "territoryDenyUseageMaterialsWhenOffline": [
        "FLINT_AND_STEEL",
        "LAVA_BUCKET",
        "WATER_BUCKET",
        "BUCKET"
      ],
      "spoutFactionTagsOverNames": true,
      "spoutFactionTitlesOverNames": true,
      "spoutFactionAdminCapes": true,
      "spoutFactionModeratorCapes": true,
      "spoutTerritoryDisplayPosition": 3,
      "spoutTerritoryDisplaySize": 1.0,
      "spoutTerritoryDisplayShowDescription": true,
      "spoutTerritoryOwnersShow": true,
      "spoutTerritoryNoticeShow": true,
      "spoutTerritoryNoticeTop": 40,
      "spoutTerritoryNoticeShowDescription": false,
      "spoutTerritoryNoticeSize": 1.5,
      "spoutTerritoryNoticeLeaveAfterSeconds": 2.0,
      "capeAlly": "https://github.com/MassiveCraft/Factions/raw/master/capes/ally.png",
      "capeEnemy": "https://github.com/MassiveCraft/Factions/raw/master/capes/enemy.png",
      "capeMember": "https://github.com/MassiveCraft/Factions/raw/master/capes/member.png",
      "capeNeutral": "https://github.com/MassiveCraft/Factions/raw/master/capes/neutral.png",
      "capePeaceful": "https://github.com/MassiveCraft/Factions/raw/master/capes/peaceful.png",
      "econEnabled": false,
      "econUniverseAccount": "",
      "econCostClaimWilderness": 30.0,
      "econCostClaimFromFactionBonus": 30.0,
      "econClaimAdditionalMultiplier": 0.5,
      "econClaimRefundMultiplier": 0.7,
      "econCostCreate": 100.0,
      "econCostOwner": 15.0,
      "econCostSethome": 30.0,
      "econCostJoin": 0.0,
      "econCostLeave": 0.0,
      "econCostKick": 0.0,
      "econCostInvite": 0.0,
      "econCostHome": 0.0,
      "econCostTag": 0.0,
      "econCostDesc": 0.0,
      "econCostTitle": 0.0,
      "econCostList": 0.0,
      "econCostMap": 0.0,
      "econCostPower": 0.0,
      "econCostShow": 0.0,
      "econCostOpen": 0.0,
      "econCostAlly": 0.0,
      "econCostEnemy": 0.0,
      "econCostNeutral": 0.0,
      "econCostNoBoom": 0.0,
      "bankEnabled": true,
      "bankMembersCanWithdraw": false,
      "bankFactionPaysCosts": true,
      "bankFactionPaysLandCosts": true,
      "worldsNoClaiming": [],
      "worldsNoPowerLoss": [],
      "worldsIgnorePvP": [],
      "worldsNoWildernessProtection": []
    }

    What did I wrong?
     
  2. Offline

    Darkman2412

    First of all, you posted it in the wrong section, you could get an answer in the Factions thread.
     
  3. Offline

    jeremytrains

    I have the same problem - Tell me if u find an answer @Invicter
     
  4. Offline

    Invicter

    So, i've installed the newest version of Essentials (that was 2.6.5), and problem fixed ;p
     
  5. Offline

    rockxz2135

    Use Chat Manager that comes with PermissionsEx works fine and is very lightweight
     
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