- Roaming Giants -This plugin would make the world rarely spawn natural "giants". These giants are just really huge zombies.There could be a config that has a percentage for how much they spawn, and how far they hit you back.This would be a simple plugin, but would make surviving tougher, and more fun.Thanks for your time!
Hmm, this could be done within minutes. You want those to be spawned near online players ? That would make it more challanging I guess. Cuz there really is no sense in spawning them somwhere random at 2000000, 30, 400000 if there isnt even a player near. So, near players? If so, I can do that for you .
I can't wait to see how this works. I would love to try it out. Looking through these forums.. you notice how dumb you are compared to these modders I'll just go back to twittleing my thumbs
Working on it, should be done tomorrow incase I dont have an unexpected appointment . Features will be: Config : number og max-giants that spawn list of worlds where giants shall spawn (multi-world support) time intervall in which a giant is randomely spawned along an online player configurable broadcastmessage Broadcast message when a giant spawns and where it spawns including exact location and nearby players Anything else u guys want?
Thanks dude, really appreciate ur reply. Laudation is ur way to "pay" us . If you guys like it, we devs feel happy .
Not to rush you or anything but...you said tomorrow about 5 days ago.....Btw thats great! no need to add more.
jap, i know, loads of work though atm, so it might take a while, if anyone else wanna do it, feel free to do so.
This has a random chance of spawning a giant, and also broadcasts a message with his coordinates. Code: public void onCreatureSpawn(CreatureSpawnEvent ev) { Entity e = ev.getEntity(); Random r = new Random(); //Create a new random int i = r.nextInt("insert chance here"); //Create random integer from within the percentage if (i == 1) { //If it equals one (thats a hit) e.getWorld().spawnCreature(e.getLocation(), CreatureType.GIANT); //Spawn the giant e.remove(); //Remove the old entity that spawned int x = e.getLocation().getBlockX(); int y = e.getLocation().getBlockY(); int z = e.getLocation().getBlockZ(); getServer().broadcastMessage(ChatColor.RED + "A giant has spawned at " + x + ", " + y + ", " + z + "."; } }
Uhm, if you still want this; NaturalGiants do this. But with some small bugs because it is outdated (I have the latest build). Worth the try. Greetz Roy I hope they will update it
I really would love this. Are you sure that plugin works? and BlackHawk, if you are working on this, I am really excited for it, I think it would add some really interesting aspects to survival. Sorry about not responding, I had finals all week, and was studying the week before XD. Thanks so much by the way.
I want one thats updated. That plugin hasnt been updated since 1.7.3 so i doubt it will be anytime soon if ever. Also i tested it for the dev build and it didnt work. Not sure if it works now but i doubt it does.
"Apparently a really bad cold caught me, so I´m really not in the mood to make this plugin right now. Im sorry about that, but I really need to get well first." -BlackHawkLex 17 Dec. this was about a different plugin but...yeah. blackhawk was sick. not sure if they still are or its just because of the hollidays but...i think someone else should make this.
I completely agree, I am still waiting for someone too, as I think it would make servers really fun... Seems easy enough as well...
Could the giant shoot you in the air when it hits you? Configurable chance? Are you willing to pay for this plugin? ($5 would be nice)
I would most definitely pay for this plugin to be made, and yes, that is a very good idea, I'll add it in the original post.