Inactive [ADMN/INFO] GroupManager v1.0 alpha-3 - A Permissions replacement [440-531]

Discussion in 'Inactive/Unsupported Plugins' started by AnjoCaido, Feb 17, 2011.

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    AnjoCaido

    GroupManager - The Permissions 2.x plugin sucessor.
    Version: v1.0 alpha-5

    Yes, it has multiworld and multigroup users support now. When 1.0 final release, next step is database (SQLite/MySQL).

    ---

    If you use Essentials:
    - Don't use both EssentialsGroupManager.jar and GroupManager.jar! Just choose one, because they are the same!
    - Don't use both EssentialsGroupBridge.jar and FakePermissions.jar! Just choose one, because they are the same!


    ---

    As the growth of this plugin is getting faster and faster, I needed to put multiword support the soon as I could.
    Now it's here. And GroupManager is keeping all of it's good stuff! Did I say it is going to bring a lot more of new stuff too?

    Purpose of the plugin:
    The purpose has changed. Permissions got better. But it still not enough. Why I did, and keep doing this?
    I started it thinking that it would make me happy. Now it's because it will make YOU happy.

    Advantages against Permissions:
    • User multigroup support.
    • Full command list to change anything during game or thru the console.
    • Good API to change things. You to change a player group you can do getPlayer(name).setGroup(getGroup(name))
    • Exception nodes.
    • It separates groups files from users files.

    New Features:
    • User multigroup support(yay!)
    • Multiworld support(meh).
    • It has world permission mirroring(you can make a world nether having the same permissions of world2 instead of default world1).
    • It saves only the files that will have contents changed.
    • It separates groups files from users files.
    • It cleans old backup files older than 24h.

    Previous Features(included):
    • It has the same file format as Permissions, no need to get used with anything new.
    • It comes with a fake Permissions plugin, that attaches GroupManager to all your permissions dependent plugins. No need to make any changes, nor update other plugins. Just adjust your permissions files and GO!
    • Commands to change users permissions are REALLY on-the-fly(no touching files).
    • It saves the permissions data periodically.
    • It backups every file before overwrites.
    • Tons of commands for complete user/group/permission management during game/console.
    • It has a fantastic temporary permissions system, that let's you to make changes in users, with the possibility to go back at any time(and it never is saved on files).
    • Negative nodes(aka '-'): You can take off specific permissions from users that have a full set.
    • Exception node(aka '+'): Used when a user/group has a set of negative nodes, and you want to allow a specific one.

    User's subgroups: a brief explanation
    You can see on the file structure(down here on same post), that users have an optional node called subgroups. That node is a list, just like "permissions" node. There you can list a user subgroup, it can be as many as you want.
    What a user inherits from subgroups? Only permissions. It means nothing on a subgroup's info node(prefix, suffix, build and other variables) will be considered.
    The user will still be considered as a member of that group, but will only inherits it's permissions, like some commands, kits, etc.

    This reduces the needs of a nest of groups inheriting each other.
    You can have one user in Peasant group, which has only some basics, and them let him join in Miner as a subgroup, where he can get Miner kits, or other related to miner group.
    Later, when your town needs a railer, you can just add the group Railer to him as subgroup, and he will have both things at same time. When the job is done, you just remove the subgroup.
    This gets even more interesting when you have groups related to towns, factions, teams… etc.

    World mirroring: a brief explanation
    Let's say you have a config file like this:
    Code:
    settings:
      data:
        save:
          minutes: 10
      logging:
        level: INFO
      permission:
        world:
          mirror:
            world1:
              - world2
              - world3
            world4:
              - world5
    It means that all your permissions of world2, and world3 will be the same of world1. And it means all permissions of world5 will be the same of world4.
    It won't copy any file. In fact, it won't matter if there is files for world2… when the permissions get load, every request for world2 will be redirected for world3. Simple as that.

    If no mirroring is specified, any world not loaded will automatically mirror the default world of the server.

    File structure: a brief explanation
    The files read for GroupManager 1.0+ for data management are two files per world. The users file are users.yml. The groups file are groups.yml.
    The thing is that those files are located in:
    plugins/GroupManager/worlds/WORLDNAME

    So the file structure for the world called anjoCaidoWorld and netherWorld will be:
    plugins/GroupManager/worlds/anjoCaidoWorld/groups.yml
    plugins/GroupManager/worlds/anjoCaidoWorld/users.yml
    plugins/GroupManager/worlds/netherWorld/groups.yml
    plugins/GroupManager/worlds/netherWorld/users.yml

    The files might look like this:
    groups.yml
    Code:
    groups:
        Admins:
            default: false
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance:
            - SemiAdmin
            permissions:
            - '*'
        Default:
            default: true
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance: []
            permissions:
            - essentials.spawn
            - essentials.motd
            - essentials.help
            - essentials.home
            - essentials.sethome
        Moderator:
            default: false
            info:
                build: false
                prefix: '&c'
                suffix: 'Mod'
            inheritance:
            - Default
            permissions:
            - essentials.tp
            - essentials.tphere
            - essentials.item
            - essentials.give
        SemiAdmin:
            default: false
            info:
                build: false
                prefix: '&c'
                suffix: 'SemiAdmin'
            inheritance:
            - Moderator
            permissions:
            - +groupmanager.mandemote
            - +groupmanager.manpromote
            - -groupmanager.*
            - '*'
        Peasant:
            default: true
            info:
                build: false
                prefix: '&e'
                suffix: 'Peasant'
            inheritance:
            - Default
            permissions: []
        Miner:
            default: false
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance:
            permissions:
            - essentials.kit
            - essentials.kit.miner
            - flashlight.regular
        Healer:
            default: false
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance:
            permissions:
            - essentials.kit
            - essentials.kit.healer
            - essentials.heal
        Farmer:
            default: false
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance:
            permissions:
            - essentials.kit
            - essentials.kit.farmer
            - essentials.spawnmob
        Railer:
            default: false
            info:
                build: false
                prefix: ''
                suffix: ''
            inheritance:
            permissions:
            - essentials.kit
            - essentials.kit.railer
    users.yml
    Code:
    users:
        anjocaido:
            group: Admins
            info:
                prefix: '&c'
                suffix: King
            permissions: []
        gmcouto:
            group: SemiAdmin
            permissions: []
        zenexer:
            group: Moderator
            permissions:
            - essentials.god
        aMiner:
            group: Peasant
            info:
                prefix: '&d'
                suffix: Miner
            permissions: []
            subgroups:
              - Miner
        aHealer:
            group: Peasant
            info:
                prefix: '&d'
                suffix: Healer
            permissions: []
            subgroups:
              - Healer
        aFarmer:
            group: Peasant
            info:
                prefix: '&d'
                suffix: Farmer
            permissions: []
            subgroups:
              - Farmer
        tempRailer:
            group: Peasant
            info:
                prefix: '&d'
                suffix: Miner
            permissions: []
            subgroups:
              - Miner
              - Railer
    You can see that the node structure are exactly the same used for GroupManager 0.99d(-) and Permissions, it means you can use the same files here.
    Note: Every node that doesn't make part of the respective file is ignored. So if you are migrating from older GroupManager or Permissions you can just duplicate your files as groups.yml and users.yml. When comes the time where is needed to save the file, all unused data for each file will be discarded. So you don't need to split files, just duplicate them with correct names, it will work.

    Negative and Exception nodes: a brief explanation
    Let's say you have a group SemiAdmin like this.
    Code:
    groups:
      SemiAdmin:
        default: false
        permissions: [+groupmanager.manpromote, -groupmanager.*,
          '*']
        inheritance: [Moderator]
        info: {prefix: '', build: false, suffix: ''}
    You should read this way:
    '*' -> means this group will have access to all commands.
    '-groupmanager.*' -> Where all his commands of groupmanager where removed.
    '+groupmanager.manpromote' -> Except manpromote.

    It means he can do everything that is not of GroupManager, AND manpromote.

    It's like listing essentials.*, worldedit.*, worldprotect.*, everyotherthing.* and groupmanager.manpromote.

    It gives a very big flexibility on permissions.

    Note:
    For every level of inheritance,
    Every permission starting with '+' is tested first. Then comes permissions starting with '-'. Then comes normal permissions(including '*').

    Commands:
    • Now on multiword support, every command will act only on the selected world.
    • If none/invalid world is selected, it will run on the default world.
    • If the world selected is a mirrored world, it will work on the mirror world.
    (on next version, when a command involves a player, there will be a toggle that will automatically act on the victim(player) world is in)
    Code:
    commands:
      manuadd:
        description: Move a player to desired group.(Adds to the file if not exists)
        usage: /<command> <player> <group>
        permission: groupmanager.manuadd
      manudel:
        description: Remove any user specific configuration. Make him default group.
        usage: /<command> <player>
        permission: groupmanager.manudel
      manuaddsub:
        description: Add a group to a player's subgroup list.
        usage: /<command> <player> <group>
        permission: groupmanager.manuaddsub
      manudelsub:
        description: Remove a group to a player's subgroup list.
        usage: /<command> <player> <group>
        permission: groupmanager.manudelsub
      mangadd:
        description: Add group to the system.
        usage: /<command> <group>
        permission: groupmanager.mangadd
      mangdel:
        description: Removes group from the system(all it's users become default)
        usage: /<command> <group>
        permission: groupmanager.mangdel
      manuaddp:
        description: Add permission diretly to the player.
        usage: /<command> <player> <permission>
        permission: groupmanager.manuaddp
      manudelp:
        description: Removes permission diretly from the player.
        usage: /<command> <player> <permission>
        permission: groupmanager.manudelp
      manulistp:
        description: List all permissions from a player.
        usage: /<command> <player>
        permission: groupmanager.manulistp
      manucheckp:
        description: Verify if user has a permission, and where it comes from.
        usage: /<command> <player> <permission>
        permission: groupmanager.manucheckp
      mangaddp:
        description: Add permission to a group.
        usage: /<command> <group> <permission>
        permission: groupmanager.mangaddp
      mangdelp:
        description: Removes permission from a group.
        usage: /<command> <group> <permission>
        permission: groupmanager.mangdelp
      manglistp:
        description: Lists all permissions from a group.
        usage: /<command> <group>
        permission: groupmanager.manglistp
      mangcheckp:
        description: Check if group has a permission, and where it comes from.
        usage: /<command> <group> <permission>
        permission: groupmanager.mangcheckp
      mangaddi:
        description: Add a group to another group inheritance list.
        usage: /<command> <group1> <group2>
        permission: groupmanager.mangaddi
      mangdeli:
        description: Remove a group from another group inheritance list.
        usage: /<command> <group1> <group2>
        permission: groupmanager.mangdeli
      manuaddv:
        description: Add, or replaces, a variable to a user (like prefix or suffix).
        usage: /<command> <user> <variable> <value>
        permission: groupmanager.manuaddv
      manudelv:
        description: Remove a variable from a user.
        usage: /<command> <user> <variable>
        permission: groupmanager.manudelv
      manulistv:
        description: List variables a user has (like prefix or suffix).
        usage: /<command> <user>
        permission: groupmanager.manulistv
      manucheckv:
        description: Verify a value of a variable of user, and where it comes from.
        usage: /<command> <user> <variable>
        permission: groupmanager.manucheckv
      mangaddv:
        description: Add, or replaces, a variable to a group (like prefix or suffix).
        usage: /<command> <group> <variable> <value>
        permission: groupmanager.mangaddv
      mangdelv:
        description: Remove a variable from a group.
        usage: /<command> <group> <variable>
        permission: groupmanager.mangdelv
      manglistv:
        description: List variables a group has (like prefix or suffix).
        usage: /<command> <group>
        permission: groupmanager.manglistv
      mangcheckv:
        description: Verify a value of a variable of group, and where it comes from.
        usage: /<command> <group> <variable>
        permission: groupmanager.mangckeckv
      manwhois:
        description: Tell the group that user belongs.
        usage: /<command> <player>
        permission: groupmanager.manwhois
      tempadd:
        description: Creates a temporary permission copy for that user.
        usage: /<command> <player>
        permission: groupmanager.tempadd
      tempdel:
        description: Remove the temporary permission copy for player.
        usage: /<command> <player>
        permission: groupmanager.tempdel
      templist:
        description: List players in overload-permissions mode made by /tempadd.
        usage: /<command>
        permission: groupmanager.templist
      tempdelall:
        description: Remove all overrides made by command /tempadd.
        usage: /<command>
        permission: groupmanager.tempdelall
      mansave:
        description: Save all permissions on file.
        usage: /<command>
        permission: groupmanager.mansave
      manload:
        description: Reload current world and config.yml. Or load given world.
        usage: /<command> [world]
        permission: groupmanager.manload
      listgroups:
        description: List the groups available.
        usage: /<command>
        permission: groupmanager.listgroups
      manpromote:
        description: Promote a player in the same heritage line to a higher rank.
        usage: /<command> <player> <group>
        permission: groupmanager.manpromote
      mandemote:
        description: Demote a player in the same heritage line to a lower rank.
        usage: /<command> <player> <group>
        permission: groupmanager.mandemote
      mantogglevalidate:
        description: Toggle on/off the validating if player is online.
        usage: /<command>
        permission: groupmanager.mantogglevalidate
      mantogglesave:
        description: Toggle on/ff the autosave.
        usage: /<command>
        permission: groupmanager.mantogglesave
      manworld:
        description: Prints the selected world name
        usage: /<command>
        permission: groupmanager.manworld
      manselect:
        description: Select a world to work with next commands.
        usage: /<command> <world>
        permission: groupmanager.manselect
      manclear:
        description: Clear world selection. Next commands will work on your world.
        usage: /<command>
        permission: groupmanager.manclear
    All commands that changes permissions only allow you to change users below in a inheritance level(eg. Admins can't mod other Admins, but can modify Moderators).
    Except for Console, he can modify anyone.

    So, what happens with all of these plugins that already use Permissions?
    They will still work. I made a fake Permissions plugin, that will replace your old Permissions plugin. And the new fake one will attach directly on GroupManager system. So all plugins will think they are working with Permissions, but they will work with GroupManager.
    The most incredible thing is that all those plugins will receive the benefit of instant changes.

    I'm a server Administrator, what should I do to use it?
    If you already have Permissions, do this:
    1. Remove Permissions.jar from you plugins folder. (leave the Permissions folder there, if it is named diferently than this, the automatic import will not work)
    2. Paste GroupManager.jar with FakePermissions.jar on your plugins folder.
    3. Run.
    4. With all file structure done, you create your worlds folder and copy your files there.

    All your old plugins will still work like a charm.

    I'm a plugin developer, how should I use this plugin?
    You can read the java-doc, linked below. It's not complete yet, but it has the essential.
    Here is some code examples...

    Loading in your plugin:
    Code:
    import org.anjocaido.groupmanager.GroupManager;
    import org.anjocaido.groupmanager.dataholder.worlds.WorldsHolder;
    import org.anjocaido.groupmanager.dataholder.WorldDataHolder;
    public void onEnable() {
            Plugin p = this.getServer().getPluginManager().getPlugin("GroupManager");
            if (p != null) {
                if (!this.getServer().getPluginManager().isPluginEnabled(p)) {
                    this.getServer().getPluginManager().enablePlugin(p);
                }
                GroupManager gm = (GroupManager) p;
                WorldsHolder wd = gm.getWorldsHolder();
            } else {
                this.getPluginLoader().disablePlugin(this);
            }
        }
    WorldsHolder contains everything you need. You can easily do anything with it.

    Here is a example of a plugin that in a special circumstance, needed to put the player in a special group, with no permissions at all.
    Code:
    public void markAsNotLoggedIn(Player player) {
                OverloadedWorldHolder perm = gm.getWorldsHolder().getWorldData(player);
                Group lockDown = perm.getGroup("NotLoggedIn");
                if(lockDown == null){
                    lockDown = perm.createGroup("NotLoggedIn");
                }
                perm.overloadUser(player.getName());
                perm.getUser(player.getName()).setGroup(lockDown);
        }
    From now on the user is in this special group. And every change on him is temporary. Until the code below is executed.
    Code:
    public void restorePermissions(Player player){
                OverloadedWorldHolder perm = gm.getWorldsHolder().getWorldData(player);
                perm.removeOverload(player.getName());
        }
    And, finally, how to check a user permission:
    Code:
    public boolean canChangeGroup(Player player){
                return gm.getWorldsHolder().getWorldPermissions(player).has(player,"groupmanager.mangroup");
        }
    F.A.Q.
    Q: It is compatible with permissions... but where it get it's data from?
    - A: It gets from users.yml and groups.yml in the world folder, located properly inside GroupManager worlds folder.
    Q: Can I use commands from other plugins to change permissions?
    - A: No. I made the decision to store data in GroupManager folder because I don't think it is right my plugin mess around with other ones files. Unfortunately, other plugins of group modification tries to access other files than mine.

    Changelog:
    Version 1.0 alpha-5:
    • Fixed a bug in method String[] groups(groupName)
    • Added some functionality to Tasks class
    • Fixed some errors in JavaDoc
    • Changed templates to make use of Roles plugin
    Show Spoiler

    Version 1.0 alpha-4:
    • Fixed subgroups listing when using /manulistp
    Version 1.0 alpha-3:
    • Basic user multigroup support using subgroups concept.
    • Added tracking for minor bugs.
    Version 1.0 alpha-2:
    • Now /manload reloads config.yml(which means mirror configuration receives updates too).
    Version 1.0 alpha:
    • Fixed some issues with /manpromote and /mandemote for multiples inheritances
    • Added permission node for commands in plugin.yml. So the newer EssentialsHelp feature I created will filter commands that people don't have(dev #688).
    Version 1.0 pre-alpha-3:
    • Now /manucheckp and /mangcheckp tells you if the permission was negated by a negation node.
    • Now using Breadth-first search for inheritance harvest. It guarantees that closer groups in inheritance are checked first.
    • Fixed some bugs, where a negation node directly in a user could be ignored.
    • Now it reads old data.yml and auto-install it to default world if none is found.
    • Created a system where plugins can get detailed answers from a permission check.
    • Deprecated some inefficient methods(all of them redirects to the new efficient method), but they still works.
    Version 1.0 pre-alpha-2:
    • World selection is optional, except for console.
    • Not selecting a world makes it run on same world of the command sender.
    • Fixed "temporary permissions" system.
    • Fixed most of commands bugs(I fixed all errors I could see)
    • Fake Permissions says it's 2.5 now, so plugins like HeroChat works now(yay).
    • Fixed some unnecessary file saves.
    • Added /manclear to clear selection
    • /manselect now lists physical worlds if no parameters are given.
    • /manload can load a world not loaded before, if given a parameter.
    Version 1.0 pre-alpha:
    • Refactored a lot of things. Please check the java-docs.
    • Added multiworld support.
    • Split files in users.yml and data.yml
    • Saves only files that needs changes
    • Fixed some bugs
    • World mirroring
    • Basic commands for world selection, to keep old commands working.
    Version 0.99d:
    • Fixed more small bugs.
    • Saves in human readable format
    • Deletes backups older than 24 hours
    Version 0.99c:
    • Fixed small bugs. Like /mangaddi
    • Changed some classes package
    Version 0.99b:
    • Fixed Group Variables, that I broke last version.(restore your backups, yay)
    Version 0.99a:
    • User specific variables. Prefixes, Suffixes and more.
    • Negative permission node(prevails normal nodes). Like '-groupmanager.*'
    • Exception permission node(prevails negative nodes). Like '+groupmanager.manpromote'
    Version 0.9e:
    • It writes a template it self if doesn't find any data.yml file on the folder.
    Version 0.9d:
    • FakePermissions adapted to new CB builds.
    Version 0.9c:
    • Multiple inheritance fixed.
    • Added a command to toggle auto-saving, so you can edit the file while it is disabled.
    • Tested with server 1.3
    Version 0.9b:
    • Now variables work with spaced strings.(you can add prefix with spaces)
    • Fixed some errors while loading files in later 400+ builds.
    • FakePermissions got small update.
    Version 0.9:
    • Added variables manipulation command(things in info node, such as prefix, suffix, build, and custom ones)
    • Improved FakePermissions support for the Nijikokun's original one.
    • FakePermissions force loading of GroupManager before itself.
    Version 0.8:
    • Added tons of commands. Resulting in a complete control, inside the game.
    • Renamed some commands in the same format Wulfspider sugested.
    • FakePermissions.jar updated to take care oc Misc field, which some Permissions plugins need.
    Version 0.7:
    • Added commands /manpromote and /mandemote
    • Fixed a bug where a file with an empty permissions node in a group could fail the plugin to load.
    • now /addpermissions can only add permissions that the player have access.
    Version 0.6c:
    • Removed the debugging messages that occurs while other plugins check permissions.
    • Removed the debugging messages on FakePermissions
    Version 0.6b:
    • Fixed inheritance system I broke in 0.6. Sorry.
    Version 0.6:
    • Fixed some bugs
    • User/Group class modelled in tiny different way(check JavaDocs)
    • Commands work on Console
    Version 0.5:
    • First fully working release.


    Future plans (they are closer than you think):
    • Make commands for cloning files, and world mirroring.
    • Implements Nijiko's interface for permission changing.
    • Make it work, optionally, with SQLite/MySQL(thinking of Persistence plugin, anyone with ideas?).

    Latest Build Download:
    http://www.mdn.fm/files/276497_as2zr/GroupManager-1.0-alpha-5.zip


    ===========================================
    Other Downloads:
    Java Doc:
    http://www.mdn.fm/files/276266_vqd0d/JavaDoc-GroupManager-1.0-alpha-3.zip

    ===========================================
    Plugins I love to use with GroupManager:
    Roles, Essentials, AntiGrief, iChat, MultiVerse, WorldEdit and WorldProtect.


    ===========================================
    Source:
    https://github.com/gmcouto/GroupManager
    Fake Permissions Source:
    https://github.com/gmcouto/FakePermission
     
    TNC, Kohle, pat8u and 17 others like this.
  2. Offline

    AnjoCaido

    It happens because you have two GroupManager installed.

    http://forums.bukkit.org/threads/ad...s-2-0-is-past-326-439.4723/page-11#post-81341
     
  3. Offline

    Collin Chessell

    users:
    newberson:
    permissions: []
    group: Admins
    info: {prefix: '&c', suffix: Co-Owner}
    zenexer:
    permissions: [essentials.god]
    group: Moderator
    info: {prefix: '&c', suffix: Mod}
    thejok3r14:
    permissions: []
    group: Admins
    info: {prefix: '&c', suffix: Owner}
    groups:
    Default:
    default: true
    permissions: [essentials.afk, essentials.balance, essentials.buy.use, essentials.chat.shout,
    essentials.help, essentials.helpop, essentials.home, essentials.list, essentials.mail,
    essentials.mail.send, essentials.me, essentials.motd, essentials.msg, essentials.protect,
    essentials.protect.alerts, essentials.rules, essentials.sell, essentials.sell.use essentials.tptoggle,
    essentials.sethome, essentials.signs.disposal.create, essentials.signs.disposal.use,
    essentials.signs.free.use, essentials.signs.heal.use, essentials.signs.protection.create,
    essentials.signs.protection.use, essentials.signs.trade.create, essentials.signs.trade.use,
    essentials.spawn, essentials.tpa, essentials.tpaccept, essentials.tpahere, essentials.tpdeny,
    essentials.warp, essentials.whois, essentials.worth]
    inheritance: []
    info: {prefix: '', build: false, suffix: ''}
    SemiAdmin:
    default: false
    permissions: [+groupmanager.mandemote, +groupmanager.manpromote, -groupmanager.*,
    '*']
    inheritance: [Moderator]
    info: {prefix: '', build: false, suffix: ''}
    Admins:
    default: false
    permissions: ['*']
    inheritance: [SemiAdmin]
    info: {prefix: '', build: false, suffix: ''}
    Moderator:
    default: false
    permissions: [essentials.tp, essentials.tphere, essentials.item, essentials.give,
    essentials.depth, essentials.getpos, essentials.compass, essentials.top, essentials.jump,
    essentials.back, essentials.clearinventory, essentials.broadcast, essentials.tp,
    essentials.tphere, essentials.tppos, essentials.kick, essentials.jail]
    inheritance: [Default]
    info: {prefix: '', build: false, suffix: ''}
    plugin:
    permissions: {system: default}
     
  4. Offline

    AnjoCaido

    Your file couldn't be parsed.
    You probably idented it wrong(one space more, one space less, could make it blow up).

    It should always look something like the example or any other YAML file.

    That configuration is the template I made. And that's fine.

    A SemiAdmin on the template is a person that can do anything it wants. Restricting specific commands, like GroupManager.... and opening an exception, with manpromote and mandemote.

    It's just on educational purposes, but yet is perfectly fine. And do exactly what it is meant to do.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 9, 2016
  5. Offline

    Raeson123

    Oh, looking at that example again.. I could see where I did it wrong :/
     
  6. Offline

    AnjoCaido

    Yeah, I hate YAML(for these complex things). But I think it's like a standard for bukkit.

    But it does what it should do. It's easy to load a file and fill data structures, and then save it back.
    I can't complaint about that.
     
  7. Offline

    MidniiTe

    Ok so I understood what you were saying about the groupmanageressentials thing and the normal group manager, so I deleted group manager and all associated files, and now have EssentialsGroupManager and EssentialsGroupBridge, but now I can't die on my server nor can anyone else *face palm*.
     
  8. Offline

    Raeson123

    Gah! Still not working D: Can Anyone tell me why? here is my group setup.

    Code:
    Gah! Still not working D: Can Anyone tell me why? here is my group setup.
    
    groups:
      Citizen:
        default: true
        permissions: [general.spawn, essentials.sethome, essentials.home, essentials.spawn,
          iConomy.payment, iConomy.rank, iConomy.list, essentials.whois, war.*, war.player,
          essentials.warp, essentials.list, essentials.msg, essentials.me, myhome.home.*,
          icolor.onclick, icolor.onplace]
        inheritance: []
        info: {prefix: '7', build: false, suffix: ''}
      Miner:
        default: false
        permissions: [general.spawn, essentials.sethome, essentials.home, essentials.spawn,
          iConomy.payment, iConomy.rank, iConomy.list, essentials.whois, war.*, war.player,
          essentials.warp, essentials.list, essentials.msg, essentials.me, myhome.home.*,
          icolor.onclick, icolor.onplace]
        inheritance: [Citizen]
        info: {prefix: '7', build: false, suffix: ''}
      Guard:
        default: false
        permissions: [general.spawn, essentials.sethome, essentials.home, essentials.spawn,
          iConomy.payment, iConomy.rank, iConomy.list, essentials.whois, war.*, war.player,
          essentials.warp, essentials.list, essentials.msg, essentials.me, myhome.home.*,
          icolor.onclick, icolor.onplace]
        inheritance: [Citizen]
        info: {prefix: '4', build: false, suffix: ''}
      GrandFarmer:
        default: false
        permissions: [general.spawn, essentials.sethome, essentials.home, essentials.spawn,
          iConomy.payment, iConomy.rank, iConomy.list, essentials.whois, war.*, war.player,
          essentials.warp, essentials.list, essentials.msg, essentials.me, myhome.home.*,
          icolor.onclick, icolor.onplace]
        inheritance: [Citizen]
        info: {prefix: '3', build: false, suffix: ''}
      Moderator:
        default: false
        permissions: ['*']
        inheritance: [default]
        info: {prefix: 'f', build: false, suffix: ''}
      Admin:
        default: false
        permissions: ['*']
        inheritance: [default]
        info: {prefix: '9', build: false, suffix: ''}
     
  9. Offline

    PandaVidya

    Ok well I just deleted every plugin so I can start fresh. Should I go ahead and download permissions 2.0 first and only add the Permissions file, not the jar?
     
  10. Offline

    Raeson123

    Oh yeah, I forgot about the &... lol
    but it still doesn't work either way D:
     
  11. Offline

    BluXDragon

    Uhm... This is kinda important >.>
    I'm giving up Bukkit if I can't fix this <.<
     
  12. Offline

    phaed

    I need this to do 2 things:

    • Pick up changes to the data.yml file automatically
    • Allow adding members to groups who are offline
     
  13. Offline

    BluXDragon

    ...Wait, so it can already pick up changes "manually"? If so, how? >.<
    Lol I'm being such a harrassey noob, but meh.
     
  14. Offline

    phaed

    Edit it while your server is offline.
     
  15. Offline

    MidniiTe

    I do this, but I see no changes in game, like prefix/suffix...
     
  16. Offline

    murphmaster01

    If I'm understanding correctly you guys are having trouble editing data.yml while the server is running?

    I've always just edited data.yml saved it and then used the command /manload and that worked fine for me.
     
  17. Offline

    MidniiTe

    Everything is working for me now except for prefixes and sufixes...

    edit: apparently ichat is neccesary nvm ty anyways.
     
  18. Offline

    phaed

    I'm asking for automatic pickup of changed. I'd rather be able to edit the file using a script and have the changes picked up without forcing me to go in-game or on the console manually.
     
  19. Offline

    enchanter100

    My users can't break things on any world cept the main world. Is there suppose to be seperate permissions files for other worlds? I have world, mobs, nether..
     
  20. Offline

    Windwaker

    Thank you for updating...

    Is there anyway you can make it so you can put people in different groups when they are not online? This would help me immensely. [​IMG]
     
  21. Offline

    parker_digg

    This is legit. Well done, and MANY thanks! So easy to go from permissions, and so easy to update nodes form in-game
     
  22. Offline

    Chugger

    I see there is a new version, so I don't know if it'll matter, but I'm gonna ask anyway:
    When I edit permissions, should I use my permissions file? Because I was editing my data.yml and it kept getting overwritten. Is that what I was doing wrong?

    I updated and still hand editing the data.yml wouldn't save.... I mean it was immediately overwritten. Updating the config.yml in the permissions folder didn't update the data.yml unless I deleted the data.yml and restarted the server twice. I had a bunch of permissions to add because EpicZones requires us to hand load them in to work. There are times when cut and paste (due to a lot of add ins) makes it easier. Not sure if enough people care about this, maybe I'll mention that things can be added in GM on the fly and they (the developers of EpicZones) can add the auto functionality to their plugin through yours.
     
  23. Offline

    MaMax

    the plugin was load but no config or folder was create.
     
  24. Offline

    zYi

    I need help.. when i use groupmanager default people can spawn items and use all commands even thought in data there permissions area is blank "permissions: []"
     
  25. Offline

    Runelynx

    ugh... no offense or anything but all the new features here are not really useful to me. I like simple plugins that do their job, simply, with little risk of breaking around ever corner ... and without need to learn and teach 60 new commands

    is anyone working on continuing just the simple permissions plugin??
     
  26. Offline

    Luk

    Strangely does not work for me anylonger, I did not modify the files etc.

    Code:
    2011-02-26 14:21:11 [SEVERE] null
    java.lang.Exception: This server does not have Permissions configured properly.
    at org.anjocaido.groupmanager.DataHolder.load(DataHolder.java:284)
    at org.anjocaido.groupmanager.GroupManager.prepareData(GroupManager.java:105)
    at org.anjocaido.groupmanager.GroupManager.onEnable(GroupManager.java:68)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:140)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    at com.nijikokun.bukkit.Permissions.Permissions.onEnable(Permissions.java:63)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:140)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:79)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:60)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:187)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:174)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:120)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:227)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    Caused by: java.lang.NullPointerException
    at org.anjocaido.groupmanager.DataHolder.load(DataHolder.java:281)
    ... 16 more
    2011-02-26 14:21:11 [SEVERE] Permissions file is in wrong format (Is it up to date?)
    java.lang.IllegalArgumentException: Permissions file is in wrong format
    at org.anjocaido.groupmanager.GroupManager.prepareData(GroupManager.java:109)
    at org.anjocaido.groupmanager.GroupManager.onEnable(GroupManager.java:68)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:140)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    at com.nijikokun.bukkit.Permissions.Permissions.onEnable(Permissions.java:63)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:140)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:426)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:187)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:79)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:60)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:187)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:174)
    at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:120)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:227)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
     
  27. Offline

    ddoolin

    Mine's doing the same thing.
     
  28. Offline

    Runelynx

    I get the same as above 2.

    Permissions file in wrong format, havent changed anything from permissions (this file worked fine in permissions 2.0)
     
  29. Offline

    TehJammers

    Turns out the errors are because you have some dud entries and double-ups.

    I had a guy repeated twice, and someone who i'd accidentally mispelt the rank name so it chucked a shit.

    Also it appears impossible to change a person's group so they get the permissions for some reason? His name changed colour but he could only use the old commands.
     
  30. Offline

    Runelynx

    does anyone have a permissions 2.0 file? i removed mine thinking i could redownload from niji (and that this plugin would WORK) :( :(

    I just want working permissions :(

    omg trying to fix the data file is way more difficult than it should be because of this memory "feature"... aaaaaaaaaugh

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 9, 2016
  31. Offline

    naosia

    Okay, everything seems to be up and running for me now, and all ranks have the rights to their appropriate commands. I still have one minor issue though, whenever I use the /help command as an admin (Second highest ranks, doesn't have access to the GroupManager commands) I only get the GroupManager commands. I tried to do add a new group, which is available in the help menu, but luckily it didn't work. I just received a syntax error for not specifying a name for the group, and a "You don't have access to that command" error. Also, there isn't any /help from essentials (Although the commands are working properly, and yes, I do have EssentialsHelp.jar) which is kind of annoying. Once again, it is probably just a lame YAML error, but I would be thrilled if anyone could help me figure this out.
     
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