[RPG/MECH] mcMMO v1.2.07 - RPG Addiction Redefined! Multi-Lingual! [1337][1549]

Discussion in 'Inactive/Unsupported Plugins' started by nossr50, Feb 5, 2011.

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  1. Offline

    nossr50

  2. Offline

    nossr50

  3. Offline

    Theriss

    I have been messing around with this plugin and I have a few things to say. I love this! I couldn't be happier right now.

    The only problem, Maybe it's a bug?, is that herbalism does not work (You do not gain exp from it). I have tried with and without permissions and neither way works for me :(

    But I still love your work, Keep it up! :)
     
  4. Offline

    nossr50

    @Theriss That bug was fixed this morning, what version are you running?
     
  5. Offline

    KCMO_HITMAN

    @nossr50 i apologize i was wrong. you were right. i had -' instead of - ' one little space forgotten and its all bad[​IMG]
     
  6. Offline

    nossr50

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    Kaynehusky

    This has got to be quite possibly my favorite plugin so far! ^_^ I DO have a question however~
    You said you revamped the Experience gaining tables no? Could you please give us some kind of table that explains the frequency of new level gain? I'm making an RPG server with formed classes, and the progression is based off your skill level system. X3 I was hoping for the table because I need to know how many levels one needs to gain before rank progression. I'd hate to make the skill difference something like 150 if it's going to take FOREVER and a half to get there. Thankya! Keep up the awesome work and such~
     
  8. Offline

    dearman4

    is there a level cap?
     
  9. Offline

    Theriss

    I was running 0.74. Now that I updated to 0.79 Everything is in check. I love your work!
     
  10. Offline

    gilliganxl

    i set up permissions and shouldnt it also work with "*" on admin anyway? but i set it for smaller groups too
    --- merged: Feb 25, 2011 12:17 AM ---
    okay....it works now fine....which is weird...
     
  11. Offline

    diegokilla

    ok seem to be running fine after updating craftbukkit, resetting myspawn, and a couple other tweeks... couldnt pinpoint exactly what it was tho >.<
     
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    enchanter100

    Trying out version 432 and .7.9 and I'm getting [severe[ could not pass even PLAYER_JOIN to mcMMO mapping values are not allowed here in "<reader>", line 73, column 19:.... I also noticed that my mcmmo version says it's .7.10?
     
  13. Offline

    diegokilla

    he updated it to 7.10 recently but didnt get a chance to update the link i believe
     
  14. Offline

    SweetCraft Girl

    Curious..

    I STRIKE WITH GREAT FORCE. Yes, as GM, i have given myself an unarmed combat of 1000.

    With that said. I was gaffling a resident, floating like a butter fly, stinging like a bee...and i hit him twice -tap-tap- and all his stuff flew out from him as if he had died, but he had not. Then he screamed triumphantly "OMG MY THINGS JUST DOUBLED - MY DIAMOND DOUBLED!!!!".

    So, knowing that this was not an everyday trollololer or griefer, how could this happen?

    Can unarmed combat totally knock someones inventory to the ground? Because that is an awesome robbery - thieving - jack'in skill. But only if they don't get double if they retrieve it first!
     
  15. Offline

    ddoolin

    attacker.sendMessage(ChatColor.RED+"CRTICIAL HIT!");

    I'm not really familiar with how to use this, but I found this spelling error in many places in mcm.java in the axe skill functions.

    Just letting you know. :eek:

    Also, what is a proc? My players asked and I had no idea.
     
  16. Offline

    Avous

    I got the plugin installed and the /commands are working however i cant level and i dont get xp... i have 7.9 and craftbukkit 439. beyond that... i have permissions 2.1 and yes indeed the permissions skills are enabled.
    --- merged: Feb 25, 2011 6:55 AM ---
    Err Whoops >.> I forgot to rename my Permissions File to world... now im just getting a long line of errors

    [​IMG]

    Assistance please? :D

    ... I noticed a TON of WorldGuards on there and i took it out of my plugins but still the same errors :p
     
  17. Offline

    DarKMaKa

    Hi there!

    I would like to know how to cha,nge the MOTD please :)
     
  18. Offline

    diegokilla

    @nossr:
    monsters killed while unarmed (just the hand, no blocks or anything) dont have the death animation

    also, if POWER Level = sum of total levels, do you think you could add an option in the settings file to set a max for this? may be quite a bit of coding so i would totally understand if u didnt want to. also now that i think about it you would probably also have to add a function in there to let users drop there levels back down once they hit the max.

    if you have ever played Mortal online you will definately know where i am going with that one

    sorry if thats a bit unclear or fuzzy, but it is around 4:30 in the morn :p

    thanks again for keeping this plugin so up to date and functional nossr :D

    edit: also if anyone is haveing errors passing commands and Block_damage etc. etc. to mcmmo, have you used the reload command? using the reload command seems to set some things screwie, try stopping the server manually through the console and starting it back up again
     
  19. Offline

    DJ_Idol

    Hey, everything is working for me EXCEPT the /stats command, this is my log when I try using the command:

    Code:
    2011-02-25 04:29:56 [INFO] DJ_Idol issued server command: stats
    2011-02-25 04:29:56 [INFO] Unknown console command. Type "help" for help.
    2011-02-25 04:30:01 [SEVERE] Could not pass event PLAYER_COMMAND to mcMMO
    java.lang.NullPointerException
        at com.gmail.nossr50.mcPlayerListener.onPlayerCommand(mcPlayerListener.java:156)
        at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.java:150)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:225)
        at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:646)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:596)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:590)
        at net.minecraft.server.Packet3Chat.a(SourceFile:24)
        at net.minecraft.server.NetworkManager.a(SourceFile:230)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:70)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:338)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:253)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    
    Any ideas?
     
  20. Offline

    nossr50

    @SweetCraft Girl Unarmed knocks what they are holding to the ground, it shouldn't duplicate anything.

    @DarKMaKa You can't atm.

    @Avous thats from you setting up Permissions file incorrectly. Probably from using tabs instead of 4 spaces.

    @diegokilla Yeah, this is something I can't work around. Its because I am changing their health values and I can't make them 'take' damage naturally.

    @ddoolin A proc is when a passive ability activates. So if you get double drops, that double drop proc has just activated.

    @enchanter100 Most likely from you setting up permissions incorrectly, basically the same thing I told Avous.

    I updated the link.

    Version 0.7.11
    • Fixes a spelling mistake
     
  21. Offline

    diegokilla

    qoute: diegokilla Yeah, this is something I can't work around. Its because I am changing their health values and I can't make them 'take' damage naturally.

    ah got it, any thoughts on implementing the cap i was talking about?
     
  22. Offline

    nossr50

    I don't think I'd implement something like that personally, but the code is available on my gitrepo if you wish to.
     
    SweetCraft Girl likes this.
  23. Offline

    Mircast

    How do I leave a party? I don't always want people teleporting to me.
     
  24. Offline

    diegokilla

    unfortunately i understand the concepts of coding/programming, but have zero experience and the only language i have ever used is Pascal... ya i guess im a bit of an oldtimer :p

    also i have been working on a file that kind of explains the settings file, mind if i send it to you to have it posted in the OP possibly when its done?
     
  25. Offline

    nossr50

    @Mircast /party q

    The XP modifier description is incorrect
    And anvil messages just removes the message you get from placing anvils

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
    Mircast likes this.
  26. Offline

    DJ_Idol

    Nice, thank you. I was just about to ask for one of those haha. Although, I thought the higher the xpmodifer the harder it was to gain levels?

    @nossr50 any ideas about this?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  27. Offline

    Cupcoffee

    Hey i installed mcmmo but i don't get any xp when i chop tree's or mine anything , Is this mod uptodate with Beta1.3 and can i gain xp without permissions? (i don't get how the nodes stuff works so)
     
  28. Offline

    nossr50

    @Cupcoffee I posted an example of my permissions file a few posts back.

    @DJ_Idol that may be from a /reload command, try restarting the server
     
  29. Offline

    shai38

    Why it takes so long to lvl up normally it goes faster?
     
  30. Offline

    nossr50

    Working on 0.8 right now
    Just finished some modifications to archery skill...

    In 0.8
    Archery 50 -> 20% chance on hit to add arrow to monster loot
    Archery 200 -> 40% chance on hit to add arrow to monster loot
    Archery 400 -> 60% chance on hit to add arrow to monster loot
    Archery 600 -> 80% chance on hit to add arrow to monster loot
    Archery 800 -> 100% chance on hit to add arrow to monster loot

    0.8 will be awesome

    I'll be looking over the current skills and tweaking their benefits. Some skills are pretty strong like excavation, I'll be looking to improve weaker skills. Swords and Acrobatics will definitely be improved.

    EDIT

    Also I'm overhauling the skill descriptions
    [​IMG]
     
  31. Offline

    Novemberman

    no your AWESOME :)

    keep up the good work
     
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