Inactive [DEV] SpoutPlugin - Unleash the flow of endless possibilities [1.0-1.3.2]

Discussion in 'Inactive/Unsupported Plugins' started by SpoutDev, Aug 1, 2011.

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  1. Offline

    SpoutDev

    In order to centralize support of our legacy projects, we will no longer be providing support on Bukkit. Please use www.spout.org for support with our projects going forward.
     
  2. Offline

    Afforess

    Certain members of the community could take advantage of the oppertunity and inject viruses or trojans inside of their downloads. This is likely not the case, but it is possible.

    It's not a matter of successful hosting, we have a good host, it's that it was unable to handle tens of thousands of download requests.

    We're working on a mirroring system and will have it up later today.
     
    Terra-Network.org likes this.
  3. Offline

    Wulfspider

    All the files that are able to be hosted elsewhere are on dev.bukkit.org and have been.
     
    Terra-Network.org likes this.
  4. Offline

    kayloe

    Done. So far know issues when I /reload. Let's see if I get any random errors or random disconnects, and I'll let you know. Thanks!
     
  5. It works again, thank you! :)
     
  6. Of course, but that's a small risk. One it should be up to me to take.

    That I did not know, thank you.
     
  7. Offline

    kayloe

    Just had this error, I'm really not sure if its Spout related or not, but are you able to know what is causing it?
    Code:
    >12:47:12 [INFO] Read timed out
    
    >12:47:12 [SEVERE] java.net.SocketException: Socket closed
    
    >12:47:12 [SEVERE] at java.net.SocketOutputStream.socketWrite(Unknown Source)
    
    >12:47:12 [SEVERE] at java.net.SocketOutputStream.write(Unknown Source)
    
    >12:47:12 [SEVERE] at java.io.BufferedOutputStream.flushBuffer(Unknown Source)
    
    >12:47:12 [SEVERE] at java.io.BufferedOutputStream.flush(Unknown Source)
    
    >12:47:12 [SEVERE] at java.io.DataOutputStream.flush(Unknown Source)
    
    >12:47:12 [SEVERE] at net.minecraft.server.NetworkWriterThread.run(SourceFile:104)
    
    >12:47:12 [INFO] alienman298 lost connection: disconnect.endOfStream
    
     
  8. Offline

    Wulfspider

  9. Offline

    urm

    Could you add other chat languages (russian, for example)? Or add side mods support. Its last thing, because ofi dont use spout))
     
  10. Is it suppose to unload far away chunks or is this not looked at ?
     
  11. Offline

    Wulfspider

    It's an open issue. http://spout.in/issues
     
  12. Offline

    JD DeGaetano

    I'm not sure if anyone else is having this issue... But I don't think "Citizens and Spout" go very well together.

    http://pastie.org/2585253

    I'm getting loads of errors from the "Citizens" plugin when I install spout. It seems to work fine until I add spout to my plugins folder.
     
  13. Offline

    Geethebluesky

    Hi, after parsing 100+ pages of this thread and reading sometimes contradictory/confusing replies, I'd truly appreciate a confirmation of the following statements so I can decide whether or not to reconfigure my 1.9 server with Spout when everything's updated to that point.
    • True/false? Modloader cannot coexist with Spoutcraft, meaning any Modloader mods or APIs based off Modloader are a no-go with Spoutcraft.
      • If the latter is true, is there anything in the works to enable compatibility with Modloader (or the other way around, that's good too)?
    • True/false? Mods like Nandonalt's MoreTrees, Coral Reefs, etc. have to be rewritten for Spout (server-side) in order to work--there is nothing to run them immediately off a Bukkit/Spout server (without Itemcraft).
      • If so, would a kind soul give me a link I can supply developers to request Spout support in their mods?
    • True/false, There is currently no block (terrain/item sprite) extender in Spout so we're still stuck with the 256 block limit.
    • True/false, There is no way to implement custom blocks in Spout, so mods like Kaevator's SuperSlopes, FancyPack fences and curtains won't work yet.
    • True/false? Spout cannot really coexist with Itemcraft, it'll crash because the two systems do things in double or differently.
      • If they can coexist, how do I achieve this? Are there any specific directions somewhat more detailed than "recompile X against Y"?

    Finally, me and my players are really big on world improvement/additions (new trees, new mobs, new ores and associated recipes/items), I'm wondering if Spout is oriented towards this or the devs are rather focused on mechanics (what most Bukkit plugins cater to)?

    Huge thanks in advance to whomever takes the time to reply!
     
  14. Offline

    Afforess

    1.) True.
    2.) True.
    3.) True And False. We don't need to extend the sprite limit, we can render custom blocks with separate image files fine. So the limit exists, but doesn't matter.
    4.) True. This is planned for 1.1. Custom rendering is done, just need to get the custom block effects working.
    5.) True.

    Yes, we will eventually have support for custom items, custom mobs, new ores, etc. It is taking longer than other mods do (Itemcraft, Modloader), because we are doing it in such a way so that dev's don't have to update their mods for Spout after each MC update, so that vanilla clients can still join the worlds with custom items, etc, and so that users don't have to mess around with files when installing Spoutcraft mods.

    I suggest you look at this thread for more detailed answers:

    http://forums.bukkit.org/threads/spout-vs-itemcraft-vs-modloadermp-or-new-clientutility.37652/
     
  15. Fixed, thanks!
     
  16. Offline

    crosstalk

    1. No, unfortunately, Modloader and Spoutcraft are completely incompatible. There is no plan to enable compatibility, because Spoutcraft is largely meant to replace Modloader...

    2. I'm not familiar with those, but MoreTrees appears to need a client-side mode, making it incompatible with Spoutcraft. They could be rewritten (I think it would be a pretty big deal) to use Spoutcraft instead.

    3. I'm not sure about block limits (anyone else know about this?)

    4. That is correct. Custom blocks and plugins will come in 1.1 (so it's in the works).

    5. Itemcraft appears to use Modloader for client-side modding, so no, they can't coexist.

    EDIT: Afforess beat me to it.
     
  17. Offline

    astinax

    All the GUIs crashed non of them is working now
     
  18. Offline

    Wulfspider

    Thank you for that descriptive error report.

    Please explain what you are talking about... what builds you are using... etc.
     
  19. Offline

    Geethebluesky

    Thanks Afforess and Crosstalk! For now, I guess I'll keep my current setup until my favorite mod authors have changed systems, or more content is available for Spout. Good luck at Minecon too!!

    EDIT
    Suggestion: Maybe the content of the thread I was linked to should appear on the Spout/Spoutcraft pages? I'm far from the only one wondering what can and can't be done, and as threads expand they become really difficult to search/navigate in. Just a thought.
     
  20. Offline

    astinax

    Sorry for being so... short.
    I'm using the latest dev build of spout and I'm using the latest build of spoutcraft. Whenever I hit the "C" key that is used in memory stone to open a GUI that shows all the memorised memory stone nothing appear it just goes like this :
    [​IMG]
    Same thing for the mcmmo GUI for choosing the XPbar.
    I'm using CB build 1085 and the latest versions of mcmmo and memory stone
     
  21. Offline

    puntzi

    I seem to be having an issue with the RB version of spoutcraft. For some reason it does not enjoy being deep enough for the void fog to be active (although spout seems to actually disable the fog, the particle effects are still present.) After a few moments it starts having a problem with shuddering and the game periodically freezes up. The in game f3 menu shows the performance graph peaking off screen after it recovers from this but actual cpu usage doesn't spike... After a few minutes of being deep enough it begins to shudder constantly and freezes completely to the point where it disconnects from the server with an endofstream error message at which point I have to force quit spoutcraft. The server stays operational.

    I am using the RB versions of both craftbukkit and spout.
     
  22. Offline

    Raycrash

    Code:
    22:28:31 [INFO] [Spout] Successfully authenticated *****'s Spoutcraft client. Running client version: 1.0.6.449
    22:28:31 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
    
    server shutting down shortly after that :( or rather losing connection to all clients reason "internal error or something"
    spout 1.0.6.381
     
  23. Offline

    Wulfspider

    The full error message would be more useful.

    Yeah, it's a pending thing on my to-do list. ;)
    I am wanting to reorganize all the pages and this thread OP sometime.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 13, 2016
  24. Offline

    Percefane

  25. Offline

    Wulfspider

  26. Offline

    Percefane

    Danm.
    But if you add this, i really will love you. :)
    Oh and, I install the new version of Spoucraft. I think that it's a good idea to change water's skin, but it's maybe too radical, no?
    [​IMG]
     
  27. Offline

    olloth

    You mean like in a texture pack?
     
  28. Offline

    Percefane

    Hum, even with a texture pack we see that:

    [​IMG]
     
  29. Offline

    olloth

    Oh I see. Check in your settings for Biome Colors and put it on Fancy instead of Fast
     
  30. Offline

    Raycrash

    That was actually everything though I could post our plugin list.
    This error happened twice already dont know, maybe its vanish no packet ? silentjoin ?
    Code:
    ChatManager.jar  LogBlock.jar            PluginList.jar
    
    CommandBook.jar  Minestalker             Poll.jar
    
    CouponCodes.jar  Modifyworld             Spout.jar
    
    dynmap.jar       NoCraft                 VanishNoPacket.jar
    
    EasyRules.jar    OtherDrops              WorldBorder.jar
    
    iConomy.jar      PermissionsEx           worldedit.jar
    
    iMOTD.jar        Permissions.jar         worldguard.jar
    
    KiwiAdmin.jar    playerstatussigns.jar
    
    edit percefine whats that list top right corner ?
     
  31. Offline

    olloth

    There wasn't more after the null pointer exception? It generally has a stack trace that follows it. That tells us where in the code the problem is occurring.
     
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