[INACTIVE][MECH] MobRider v0.39 - Finally a proper use for saddles! [860,928,935]

Discussion in 'Inactive/Unsupported Plugins' started by Fluff, May 8, 2011.

  1. Offline

    Fluff

    MobRider v0.39

    Continuing one of Edward's most awesome plugins - MobRider - a plugin for riding and controlling mobs.

    Note: this plugin is still pretty rough. Expect errors and bugs until version 1.0.
    Demonstration Videos (open)



    Featured on yogscast! Starts around 1:25...ends around 4:00

    Feature Summary
    • Use saddles to ride any mob, animal and even players
    • Control mobs/animals by use of a whip (fishing rod)
    • Command mobs to move, attack and stop using simple chat commands
    • Your mob will protect you from anything causing you harm
    • If you attack anyone, your mob will lend a hand
    • Feed your mob to replenish its health
    • Your mob will talk to you
    • Travel at much faster speeds than walking
    • Permissions-friendly

    User's Guide

    About The Developers

    Want to ensure your bug or suggestion isn't lost in the thread? Post it on our issue tracker.

    Command Summary (open)

    • /mob go <north/south/northeast etc> [distance] - Instructs the mob you are riding to start moving in the given direction. If a distance is supplied, it will walk that far and then stop (maximum distance is 250 blocks).
    • /mob goto <player name/entityID/mob name> - Instructs your mob to go to the specified player (no matter how far away they are).
    • /mob goto <X> <Z> - Mob will go to the specified coordinate
    • /mob attack <player name/entityID/mob name> - Commands your mob to move to and attack the given player/entity. If the mob is a friendly animal, this will make it follow you around (forever). (You can find out the entity ID of an entity by pressing f3 and noting the number above the entity's head.)
    • /mob follow <player name/entityID/mob name> - Commands your mob to follow the player/entity around (until you unmount)
    • /mob stop - Commands your mob to stop everything it's doing.
    Permission Nodes (open)

    • mobRider.command.goto - Player can use /mob goto
    • mobRider.command.attack - Player can use /mob attack
    • mobRider.command.go - Player can use /mob go
    • mobRider.command.stop - Player can use /mob stop
    • mobRider.command.follow - Player can use /mob follow
    • mobRider.players - Player can mount other players
    • mobRider.animals - Player can mount animals
    • mobRider.monsters - Player can mount monsters

    Recommended Plugins
    Known Issues
    • Pigs don't work so well (ironically)

    Download

    Source

    Change Log
    version 0.39
    • Mounts should no longer attempt to target themselves.
    version 0.38
    • Removed /mob mount and /mob unmount
    • Added 'mob name' to possible values for /mob attack, follow, and goto. Using a mob name will target the closest of that mob.
    • Fixed mob attack logic to be more aggressive.
    • Cleaned up plugin enable code.
    Older Entries (open)

    version 0.37
    • Fixed mob intents.
    version 0.36 - See post
    • Fixed command permission nodes not working correctly.
    • Added skeleton/spider awareness (not all riders are players!).
    • Added shortcuts for /mob go.
    • Updated feeding logic.
    version 0.35
    • Fixed onEntityDamage warnings.
    • Damage types cancelled correctly.
    version 0.34
    • Fixed player-mounting permissions bug.
    version 0.33
    • Updated for 740
    version 0.32
    • NPE fix
    version 0.31
    • Removed a certain cow-related line of debug code...
    version 0.3
    • Compatibility fix for latest builds
    • Added follow command
    • Added goto X Z
    • Added mount command (warning: glitchy)
    • Improved functionality of some other commands
    • Tidied up code a little.
    • A few bugs and annoyances fixed.
    version 0.2
    • Stopped hostile mobs defending you from themselves
    • A few other bug fixes
    • Fixed compatibility with the latest bukkit version
    • Increased mob travel speed for fully-fed mobs
    • Made it so you don't drown while riding squid (though you still can't control them)
    • Probably some other things I forgot
    version 0.11
    • Fixed a spelling mistake and stuff.
    version 0.1
    • Plugin Released
     
  2. Offline

    xneogenx

    are we able to ride a ghast with this mod? because i have been trying and cant seem to get on one
     
  3. Can you perhaps make this able to tie in with Namespaces and/or Landmarks so you can tell an animal where to go by one of those?
     
  4. Offline

    Fluff

    It's a harmless error that will be stifled in the next version. I thought I checked everything for skellie riders, but I missed a spot.
    Even if you can mount one, they cannot be directed. I believe there are similar problems with squids (and possibly slimes).
     
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    mastertom

    this is very cool and if u crouch it looks funny. i will try this as soon as i can! :D :p
     
  6. Offline

    Johnnyboy118

    Great plugin, I have used it since you picked it up, if you could offer support for build 953 that would be great, Thanks.
     
  7. Offline

    Kainzo

    Riding pigs ahhhh!
     
  8. Offline

    Ratchet

    Code:
    2011-07-20 14:09:22 [SEVERE] Could not pass event ENTITY_DAMAGE to MobRider
    java.lang.ClassCastException: org.bukkit.craftbukkit.entity.CraftSkeleton cannot be cast to org.bukkit.entity.Player
        at com.edwardhand.mobrider.RiderEntityActionListener.onEntityDamage(RiderEntityActionListener.java:73)
        at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityArrow.m_(EntityArrow.java:183)
        at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
        at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
        at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
        at net.minecraft.server.World.cleanUp(World.java:1104)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-20 14:09:22 [INFO] <*Console*>: Server is restarting. World is being saved.
     
  9. Offline

    Ratchet

    if someone tries to mount a spider jockey it seems to crash my server and restart it :(
     
  10. Offline

    GazerDwarf

    Do you think you could use BukkitContrib to have mobs be controlled by wasd because that would be epic especially if you could get the mobs to jump! I always get stuck on 1 block high hills.
     
    AS1LV3RN1NJA likes this.
  11. Offline

    HardkillerIV

    Where can i put the permissions for this plugin ?
     
  12. Offline

    Olof Larsson

    Hello it is great that you continue working on this :)
    Would you please update to RB 1000 and support the new native permission system?
     
  13. Offline

    kyle921

    Just for the record, this is confirmed working on RB 1000 with Permissions 3.0, Essentials, and all of these plugins as well:
    Show Spoiler
    BananaChunk, BananaMapRender, BukkitContrib, BukkitHTTPD, CommandHelper, EssentialsSpawn, iChat, LogBlock, LWC, MagicCarpet, MCDocs, MCMA_compat (for McMyAdmin--sucks, don't buy it), MessageChanger, MyWarp, NoCheat, ObuShutTheHellUp, OtherBlocks, PlugMan, SimpleReserve, Tombstone, VanishNoPickup, WorldBorder, WorldEdit, and WorldGuard
     
  14. Offline

    chubbz

    Will you add spout support so you can use the keyboard to control the mob instead of the whip
     
  15. Offline

    number1_Master

  16. Offline

    Mystry

    Please update this to 1060! i would kill for it, This plugins is just what i need :)
     
  17. Offline

    Lextao

    Please add the posibility to control them while riding?

    Thanks
     
  18. Offline

    Cath2000

    This is absolutely awesome. I've just noticed one glitch, though it's very small. When you open your inventory and are wearing armor, your pants are still straight. Not sure if that's normal for pigs too, but maybe even if it is, you could change that. Also, controlling mobs would be cool while riding them. Overall, great plugin!
     
  19. Offline

    Gangsta_hotdog

    I know it still works and all, but this hasn't been updated/changed since May. Shouldn't this be marked as inactive?
     
  20. Offline

    SuperCheeseHead

    I can't seem to get the controlling part to work. I can mount and unmount, but that's it. Using the commands don't work either. I do get some little bars and mob's name in chat after entering a command.
     
  21. Offline

    Brian Hoy

    This great plugin should really get updated
     
  22. Offline

    Undrtakr

    Fun fun fun! I sent 3 sheep and a chicken after a friend with this mod. He wasn't sure what was going on. HAHA!
     
  23. Offline

    Neo3dc

    Ya i put all the permissions on my character Neo3dc but i tried using a saddle on a wolf but it wouldnt allow me to ride any mobs except pigs
     
  24. Offline

    Witchy

    Is this gonna be updated for 1.8?

    I'll be sad if it isn't :(
     
    MusicMonkey5555 likes this.
  25. Offline

    Thyrin

    Yeah could you update this? :)
     
  26. Offline

    GayJuice

    Fluff was last seen: Jul 14, 2011

    me thinks it's inactive, damn shame, someone fork it pls?
     
  27. Offline

    pvtoneill1

    :'( please update this! how will i be able to ride my pet creeper's to the store to kill my neibor's
     
  28. Offline

    Meganperk

    anyone willing to revive this for some cash, PM me.
     
  29. Offline

    NazzyDragon

    How's about someone just update this, pretty please?
     
  30. Offline

    Godstuff

    i would also like it if some one would update this :D
     
  31. Offline

    kahlilnc

    @dbizzzle Cash money dbizzz xD
     

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