[ADMN/TP] Wormhole X-Treme Worlds - Multi-world management & protection v0.509 - Moved to BukkitDev!

Discussion in 'Inactive/Unsupported Plugins' started by lycano, Jul 1, 2011.

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  1. Offline

    lycano

    Wormhole X-Treme Worlds v0.509
    Lightweight multi-world management & protection for bukkit powered servers
    Craftbukkit 1846

    This project has been moved to BukkitDev
    Please visit the new project page located on BukkitDev http://dev.bukkit.org/server-mods/wormhole-x-treme-worlds/

    Project moved to BukkitDev

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  2. Offline

    flames

    about the worldguard, there are no conflicts, or were not seen yet. only one issue depending worldguard occures sometimes. when you load/create a world after server was fully started, worldguard throws an exception into log about previously not existing world. very minor, nothing is broken.
     
  3. Offline

    9thNode

    Could you point me in the direction to set the environment variable? I do not see "environment = false" in any of my world config files. Or are you talking about the "World Type" option. I noticed all of my world configs have the World Type set to False for all three options. When I try and change them, and reload the server, it resets them all back to false as soon as the exception is thrown (WorldsAutoloadException)

    I noticed that if you are in the client and type /wxw load <worldname> , it says it "Connected world" in the game, but throws the exception in the server log. Just a small bug.

    I've updated to .505 .

    How can I rebuild my configuration files correctly? Thanks.
     
  4. Offline

    lycano

    @fatmarley what command did you entered? you have to use /wxw create -na worldname -wo NORMAL (or Nether, SKYLANDS) depends on your environment. Default would be normal. Existing worlds will be then imported and added to the worlds config folder.

    @Aeodyn As flames said there are no major issues known. Only this createWorld thing .. normal behavior i think and nothing to worry about actually =)

    @9thNode either you delete your whole WormholeWorlds directory and recreate them through commands or you fix them manually. I would recommend to delete them when the server is not running and manually set environment. Either during create or after command /wxw modify -na worldname -wo Environment.

    I would like to see the error log for that.
     
  5. Offline

    bobloy

    Whenever I create a world or import it using create, I always get an Internal error has occured, even though it appears successful. Later on, that world will just unload and I'll have to create it again.
     
  6. Offline

    Fallen_Advent

    I am having the same error as most of you guys. Every time I load up my server I get and error. Tried it every way I could, I dry ran it, I even dropped back to RB-935 to see if it would work and no prevail, I also tried Build #977 (latest build at the moment) and nothing changed, same error every time. I loved the Wormholes portal plugin, and I would really like to be able to use something native to that as my World Management plugin
     
  7. Offline

    user_2408

    Just chiming in here. Loved the original plugin, love this one even more (thank you so much for taking it on @lycano!). I just did an upgrade from 1.6.6 -> 1.7.2 with 953, and aside from having to re-create the gates (/wxcomplete) everything went super smooth. Just wanted to say thanks for keeping this going.
     
  8. Offline

    ~TraydenT~

    Just wondering : does this plugin handle nether worlds being 8 times more dense, or does it use a 1:1 ratio between worlds ?
     
  9. Offline

    lycano

    @atomicben sry for beeing late but just dont forget to enable wormhole worlds support in Settings.txt of WormholeXTreme or it would use its build in world management system. Currently you have to shutdown the server and set WORMHOLE_SUPPORT_ENABLED to true cause it would overwrite this setting during reload if you change that while running the server.

    @~TraydenT~ what do you mean?
     
  10. Offline

    user_2408

    Good catch, thanks for the tip!
     
  11. Offline

    HunterAP

    Again, thanks for taking this over Lycano. Any chance of you adding a "creative mode flag?" Creative mode would enable god mode, disable item drops, enable insta-break of blocks, make it so that blocks don't get taken from your inventory when you place them.
    I realize that there are other mods that do this, was just seeing if you felt it would make sense to add it to WXW. Thanks for the consideration.
     
  12. Offline

    ~TraydenT~

    @lycano : If I'm not wrong, when you walk 8 block in the world, you walk 1 block in nether. Does this plugin handle this ?
     
  13. Offline

    lycano

    @~TraydenT~ this plugin handles world creaton and custom setter for a world like "always day or night". Any rule that apply to a player object is untouched.
     
  14. Offline

    RoyAwesome

    Can you create a field in /wxw create for setting custom terrain generators?
     
  15. Offline

    lycano

    @Kylegar do you mean "custom seeds?" its already in there.
     
  16. Offline

    RoyAwesome

  17. Offline

    CuZnDragon

    I am trying to import a map created by someone else. I use the command /wxw create -na MCPyramid -wo NORMAL

    I get the below on the terminal window. I can /wxw go to the world but I can not dig out blocks on that world. All the other worlds work correctly.

    Any suggestion as to what is wrong?

    Code:
    20:43:54 [INFO] Preparing start region for level 4 (Seed: -1288450754866554973)
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:54 [INFO] Attempted to place a tile entity where there was no entity tile!
    20:43:55 [INFO] [WormholeXTremeWorlds] Configuration saved.
    20:43:55 [INFO] [WormholeXTremeWorlds] World Configuration saved: WyrmsBattle
    20:43:55 [INFO] [WormholeXTremeWorlds] World Configuration saved: WyrmsWorld
    20:43:55 [INFO] [WormholeXTremeWorlds] World Configuration saved: MCPyramid
    
     
  18. Offline

    RangerShado18

    There is a bug that me and 2 of my friends have gotten that makes it so that you can not go through portals for a certain amount of time. For one of my friends it was about a hour, for another i have no idea how long (IT maybe still happening and its been like 3 days. for me its been doing it for like 1.5 hours now. Unfortunatly i am not in any position of power on the server so i have no idea what exactly is cause this and it may not be the plugin.
     
  19. Offline

    lycano

    @CuZnDragon the spammy message is from bukkit i dont know whats causing this exactly but it doesnt happen to me when i create a world. Searching with google this message appears when something is wrong with a chunk. So maybe a chunk error. See if the problem exists with a complete new map (Note when you create the test map delete it afterwards on server after removal)
     
  20. I'm having trouble finding an ideal multiworlds plugin for my purposes. This one comes close though because it has the ability to not have world automatically load on startup. Any chance of it having some for of "smart" loading and unloading of worlds in future ?

    Right now I have the plugin set up to load a world when someone teleports to it using a macro, but it'd be dandy if it could do it automatically, so it can still be used with plugins that provide /home and /warp functionality.

    The requirement is for a server with many worlds, most of which will only occasionally get accessed.
     
  21. Offline

    CuZnDragon

    After getting into the world and making changes the error messages have stopped.
     
  22. Offline

    Nuinbot

    @lycano
    After installing WXW, I notice beds aren't working as a respawn point. I want the beds to serve as the respawn point for players, until they change their location or break their beds. Why is WXW overriding this functionality?
     
  23. Offline

    seedorfj

    When using /wxw modify -na create
    I can't find out how to change the peramiters
    -hostiles false
    -hostiles (no)
    -(no)hostiles
    -hostiles (yes)
    ext..
    none work for anything, the only two I changed where weather and time because they are listed understably
     
  24. Offline

    NightKev

    /wxw modify -nohostiles -na world
    /wxw modify -nolavaspread -noneutrals -na world
    Basically, always have "-na world" be the last part of the command.
     
  25. Offline

    lycano

    @Nuinbot ill have a look into it after work.
     
  26. Offline

    Kalexer

    /wxw -na mapname -nether
    doesn't work, where's my fault?
    Map gets generated, but it's a normal world.
     
  27. Offline

    lycano

    @Kalexer its wxw -na mapname -wo nether . In detail -wo is environment type or world attributes like waterspread, autoload, pvp and so on.

    Its generating a normal world cause thats the default. Just to note =)
     
  28. Offline

    Kalexer

    Thank you, works like a charm. ;)
     
  29. Offline

    Kalexer

    Meh, I created an nether world, but everytime I restart the server, it gets overwritten with a new nether world....
     
  30. how do i add a world?

    when i try to go to a world in my main server folder it says command only available on managed world.load how can i fix? what am i doing wrong?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  31. Offline

    lycano

    @apocalypticllama just use /wxw create -na YourWorldName

    @Kalexer the plugin iteself doesnt create new worlds. This is a bukkit method. If your world gets recreated then maybe your world iteself is lost after restart.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
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