Inactive [MECH/DEV] ItemCraft 1.6.6 - Support for client mods in Bukkit [1060/1000]

Discussion in 'Inactive/Unsupported Plugins' started by asdaarg, May 3, 2011.

  1. Offline

    asdaarg

    ItemCraft
    Version:1.6.6
    [​IMG]

    Description:

    ItemCraft is a Bukkit mod that allows adding new item and block types, crafting and furnace recipes, and custom tree generators and more. Using a Modloader and SettingsGUI interface it allows subplugins known as ICPlugins to be loaded to support client mods. ICPlugins can be created by translating a client mod using the ICTranslator ICplugin. Using a ModloaderMP interface (ported by krnlyng/liar) it allows porting multiplayer mods to bukkit.

    Features:
    • Add more Block types
    • Add more Item types
    • Add more Entity types
    • Add more TileEntity types
    • Add more Crafting recipes
    • Add more Smelting recipes
    • Add more Tree generators
    • Ported ModLoader interface
    • Ported ModLoaderMP interface
    • Fake GUIAPI Settings interface
    • Startup file for configuring plugins and making simple blocks and items

    Installation & Usage:
    • Back up your world(s). Just in case.
    • ItemCraft.jar goes in same folder as craftbukkit
    • IC plugins go into ItemCraft/ICPlugins folder under craftbukkit. (folder is autocreated the first time)
    • uncomment (remove #) in front of all plugins you want to use in plugins.ics (autocreated in ItemCraft/ICScript)
    • Make sure you have the recommended version of craftbukkit in the title - since this is a mod of that version in particular.
    • Delete/rename the META-INF folder inside craftbukkit-0.0.1-SNAPSHOT.jar (Use some decent zip program (e.g. 7zip) that can do it.)
    • All players on the server needs to have the client mods installed
    • If you use the 16 bit entity id packet mod (in case you use new entites (only ICMCreatures need it)), All players need (flan's unofficial) ModLoaderMP client mod
    • All players also need the 16 bit entity id packet mod (overwrites a ModLoaderMP's class so make sure ModLoaderMP is installed first) in case you use new entites (only ICMCreatures need it) If decide not to use the packet mod, you can turn it off putting this in your startup file: false setEntityIDPacketMod
    • Sometimes you get block/item ID conflicts, between plugins. You then need to set the conflicting ids in the startup script using setID command: example. They have to be set before the plugin that uses them is loaded. Note also that there is typically a props file on the clientside you have to edit the ids on to be the same as well.
    • To start:
      • Windows:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar;craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      • Others:
        Code:
        java -Xmx1024M -Xms1024M -cp ItemCraft.jar:craftbukkit-0.0.1-SNAPSHOT.jar org.bukkit.craftbukkit.Main
      IF You do not understand how to install this follow THIS link! Also Try:

      ItemCraft Forum
      ItemCraft Wiki


      Downloads:

      Installation instructions changed since 1.5

      For Minecraft 1.7.3

      Inofficial ItemCraft update by Syrome1.6.6 (#1060)
      ItemCraft 1.6.5 (#1000)
      QwertyPower files (ICSGlass, ICFancyPack addons and more...)
      o4kapuk 16 bit packet mod Does not work without (flan's unofficial) ModLoaderMP client mod.
      ICKSlopes - support for Kaevator SuperSlopes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use Ignore ScotTools or you will have problems breaking various blocks
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.7.3 mod Details regarding use of potted plants IDs and settings
      User ported mods list maintained by icephantom

      For Minecraft 1.6.6

      ItemCraft 1.4.5
      ItemCraft 1.5.1 (for use with planes)

      ItemCraft 1.3.5 (for CB #818)
      ICSGlass - support for ChocolateySyrup's Stained Glass unofficial update for 1.6.6 mod
      ICFancyPack - support for ChocolateySyrup's FancyPack unofficial update for 1.6.6 mod Details regarding use of potted plants Also be sure to read: Release notes Does not work well and not at all with the newest FancyPack update(v6) Wait until client is stable.
      ICKSlopes - support for Kaevator SuperSlopes
      Usage notes
      ICNTrees - support for Nandonalt's Trees mod. Details regarding use
      ICMCreatures - Support for DrZhark's Mo's Creatures
      16 bit entity id packet mod
      User ported mods list maintained by Asymetrikon


      Dev tools:
      ICJanino
      ICJode
      ICTranslator - How to use

      Other
      Source and old versions


      ICScript documentation

      Frequently Asked Questions

      Tutorial on how to make your own blocks also list of block and item IDs in most popular mods.


      Suggestions of mods to port
      Vote here not in this thread anymore (it gets lost in all the other stuff)

      Reporting errors:
      • Read known issues - don't report those.
      • State the version of CB, ItemCraft and ICPlugin(s) you have problems with
      • If your client crashes, start the client from command line so that you get the error report.
      • Make sure the mod(s) works in SSP First before you report any errors here.
      • You are more likely to get a response if you describe the problem in more detail and do some testing yourself first of under what circumstances it occurs
      • Do not ask for uploads of minecraft.jar.
      • Do not pm me.
      • If you have problems installing, you are likely doing something wrong. Make sure you've followed the instructions exactly, read the FAQ and Wiki. If that doesn't work you can always ask in the thread, while I will likely not reply, there are others who can help you with your problem. But at least try to get it working yourself first.

      That said, I want to thank all who have helped users with their problems. In particular special thanks to icephantom and Asymetrikon for their big efforts in this. Also a special thanks to xeronut for being generally helpful.

      Changelog: (open)

      ItemCraft:
      v1.6.6
      • Inofficial update by Syrome to support CB #1060 and ModloaderMp v1.7.3v4.
      v1.6.5
      • Added changes by krnlyng/liar to support buildcraft
      v1.6.4
      • Inofficial updated by Qwertypower to support CB #1000
      v1.6.3
      • Fixed Generators not working since ModLoaderMP merged.
      v1.6.2
      • Added option to turn off packet230 being sent to clients: false setPacket230OnLogin
      v1.6.0,1.6.1
      • @QwertyPower's unofficial update to 1.7.2 and 1.7.3.
      v1.5.1
      • Fixed issues with ICPlugins not being able to use ModLoader methods obtained through relection.
      v1.5
      • Merge with @krnlyng/liar's translated vesion of SDK's ModLoaderMP
      v1.4.5
      • Added dummy method RegisterTileEntity to fake modloader.
      v1.4.4
      • Added dummy methods AddArmor and getUniqueSpriteIndex to fake modloader.
      v1.4.3
      • ItemCraft commands are now loaded automatically and can be used in init.ic
      v1.4.2
      • Fixed nonesense message when parsing a string and EOF is found after escape character.
      • Platform independent line breaks of autocreated files
      • added some stuff in the autocreated file
      v1.4.1
      • Fixed unupdated materials.java mod causing problems for other plugins accessing the enum's constants for new block ids 1.6.
      v1.4
      • Removed spam on use command
      • Fixed java method invocation
      • Added javamethod invocation of declared methods
      • Fixed pop removing 2 elements off stack
      • putsetting command, allowing editing settings using new script
      • putvar and getvar commands allowing use of variables in scripts
      • added if command, conditional execution of closures
      • ishidden, isCustomType and getCustomType commands
      • exec command, allowing execution of closures. Acts as function calls.
      • while command, for while-loops, execution of closures.
      • Annotation of non-standard methods allowing correction of semantics during parsing with methods that manually alter type info. (needed for for loops, and various stack commands (such as popall, push, pull,dup, casting, getvar, all that do not have a static type signature) to have any usefulness beyond execution using GUI.
      • added casts
      v1.3.8
      • Fixed setEntityIDPacketMod demanding a this pointer.
      v1.3.7
      • Fixed boolean constants missing.
      v1.3.6
      • Updated to CB #860
      • GUI is now off by default
      v1.3.5
      • Fixed illegal access of Item constructor and other methods
      v1.3.4
      • 16 bit Entity Id Packet mod can now be turned off
      • Added file loading functions that use filename rather than file class for Fileman, for use with Janino
      v1.3.3
      v1.3.2
      • Fixed intellisense being screwy, showing previous context
      • Fixed castability test of primitive types to primitive types being screwy
      • Fixed selected method in context view not being visible (scrolled down/up to).
      v1.3.1
      • Fixed array bounds error
      v1.3
      • added intellisense (context box showing sorted list of all applicable methods in context at cursor position, as well as selecting the one closest matching)
      • added tooltips showing documentation both in command box and in the context (list) box
      • added getmaterial method to get Minecraft's materials
      • added documentation to most methods.
      • removed some obsolete methods
      • renamed some methods
      v1.2.2
      • remove NAME: spam on classloaderlclass, 1,2,3 4.. spam and vs: spam
      • fixed classloaderlclass leaving junk on stack
      • fixed getconstructor (?)
      • fixed right square bracket without left square bracket not resulting in parse error
      • fixed parse to fail due to right bracket not yielding an array type
      v1.2.1
      • removed autocreate double spam
      • ics extension changed to ic (conflicting with korganizer and iCalendar)
      • moved plugins into plugins.ic (since it now doesn't execute "use" until it parsed the whole file, it doesn't
      • recognize ItemCraft functions in init.ic)
      • added setID
      • added back support for old file format using includeold
      • fixed execution of abstract script calling providing arguments in wrong order
      v1.2
      • ICScript is now completely converted into postfix
      • Completely rewritten script parsing and execution code
      • Math functions should work now
      • Scripts Are not executed until fully parsed
      • ICS now support direct invokation of java functions when no ICS function matches a call
      • ICS now support arrays
      • ICS now support closures (for later support for menus, functions, loops, conditionals)
      • Parser produces Abstract code that runs much faster, than when having to parse each time to execute code.
      • Pre 1.0-style startupfile scripts are no longer supported (for now)
      • Warning of Block loss with prompt to quit CB on any error during parsing
      • Warning of Block loss with prompt to quit CB if startup script file was not found and was autocreated. This way you can have it autocreate it safely without having to worry about loss of blocks during upgrade.
      • Detailed error reports during both parsing with line number and column and during execution.
      v1.1
      • added simple math functions
      • added basic string and character functions
      • fixed methods popping more than one element
      v1.0.3
      • fixed dup not duplicating
      • added primitive classes
      • added parsing of primitives as primary commands
      • added parsing of strings as primary commands
      v1.0.2
      • fixed identifier after a string being misparsed
      v1.0.1
      • fixed popup menus not working in windows
      • added methods to get icplugins and their classloaders
      • added methods to get constructors and invoke them
      v1.0
      • Implemented new functional script language ICScript
      • Implemented GUI
      • inclusion of files (so you can split up startupfile in smaller files)
      • loading plugins on the fly
      • executing any script commands on the fly using GUI
      • exploring variables and functions of objects in GUI
      • invoke any functions, private or public, on any class loaded in IC/ICPlugins/minecraft/CB/any bukkit plugins
      • Built in text editor (was going to be for editing java code)
      • Removal of blocks, entities and items, even on the fly
      • Adding new blocks, entities and items on the fly
      • Specify what entities spawn in what biomes and how frequently.
      • Customizable programmable menus per node type in GUI
      • IC now retrieves version number both for plugins and itself automatically and reports it when plugins are loaded
      v0.8.5
      • fixed mimic having target object mimic itself.
      v0.8.4
      • fixed invokation on wrong object when interacting with mimiced block
      v0.8.3
      • fixed setint setting a string and not an int
      v0.8.2
      • fixed case sensitivity of block parameters
      • fixed some other bugs related to block parameters
      • no more commas assigning multiple values in block parameters (because I'm lazy)
      v0.8.1
      • Mobs that are unspawnable don't crash the server anymore
      v0.8
      • Added new startupfile commands: blocks and entites
      • Added new startupfile commands: setbool, setint, setfloat, setdouble, that allows changing the settings of mods that use GUIAPI (nandonalt trees and mo's creatures)
      v0.7.5
      • fixed various bugs with craft command in startup script
      v0.7.4
      • removed debug spam on id command
      • fixed comments causing "unknown commands" in startup file
      • cleaned up unnecessary stuff from error report
      • fixed skip skipping over the next line too
      v0.7.3
      • Implemented modloader removespawn (could that have anything to do with the watermob problem?)
      • fixed unknown command spam on empty lines
      • fixed some bugs with craft command in startup file manager.
      v0.7.2
      • Fixed kicked when horse throws you off because of accessing protected field
      v0.7.1
      • Fixed problems adding recipes, tile entites, entites using API.
      • added items command for debug purposes
      • added a copy of spawncreatures to the mod, no idea if that will solve the issue with sharks crashing server.
      v0.7
      • Mimic feature of block allows block to mimic other blocks, fully or in some respect (useful to customize blocks beyond the fixed values from startup file)
      • back to start from craftbukkit folder; its no longer a plugin
      • IC plugins go into ICPlugin folder now in craftbukkit folder. These are to avoid problems caused by plugins being reloaded by CB
      • usedefaults on by default
      • fix item 0 is not valid item spam
      • implemented Modloader getUniqueEntityId,RegisterEntityID,setPrivateValue
      • implemented various SettingsGUI widgets facades, and SettingFloat, SettingsMulti
      • script pauses when error occurs to avoid startup with wrong settings
      v0.6.1
      • Items are also registered as dummy, to avoid error spam by other plugins
      v0.6
      • Modloader world generator interface for normal type worlds implemented
      • Barebones fake GUIAPI interface that loads default settings (might add ability to modify options through startup later)
      • Added fix for blocks not having dummy material in ICFancyPack that inherit the Block class directly
      • Dummy id changed to 255
      v0.5
      • Added support for Entities in API
      • Added support for adding mobs to biome spawnlist in API
      • Added support for adding tilentities in API
      • Added fake modloader for to interface with translated mod plugins
      v0.4.4
      • Added more detailed output when plugin loading fails.
      v0.4.3
      • Backward incompatible update to 766
      v0.4.2
      • Added ability to set data on input items in crafting recipe
      • Added ability to comment in startup file with #
      • Added more error handling.
      v0.4.1
      • Fixed unable to craft out of nonblocks
      • Added more error handling
      • Partial support for GUIs
      v0.4.0
      • Mod for custom tree generation
      • Custom Tree generation API
      • Custom Tree generation startup file instructions:tree,treebiome and biometreedensity
      v0.3.5
      • Added mod of org.bukkit.Material to accomodate new block types, should reduce at least some errors other plugins have.
      v0.3.3
      • Fixed Item id being offset by 256
      • Fixed startup script created Blocks not being added to item list
      • Added more error handling
      v0.3.2
      • Fixed ItemCraft not starting because of spaces in the path on windows machines
      v0.3.1
      • Fixed regexp error on windows when starting as plugin
      • More error handling added
      • Fixed freeze when adding new block properties using startup script
      v0.3
      • Now doubles as plugin, so you can start it as a plugin rather than a mod
      • Startup file autocreation
      • loud startup file instruction- prints out more info at startup
      • a whole lot more error handling
      • fixed bug not being able to load any other plugin that KSlopes.jar (what am I thinking)
      v0.2
      • Most if not all simple constant Block properties now definable from the startup file.
      • Better error handling
      • More complete Block API
      • Syntax correction
      v0.1
      • Initial Release
      KSlopes:
      v0.1.3
      • Made compatible with IC 1.0
      v0.1.2
      • Syntax correction
      • More information on startup
      v0.1.1
      • Fixed slopes and corners dropped having wrong data.
      v0.1
      • Initial Release
      ICFancyPack:
      v0.3.2
      • Introduced options to change settings and IDs
      v0.3.1
      • Disabled new bookshelves
      v0.3
      • Updated for 1.7.3
      v0.2.5
      • Fixed another NPE on startup
      v0.2.4
      • Fixed NPE on startup
      v0.2.3
      • Updated to unofficial version of 1.6.6
      v0.2.2
      • changed class path for flower, cactus and reed
      v0.2.1
      • Fixed not able to place in potted plants
      • Fixed blockcycler interaction
      v0.2
      • Added potted plants
      v0.1
      • Initial Release
      ICNTrees
      v0.1.4
      • Updated to 1.7.3
      v0.1.3
      • Fixed static construction of objects problem
      • Fixed no tree generation
      v0.1.2
      • updated to 1.6.6
      v0.1.1
      • fixed clicking on bananacake blocks, fruit leaves
      • fixed using fertilizing
      • fixed activating banana cake
      v0.1
      • Initial Release
      ICMCreatures
      v0.1.2
      • Updated to 1.6.6
      v0.1.1
      • Made everything public and even added a public ()V constructor in water mob class (no idea if that will solve it though)
      • Says its loaded on startup when its loaded
      v0.1
      • Initial Release
      16 Bit Entity ID Packet Mod
      v0.2
      • Supports both 16 bit and 8 bit servers
      v0.1
      • Initial Release
      ICSGlass
      v0.1.1
      • Fixed conflict with glass bug
      v0.1
      • Initial Release
      ICTranslator
      v0.1.4
      • Fixed no output on windows machines.
      v0.1.3
      • More informative about files to translate not being found.
      v0.1.2
      • Made it tolerate there being no file separator at the end of retroSource.
      • Removed some spam.
      v0.1.1
      • Added checks that make sure you have all the necessary maps specified, when you translate.
      v0.1
      • Initial Release
      KSlopes:
      v0.1.1
      • Update to 1.7.3
      v0.1
      • Initial Release

      Donate (Not necessary but appreciated)
     
  2. There are users who have had issues with 'toomanyitems' - could you test without this added & see how you get on please ?
     
  3. Offline

    Lirycs78

    PLEASE HELP ME!

    I have the same bug with a block stairs :(

    21:31:06 [INFO] Error executing script file: plugin: threw java.lang.IllegalAcce
    ssError: tried to access method net.minecraft.server.ItemPickaxe.<init>(ILnet/mi
    necraft/server/EnumToolMaterial;)V from class net.minecraft.server.mod_Ockraft:[
    net.minecraft.server.mod_Ockraft.<clinit>(mod_mymod.java:67)
    sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessor
    Impl.java:39)
    sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructor
    AccessorImpl.java:27)
    java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    java.lang.Class.newInstance0(Class.java:355)
    java.lang.Class.newInstance(Class.java:308)
    com.asdaarg.bukkit.itemcraft.ItemCraft$Plugin.<init>(ItemCraft.java:49)
    com.asdaarg.bukkit.itemcraft.ICS.plugin(ICS.java:433)
    sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.ja
    va:25)
    java.lang.reflect.Method.invoke(Method.java:597)
    com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
    com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
    com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
    com.asdaarg.bukkit.itemcraft.ICS.include(ICS.java:374)
    sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.ja
    va:25)
    java.lang.reflect.Method.invoke(Method.java:597)
    com.asdaarg.bukkit.itemcraft.ScriptMan$cmdMetSV.exec(ScriptMan.java:173)
    com.asdaarg.bukkit.itemcraft.ScriptMan$cmdList.exec(ScriptMan.java:100)
    com.asdaarg.bukkit.itemcraft.ScriptMan.load2(ScriptMan.java:1169)
    com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:134)
    net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    net.minecraft.server.ThreadServerApplication.run(SourceFile:422)]



    (mod_mymod.java:67) : Pield_101357_piocheRedstone = (new ItemPickaxe(207, EnumToolMaterial.DIAMOND)).b/*setIconIndex*/(ModLoader.addOverride("/gui/items.png", "/mymod/piocheredstone.png")).a/*setItemName*/("piocheRedstone");

    I don't understand. please help me.



     
  4. .... and neither do I ? The same bug as what or who ? Which bukkit version are you using and which IC version ? Which other mods might you have installed ? All these can assist with my diagnosis of your problem.

    The first thing to check is : Did you make any ID changes on the client for Kslopes, if you did, have you edited the plugins.ic file to be the same ? When you say the bug is with block stairs, are other Kslopes blocks working OK ? If so there is a possibility of a block ID conflict with another mod. Anyway, a little more information would assist me to assist you.
     
  5. Offline

    Kenshin

    Hi all,
    I'm a server admin and I'm using ItemCraft (Love it :) ) and I just finished a mod for minecraft SSP, and I want to port it to minecraft SMP. I'm following this:
    http://itemcraft.wikispaces.com/How+to+Port+Mods
    But I don't understand every thing (i'm french). I'm Blocked here:

    An another question, what are the "dev tools" ?

    If an extra nice guy can explain me on Skype, please contact me on PM.

    Thanks a lot
     
  6. I can give limited assistance here. First check out this post HERE.
    When you come to the Code box in part 6 of 'Setting up the tools' , these lines can be typed into Itemcraft's GUI. Most users have this disabled, however if you open up the file 'init.ic' which is in your server folder 'Itemcraft', see the line :

    #GUI
    Remove the '#' from the front of this line and restart your server. The GUI window will now open up. Remember - everything typed in here is case-sensitive. That's about all I can assist with at the moment.
     
  7. Offline

    Lirycs78

    Thx for answer :)
    The same bug as block stairs. I code my mod for my server. I don't use others mods, Kslopes or another one. My bukkit version is #1000 and my IC version is the last, 1.6.4, but I had the same bug when I had the bukkit version #953.
     
  8. Offline

    Kenshin

    Thanks a lot. I will try it but if someone have more info or can help me on Skype, please leave a message :)
    Thanks again
     
  9. Offline

    toffo

    Please excuse me if this has been talked about before, I guess it have but I'd just like to know :)
    As most of you know, IndustrialCraft and BuildCraft are two major standalone mods not compatible with Bukkit.

    With ItemCraft, would it technically be possible to port those two mods in some way?
    I mean, the custom blocks are there and ItemCraft seems to boost a nice kind of API, so it "feels" like it should be possible, right?

    For me it just feels like, someone who knows how to code it just has to start it.. am I correct?
    I don't demand anyone to start coding it, not even the original authors, but ItemCraft seems powerful enough, so it should be possible?

    Edit
    Lol.. Really. excuse me, I didn't even read the post above me talking about exactly this..
    My excuse is that I'm really tired/sleepy and I've been thinking about asking this for a week or so when lying in bed.. But I didn't get around to asking this until today and I did it when I should have been in bed instead ;)
     
  10. Offline

    Krutius

    Thanks again for the help, but i have does it.
    With "I've installed Industrialcraft into Itemcraft.jar (craftbukkit953.jar in the test-server) into net/minecraft/server." I meant, on your testserver I've used the craftbukkit953.jar instead of the Itemcraft.jar and put the Industrialcraft files into net/minecraft/server.

    But I've still the error when i try to start bukkit. Maybe I havent installed ist right on client side, but its irrelevant because I cannot start bukkit without the errors and crashing!

    I have NOT used craftbukkit 1000 or ItemCraft 1.6.4. I HAVE used your test-server of Bukkit 953 with Itemcraft 1.6.3!
    And, I have tried both: Industrialcraft 8.10 AND Industrialcraft 8.50.

    Any Idea?

    Thanks for help.
     
  11. Offline

    wildsolus

    My whole goal is to get Mo Creatures to work on my server.

    I've watched multiple tutorials on how to set it all up and it works fine when I load it up on client side and play a random map. I've instead modloader, guiapi, audio.

    When I try and set up the server, I'm going off of this link. He is speaking very low and I'm having a hard time either following/hearing him. I started from scratch deleting the minecraft bin folder and clearing my server folder and starting over. Where everything goes to hell is installing ItemCraft. I'm going off of this link. Not sure why it is forcing me to use a test server to set everything up but I tried using that and the server loaded fine. Only problem is nothing seemed to be working (slopes included).

    Pretty sure I'm overlooking some simple step.
     
  12. Offline

    DyNaMiiTe

    Hey, This is my whole craftbukkit 1000 setup with Mo Creatures working in smp :D To change the spawn rate of animals just go into the ItemCraft folder then the ICScript folder and lastly open oldscript.ic with notepad.
    With the server.properties do what you normally do with a server by putting your world name and setting your private ip address (eg. 192.168.2.4) The only thing not working is sea creatures and you can't craft the name tags or something. Launch it with Minecraft6. This Mo Creatures isnt version 2.12 with kitties. Remember to backup your current world. <Edit by Moderator: Redacted mediafire url>
     
    Last edited by a moderator: Dec 14, 2016
  13. Offline

    eoden13

    ... I got everything working with:

    Bukkit1000
    Itemcraft1.6.4
    Mocreatures
    Kslopes

    Both on single player and Multi-player

    So now I go to throw in Flans WWII weapons and Planes. using the version that worked for me before.

    WWII Weapons 1.6.6 ver 2
    Flans Plans 1.7.3 ver 15

    Server starts up with no issues...

    I got on the client side:
    Modloader
    ModloaderMP
    AudioMod
    GUI thing
    AudioMod
    Kslopes (works)
    Mocreatures (works)
    WWII Weapons (doesn't work)
    Flans Plan Mod (doesn't work)

    meh? do the flans mod not work with Itemcraft 1.7.4 and Bukkit 1000? Everything worked fine with this setup except for Mocreatures on bukkit953 and itemcreaft 1.7.3...

    Thanks
     
  14. Offline

    wildsolus

     
    Last edited by a moderator: Dec 14, 2016
  15. OK, Yes, I see the problems. The test server #953 with IC 1.6.3 is set to run Kslopes. I assume you may wish to run Kslopes with Industrialcraft and the ID's conflict which is causing the server to crash. So to fix this, you can do one of 2 things - 1) Turn Kslopes off, or 2) Make it so that Kslopes will run with Industrialcraft.
    Firt off, download this zip file from HERE.
    Copy files :
    PersonalChests.ssav
    teleporters.ssav
    IndustrialCraftConfig.txt
    IndustrialRecipes.txt
    into the same folder where the bukkit #953 file is (where you are running your server from)
    This next bit below is only needed if you wish to run Kslopes with Industrialcraft :
    If you are choosing option (2) and you want Kslopes as well to run, copy the 'KaevatorSuperSlopes.props' file into your .minecraft folder on your local machine overwriting the one thats there, and finally copy the 'plugins.ic' file into you Itemcraft/ICScript folder on your server overwriting the one thats there.
    Of course, if you are running Kslopes, you will need to install client version of Kslopes either 2.1 or 2.2 to be able to join the server. For client-side Industrialcraft, use ver. 8.10. I hope this assists with your problems.

    You can't update to the latest version unless someone ports a mod to work on the server as well. The server-side mod is for ver. 2.10.1, but it will work with clientside 2.11.1 (and you can craft a sadlle with this version to, but not the medallion), but if you go any higher, you will have problems.

    If all you wish is Industrialcraft, Serverside files are under the heading 'bukkit 1.7.2 at this link HERE. Use the 'stand-alone' ModloaderMP for bukkit (#953) with Industrialcraft. It will only work up to bukkit #953. Client-side version to be used with this is ver. 8.10

    OK, specially for you - a bukkit #1000 server with IC 1.6.4 set up & ready to go with just Mo' Creatures running. Download from HERE.
    All you need to do now is set up your client
    For Mo Creatures on your client, start with a clean un-modded minecraft.jar.
    Download Client file for Modloader ver. 1.7.3 from __**HERE**__. Download __**THIS**__ version of the 16it Entity for your client, however this will not work without also downloading the client 1.7-3 ModloadMP from __**HERE**__.
    The correct order for loading these 3 mods into your minecraft.jar is :
    1) Modloader
    2) ModloaderMP
    3) 16bit Entity

    You will also need **GUIApi** and **AudioMod**
    Install all of these into your minecraft.jar.
    For Mo Creatrures, download version 2.11.1 from __**ICMCreatures**__ - please don't ask for the latest version, it won't run with the server-side mod we have available.
    Also note this version, although it will work, carrys the same issues we have had for a long time - You can't tame horses, water mobs don't work, you should be able to craft a saddle, but not the medallion, Ogres don't break rocks permanently, although they cause cracks which fix by logging off & back on again, there are no kitties because they are not in ver. 2.11.1.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  16. Offline

    Krutius

    @icephantom

    Thanks

    But, i dont think its a Item ID conflict problem!
    I've tried both methods from you, and i tried to disable KSlopes in the plugins.ic.

    Always I ive the same error:
    Show Spoiler

    151 recipes
    16 achievements
    03:48:18 [INFO] Starting minecraft server version Beta 1.7.2
    03:48:18 [INFO] Loading properties
    03:48:18 [INFO] Starting Minecraft server on *:25565
    03:48:18 [WARNUNG] **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
    03:48:18 [WARNUNG] The server will make no attempt to authenticate usernames. Beware.
    03:48:18 [WARNUNG] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    03:48:18 [WARNUNG] To change this, set "online-mode" to "true" in the server.settings file.
    03:48:18 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-904-g9277096-b953jnks (MC: 1.7.2)
    03:48:19 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    03:48:19 [INFO] ModLoader Server Beta 1.6.6v4 Initializing...
    03:48:19 [INFO] Failed to load mod from "mod_IndustrialCraft.class"
    03:48:19 [SCHWERWIEGEND] java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass1(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    03:48:19 [SCHWERWIEGEND] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    03:48:19 [SCHWERWIEGEND] at java.security.AccessController.doPrivileged(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    03:48:19 [SCHWERWIEGEND] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    03:48:19 [SCHWERWIEGEND] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    03:48:19 [SCHWERWIEGEND] Unexpected exception
    java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    03:48:19 [SCHWERWIEGEND] java.lang.RuntimeException: Exception occured in ModLoader
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    03:48:19 [SCHWERWIEGEND] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    03:48:19 [SCHWERWIEGEND] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass1(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    03:48:19 [SCHWERWIEGEND] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    03:48:19 [SCHWERWIEGEND] at java.security.AccessController.doPrivileged(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    03:48:19 [SCHWERWIEGEND] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    03:48:19 [SCHWERWIEGEND] ... 7 more
    03:48:19 [SCHWERWIEGEND] Unexpected exception
    java.lang.RuntimeException: Exception occured in ModLoader
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    ... 7 more
    03:48:19 [SCHWERWIEGEND] java.lang.RuntimeException: ModLoader has failed to initialize.
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.init(ModLoader.java:639)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    03:48:19 [SCHWERWIEGEND] at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    03:48:19 [SCHWERWIEGEND] Caused by: java.lang.RuntimeException: Exception occured in ModLoader
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    03:48:19 [SCHWERWIEGEND] ... 5 more
    03:48:19 [SCHWERWIEGEND] Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass1(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    03:48:19 [SCHWERWIEGEND] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    03:48:19 [SCHWERWIEGEND] at java.security.AccessController.doPrivileged(Native Method)
    03:48:19 [SCHWERWIEGEND] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    03:48:19 [SCHWERWIEGEND] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    03:48:19 [SCHWERWIEGEND] at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    03:48:19 [SCHWERWIEGEND] at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    03:48:19 [SCHWERWIEGEND] ... 7 more
    03:48:19 [SCHWERWIEGEND] Unexpected exception
    java.lang.RuntimeException: ModLoader has failed to initialize.
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.init(ModLoader.java:639)
    at net.minecraft.server.ModLoader.Init(ModLoader.java:1307)
    at com.asdaarg.bukkit.itemcraft.ICInit.init(ICInit.java:75)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:138)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:343)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.RuntimeException: Exception occured in ModLoader
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1244)
    at net.minecraft.server.ModLoader.ThrowException(ModLoader.java:1249)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:115)
    at net.minecraft.server.ModLoader.readFromClassPath(ModLoader.java:933)
    at net.minecraft.server.ModLoader.init(ModLoader.java:615)
    ... 5 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/mod_IndustrialCraft (wrong name: mod_IndustrialCraft)
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    at net.minecraft.server.ModLoader.addMod(ModLoader.java:95)
    ... 7 more
    >



    So, again, can the reason be in the OS? I use Mac OS X.
    Can anyone make me a server with a on windows working Industrialcraft installation? it would be really nice.

    Or does anyone have any other Idea?
     
  17. Offline

    eoden13

    Alright I gave up on getting Flans Plan Mod to work so I just stuck with these three mods:

    Flans WWII weapons (DL link I got from IcePhantom for client)
    Mocreatures (Version needed according to this thread for client.)
    Kslopes (version needed according to this thread for client)
    modloader (client)
    modloaderMP (client)
    Turbomodthingy (client)
    GUI whatever(client)
    AudioMod (client)
    the 16 bit file I need... (client)


    They all work with single player and multi-player.

    the issue I am having is I can craft a weapon box with the WWII mod but I cannot get any weapons out of it? no errors on client or server side... Any thoughts? anyone else having this issue? I really just want these three mods to work... so close! I can taste it!...
     
  18. Offline

    philboy11

    did you delete the meta inf?
     
  19. Offline

    AzureFlameCloud

    i did but turns out it was an error on my side, sorry about that
     
  20. The issue is with the Planes mod - if you load the server with just guns and your IC mods, this works (well, you can log onto the server and it runs), but if you add planes to the server, it has an issue and crashes. I also didn't see you mention that you've added client-side Turbomodelthingy, which is required for planes to work ? However, that's only clientside, it still won't make it work with the server.
    I also tried with bukkit #953 - again same problem - you can run all the mods you've asked for - including Mo' Creatures, but as soon as you add planes - it all crashes.
    You can however, run Vehicles, guns, Mo' Creatures and Kslopes together on both bukkit #953 and #1000 !
    The tests I've run are enough to log in to both servers for 5 mins or so, just to make sure there's no immediate problems - no guarantees that everything will work, just that it won't immediately crash.
    By the way, I am intrigued with how you managed your trip to the future ? IC is still only at ver 1.6.4, so IC 1.7.4 ? :)

    This issue is known - You are currently unable to interact with the Gun boxes. This is being looked at - and if you cheat and give yourself a gun & bullets, the guns won't fire either.
    ....... and you answered whilst I was compling my last reply to you, so I didn't see it until after my last post.

    Often I have found that users of a mac, when trying to edit the bukkit.jar end up with a semi-corrupt, or completely corrupt jar file - I can only assume that may be the issue here. Apple runs java as well as Windows, so its not likely to be the O/S (Although I'm willing to be corrected by someone if they think that's the case), and you should be running java 6, or the Mac O/S equvalent.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  21. Offline

    (AVE(N)GER)


    thanks that does clear stuff up :D but Liars thread is not updated to bukkit #1000

    did you know that ? did you mean to wait ?
     
  22. Offline

    philboy11

    Note there is a specific process for opening a jar in mac and then closing it. You open it with an archiver. Go into the folder that appeared. Edit contents. (Delete meta inf) CMD+A. Right click and select compress. Look for a file called archive.zip. Drag that out of the folder. Rename to craftbukkit-0.0.1-SNAPSHOP.jar. Done
     
  23. Offline

    eoden13

    HAH! sorry! my head is spinning trying to keep up with the different versions of things... my bad. I did mean the 1.6.4 version... I do feel like I am taking a step forward and then backwards on this whole thing. :)

    Now lets do the time warp again!

    Strange enough I was able to get planes and guns and slopes working on bukkit 953 with itemcraft 1.6.3.

    Glad to know it is a known issue because I was thinking I was really starting to go mad...

    Yesterday I had guns and plans working... I get excited about mo creatures and get that working but fail on everything else. LOL Ohhh man I don't see how you guys don't pull your hair out managing this stuff.

    I will patiently wait in the corner for my dreams to come true with...

    Plans
    Guns
    Creatures
    Slopes

    Then unleash hunting fury...

    BTW I have been pestering and offering to help anyway I can the founder of the MobBounty Plugin to see if I can get $$ values added to mocreatures when they die... if so that will make for a very sweet server. :)

    This plugin rocks and so does all the people that help support it. I feel like I have learned a lot from everyone the past few days. Keep rockin

    Oh I am sure this has been brought up before but if this mod could get ported to Itemcraft/Bukkit I think it would be really sweet!

    http://www.minecraftforum.net/topic/211517-173-balkons-weaponmod-v60/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Dec 14, 2016
  24. Offline

    maxi1134

    we neeeed balkons
     
  25. Offline

    elburbo

    I ran into a problem: my client keeps crashing. Here is what I get:
    Code:
    Connecting to Localhost, 25565
    java.lang.NullPointerException
            at lm.a(SourceFile:275)
            at nb.a(NetClientHandler.java:394)
            at wu.a(SourceFile:66)
            at pf.b(SourceFile:279)
            at nb.a(NetClientHandler.java:62)
            at mm.l(SourceFile:59)
            at net.minecraft.client.Minecraft.k(SourceFile:1498)
            at net.minecraft.client.Minecraft.run(SourceFile:754)
            at java.lang.Thread.run(Unknown Source)
    Stopping!
    I am running the latest test server in 1.7.3 with the following mods:
    -Mo Creatures
    -BabyAnimals
    -SuperSlopes
    -Nandonalt's Trees
    -FancyPack

    The server is running fine; it's the client that keeps crashing. What's going on?
     
  26. Offline

    philboy11

    post your full modloader.txt
     
  27. Offline

    elburbo

    Code:
    Jul 20, 2011 1:38:20 AM ModLoader init
    FINE: ModLoader Beta 1.7.3 Initializing...
    Jul 20, 2011 1:38:20 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\BabyAnimals
    Jul 20, 2011 1:38:20 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jul 20, 2011 1:38:20 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\BabyAnimals_v1_75.zip
    Jul 20, 2011 1:38:20 AM ModLoader readFromModFolder
    FINER: Zip found.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/BabyAnimals/squegg.png,38). 129 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/BabyAnimals/mpotion.png,46). 128 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/BabyAnimals/shears.png,61). 127 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/BabyAnimals/lasso.png,62). 126 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/BabyAnimals/tameEgg.png,91). 125 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/mob/BabyAnimals/hay.png,30). 82 left.
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_BabyAnimals mod_BabyAnimals version 1.7.3" from mod_BabyAnimals.class
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\fancy71111.zip
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Zip found.
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: UseCustomFlagTextures set to 1
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: UseNewShelves set to 1
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: UseLegacyFences set to 0
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: UseNewFences set to 1
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: ChimneyID set to 104
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: TableID set to 105
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Chair0ID set to 106
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Chair1ID set to 107
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Chair2ID set to 108
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Chair3ID set to 109
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Wall0ID set to 110
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Wall1ID set to 111
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Wall2ID set to 112
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Wall3ID set to 113
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: DecLanternID set to 114
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: DecChainID set to 115
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: DecCageID set to 116
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Fence0ID set to 117
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CraftClayID set to 118
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CraftBoneID set to 119
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CraftPotID set to 120
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: Fence1ID set to 121
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: FancyID set to 122
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: RoadID set to 123
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: BarstoolID set to 124
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CounterID set to 125
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: FlagID set to 126
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CraftClayItemID set to 1783
    Jul 20, 2011 1:38:21 AM ModLoader setupProperties
    FINER: CraftPotItemID set to 1784
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/paperlantern.png,54). 81 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/bonelantern.png,76). 80 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/ironlantern.png,77). 79 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/chain.png,78). 78 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/cage.png,85). 77 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay1.png,100). 76 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay2.png,101). 75 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay3.png,111). 74 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay4.png,125). 73 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay5.png,126). 72 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay6.png,127). 71 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay7.png,136). 70 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsclay8.png,137). 69 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/fancypack/uncookedcrafts.png,101). 124 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone1.png,138). 68 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone2.png,139). 67 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone3.png,141). 66 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone4.png,142). 65 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone5.png,143). 64 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone6.png,148). 63 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/craftsbone7.png,153). 62 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/fancystone.png,154). 61 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/pot.png,155). 60 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/fancypack/uncookedpot.png,102). 123 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/fancypack/road.png,156). 59 left.
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_FancyPack 1.7.3" from mod_FancyPack.class
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\Kaevator_SuperSlopes_v2.2_MC_1.7.3.zip
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Zip found.
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_Corners 1.7.3" from mod_Kaevator_Corners.class
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_IntCorners 1.7.3" from mod_Kaevator_IntCorners.class
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_Kaevator_Slopes 1.7.3" from mod_Kaevator_Slopes.class
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\mocreatures
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Directory found.
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\mods\MoCreatures.zip
    Jul 20, 2011 1:38:21 AM ModLoader readFromModFolder
    FINER: Zip found.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/horsesaddle.png,105). 122 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/haystack.png,106). 121 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sugarlump.png,107). 120 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sharkteeth.png,108). 119 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/sharkegg.png,109). 118 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/fishyegg.png,117). 117 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/bigcatclaw.png,118). 116 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/whip.png,119). 115 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/medallion.png,120). 114 left.
    Jul 20, 2011 1:38:21 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/mob/rope.png,121). 113 left.
    Jul 20, 2011 1:38:21 AM ModLoader addMod
    FINE: Mod Loaded: "mod_mocreatures v2.11.1 (MC 1.7_3)" from mod_mocreatures.class
    Jul 20, 2011 1:38:21 AM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Uli\AppData\Roaming\.minecraft\bin\minecraft.jar
    Jul 20, 2011 1:38:21 AM ModLoader readFromClassPath
    FINER: Zip found.
    Jul 20, 2011 1:38:21 AM ModLoader AddAllRenderers
    FINE: Initialized
    
    Does that mean anything to you? :/
     
  28. Offline

    philboy11

    Kinda... According to it everything went fine starting. Can you play ssp?
     
  29. Offline

    elburbo

    Yeah, perfectly.
     
  30. Offline

    philboy11

    Something is wrong with your server...
     
  31. Offline

    elburbo

    Did I maybe not install something correctly?
     

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