[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Running latest MA, getting a lot of reports of people keeping their Arena items upon leaving.

    This wasn't present a while ago, not sure which version tho. But somewhere...perhaps people who queue from the area where you port when you die, not sure :/

    Example:
    [22:12] <Jeppeholm> I dont know what happened but when i died i did /mal to store my items then i did /mas to spec and then i forgot something so i did /mal again then i got all the items from the mob arena duped so i got the reward 1 more time.
     
  3. Offline

    garbagemule

    @Joy - Just when I think I'll have a semi-bug-report-free day, you come to the rescue :D I can't reproduce this bug. Can you post your config-file so I can try replicating with your exact settings? I tried starting an arena with two people. Then I died, typed /ma leave, then /ma spec, then /ma leave, and got no items - all the while the other player was still in the arena. Can you do some crash-testing with a select few players?

    Edit: I just reproduced a type of bug. Is it rewards or class items that your players are getting multiple of?
     
  4. Offline

    Sayshal

    I'm experiencing a glitch. When everyone dies in the arena, and leave and rejoin for a new game... The old rounds are still going, but new ones are starting as well. Example:
    Round #54!
    Round #3!
    Right after eachother.. I have to perform a /reload and /butcher to fix it..
     
  5. Offline

    garbagemule

    @Sayshal - That doesn't sound good D: What version of MobArena are you using? Is this truly a glitch (as in, can you not reproduce it through a certain series of steps)? Can you tell me the exact steps to reproduce this issue?
     
  6. Offline

    Sayshal

    thank god! this was only in 93.1! But, now im experiencing something worse. When players die they stay where they died! Like.. In the fighting place. I'l check my config but I think this is an error D:
    If you want I can get a short video of this lol.
     
  7. Offline

    BlueChoco

    Never so directly dropped it, but kinda disabled as to adjust things. Clearly could have removed the coords, but wasn't really thinking so it was disabled in 1.6 and never used until now. Since it's a shared map between 2 servers, I'm mostly hosting to test/tweak settings so it's 100% in order. I used the default 4 spawnpoints, but I'm thinking of possibly expanding to possibly 6 or 8 given the arena size.

    Could there be a possible storage teleportation, in the future of this plugin? I've set up a fair bit to this entire arena, and right now adjusting things to better suit handling multiple people. This will eventually be more of a public server, and hoping to build larger for a larger grouping of players. It's only 6 of us right now, but given as we go public it's to hopefully be about 15-20 players on the server. ;)

    I'll get around to also showing what I've done, as soon as I possibly change the arena/lobby to better suit our interests. :D
     
  8. Offline

    Shooty

    @garbagemule Can you add we can set time between each battle ?
     
  9. Offline

    garbagemule

    @Sayshal - That's just as strange! You could try setting allow-teleporting: true to see if it would resolve the problem. If it does, you might have a conflicting teleportation plugin. No errors in the console??

    @BlueChoco - Ah okay :) Storage teleportation? I'm not sure I quite understand what you mean by that, but if it's got anything to do with chests - probably not :(

    @Shooty - Do you mean a maximum arena duration, such as 5 minutes or so? Not currently, might be a feature in a future release.
     
  10. Offline

    Sayshal

    This has ONLY happened since 93.2, so i'm pretty sure its on your end. I use CommandBook for teleporting.
     
  11. Offline

    Agnate

    Encountered the following error:

    Code:
    2011-07-18 17:20:58 [SEVERE] Could not pass event ENTITY_DEATH to MobArena
    java.lang.NullPointerException
        at com.garbagemule.MobArena.ArenaLog.end(ArenaLog.java:65)
        at com.garbagemule.MobArena.Arena.endArena(Arena.java:193)
        at com.garbagemule.MobArena.Arena.playerDeath(Arena.java:337)
        at com.garbagemule.MobArena.MAListener.onEntityDeath(MAListener.java:260)
        at com.garbagemule.MobArena.MAEntityListener.onEntityDeath(MAEntityListener.java:33)
        at org.bukkit.plugin.java.JavaPluginLoader$59.execute(JavaPluginLoader.java:656)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityPlayer.die(EntityPlayer.java:141)
        at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:391)
        at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:436)
        at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
        at net.minecraft.server.EntityWolf.a(EntityWolf.java:346)
        at net.minecraft.server.EntityCreature.c_(EntityCreature.java:64)
        at net.minecraft.server.EntityWolf.c_(EntityWolf.java:92)
        at net.minecraft.server.EntityLiving.v(EntityLiving.java:685)
        at net.minecraft.server.EntityWolf.v(EntityWolf.java:133)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
        at net.minecraft.server.EntityWolf.m_(EntityWolf.java:161)
        at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
        at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
        at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
        at net.minecraft.server.World.cleanUp(World.java:1104)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    Happened as he died (obviously), and resulted in the monsters staying in the arena, and him not being transported.

    v0.93.2 and CraftBukkit 1000, no other plugins.
     
  12. Offline

    Sayshal

    Happened to me as well, enable teleporting. It'll tp them outta there.
     
  13. Offline

    Shooty

    No duration beatween each arena (for exemple when one arena was finished, all players need to be patient for join again the arena ! And why not add Maximum people for each arena ?
     
  14. Offline

    zippolino

    Hey garbagemule,

    now everything works fine. But could you explain me the "/ma expandregion out" command?
    for what exactly should i use it?

    As you can see on the screenshot i already got this blue box around.

    Thx for you help
    Zippolino


    Edit: is there a way to minimize the region?
    Like /ma expandregion -5 up

    And unfortunaly i got the same problem as Sayshal. When i die in arena i will not be ported to specator area.
     

    Attached Files:

  15. Offline

    thestriker095

    issue! people can join then select a class the dissconnect then reconnect and they still have their items from the class the picked!

    so they get to keep them! Please Fix!

    Thanks!
     
  16. Offline

    BlueChoco

    Mostly what I was thinking over, for the entire storage teleportation is overall teleporting to a storage location. I've got a building dedicated to it, could there be something like /ma storage and it warps you there? Just as a possible future addition, as we mostly focus towards everyone having their own chest. It's just 6 at the moment, but as we plan on going public it might be 15-20 players or more.

    Not entirely sure you can protect the chests either, but if not we always have other chest plugins available. Due to chest raiders and such, we might move to a chest plugin in the future. ;)

    Just as a preview of the storage:
    Show Spoiler

    [​IMG]
    [​IMG]


    Also the arena in it's current state:
    Show Spoiler

    [​IMG]
    [​IMG]
     
  17. Offline

    ThiefKnight

    So upon the latest update, I've noticed the not teleporting to lobby on death as well, but setting to allow teleportation did serve as a workaround for it. However, it seems that bones no longer give you pet wolves upon game start! I don't have any plugins that control spawning or regions or anything, and this problem only occurred after updating CB and MobArena to the latest version.

    Also, there seems to be a bit of a glitch with the warp points shifting slightly. I'm not sure if it's a problem with bukkit or mob arena, but it seems to only affect mob arena warp points. I "think" it's when I reboot my server, or possibly when I update mob arena, the warp points shift and sometimes sends me into the floor.
     
  18. Offline

    awstnurcl3

    when i type /ma setregion p1 i dont get anything in the server console.
     
  19. Offline

    VoidingNixx

    This has to be one of the best made plugins I have ever seen... not only that, but it is tons of fun! Way to go! Very nice job on this plugin. ;)
     
    garbagemule likes this.
  20. Offline

    Ratchet

    from the log;
    Code:
    2011-07-18 19:13:38 [SEVERE] Could not pass event ENTITY_DEATH to MobArena
    java.lang.NullPointerException
        at com.garbagemule.MobArena.Arena.onEntityDeath(Arena.java:1005)
        at com.garbagemule.MobArena.MAEntityListener.onEntityDeath(MAEntityListener.java:33)
        at org.bukkit.plugin.java.JavaPluginLoader$59.execute(JavaPluginLoader.java:656)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at net.minecraft.server.EntityPlayer.die(EntityPlayer.java:141)
        at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:391)
        at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:436)
        at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:179)
        at net.minecraft.server.EntityLiving.R(EntityLiving.java:154)
        at net.minecraft.server.Entity.m_(Entity.java:195)
        at net.minecraft.server.EntityLiving.m_(EntityLiving.java:217)
        at net.minecraft.server.EntityHuman.m_(EntityHuman.java:96)
        at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:192)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:294)
        at net.minecraft.server.Packet10Flying.a(SourceFile:126)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  21. Offline

    darth2499

    i think its the 0.93.2 update but when you die you dont go to the spectator area you go the the arena and cant leave until you type /ma leave, please fix this!
     
  22. Offline

    NotYetRated

    I get this problem also, and when shutting down my server I see this.

    Code:
    2011-07-18 22:00:28 [INFO] [NoCheat] version [1.07c] is disabled.
    2011-07-18 22:00:28 [SEVERE] Could not pass event PLAYER_TELEPORT to Towny
    java.lang.NullPointerException
    at ca.xshade.bukkit.towny.event.TownyPlayerListener.onPlayerMove(TownyPlayerListener.java:239)
    at ca.xshade.bukkit.towny.event.TownyPlayerListener.onPlayerTeleport(TownyPlayerListener.java:263)
    at org.bukkit.plugin.java.JavaPluginLoader$8.execute(JavaPluginLoader.java:293)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:216)
    at com.garbagemule.MobArena.Arena.playerLeave(Arena.java:296)
    at com.garbagemule.MobArena.Arena.forceEnd(Arena.java:245)
    at com.garbagemule.MobArena.MobArena.onDisable(MobArena.java:101)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:128)
    at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:899)
    at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:288)
    at org.bukkit.plugin.SimplePluginManager.disablePlugins(SimplePluginManager.java:281)
    at org.bukkit.craftbukkit.CraftServer.disablePlugins(CraftServer.java:157)
    at net.minecraft.server.MinecraftServer.stop(MinecraftServer.java:312)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:391)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422) 
    Possibly conflicting with Towny?
     
  23. Offline

    killerhunt0

  24. Offline

    Sayshal

    wolves not spawning when class gives users bones.
     
  25. Offline

    Ratchet

    small bug:

    /ma force end while players are in the lobby, they are retaining the class items they have
     
    Dimitrias likes this.
  26. Offline

    KrazyBonez

    You have a large bug on your hands @garbagemule

    It seems that when i enable my arena for testing, i am able to join the arena, pick my class, start playing. Now this is where it gets bad, on my VERY first test, i logged out mid fight to see if it would infinite spawn or have any glitch, and it most certainly did. You log out mid arena, log back in, and find yourself with all of the equipment that you get for your class! Not exactly user friendly, so ill wait for word from you to proceed with my arena.
     
    Dimitrias likes this.
  27. Offline

    VoidingNixx

    I haven't messed with all the protection settings for this plugin, and pretty much using the defaults... but Super-Creepers (charged creepers) seem to blow the land to crap, and the protection doesn't regenerate all of it. I had to end up disabling them, or spend time repairing the floor after every match.
     
  28. Offline

    Sayshal

    Sigh.. Thought it was fixed.. I have to /butcher and /reload at end of arena fighting..
    http://pastebin.com/7Pse71nm

    Just like it gives you/takes away items when you join, you should make it heal you completely you when you join the lobby.

    English version:
    Just like when it gives you/takes items from you, when you join, it should heal you 100%. (On lobby join.)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  29. Offline

    GoSox2525

    When i try to test it by doing /ma join, it says "this arena is not setup yet". but i have set the region, lobby region, spawnpoints, turn spectator off, and all the other setting i want, i cannot figure out what else is missing.
     
  30. The class items, sorry if that wasn't clear. And seems they could even rejoin, then leave again, to get a new set, while in lobby.
     
  31. Offline

    superboy25

    is this an update to work for craftbukkit 1000? or is the current version still compatible?
     

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