[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    Delois

    I do have another request for your next update, not that important, but can you make it so set cake in the arena resets on a new arena game? wanted to make a little 'limited heal' spots to help make game play a little more intrusting.

    Thanks alot for this plugin, my users love it!
     
  3. Offline

    mazzaman

    Okay i am getting an error with this plugin.
    It only happens after the special wave on level 12 (always that level 12)

    The error is pasted below:
    Code:
    java.lang.NullPointerException
        at com.garbagemule.MobArena.MASpawnThread.addReward(MASpawnThread.java:135)
        at com.garbagemule.MobArena.MASpawnThread.run(MASpawnThread.java:97)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    I've tried this only by myself on the server (in god) and can survive the waves endlessly.

    It seems to crash when a group of 3 or more are playing. (Even if there are 3 players on the server so i dont think its an overload problem).
    There isnt any other errors from my logs related.
    Any ideas?

    Side note: Very nice mod, thanks alot for making it. Alot of feedback from the players are that they like it
    very much.
    +1 Cookie

    What i did on the server is that just WorldEdit an area inside the arena and add flags to it (heal-ammount, heal-delay) and i pop'd some nice red wool around it and a nice cross :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  4. Offline

    NoobWithLuck

    I made a huge arena but when i do /ma join it says You don't have access to this command. Anyone know why this is happening i did do all lobby, arena, and spectate areas. I created all the spawn points, regions and so on. Please someone tell me why it is not working. Thanks :)
     
  5. Offline

    Daniel Few

    garbagemule likes this.
  6. Offline

    Flamers

    @Metonymia I can get to about wave 15 and I'm not exactly bad at playing, wave 65 spawns about 100 mobs. If your killing that many in however many seconds then classes are far to overpowered!

    The mobs only spawning close to you is a new spawn algorithm :)
     
  7. Offline

    GarretSidzaka

    hey i just loaded teh new version again in a clean server with clean map. everything worked fine, but like all the other new versions ive tried. at the 3rd 4th or 5th match the arena simply stops giving monsters, and i didnt see anything shitting a brick inteh console
     
  8. Offline

    garbagemule

    @thestriker095 - Wiki

    @Metonymia - No, you misunderstood. Creepers do not destroy your signs in MobArena - at all. There is no way you can lose a sign or its text if it is inside of the arena region. I've made it so explosions that affect signs are completely cancelled out. No matter what your settings are (even with soft-restore: true, protect: false, or in edit mode), MobArena will always cancel explosions if a sign is involved. Enable Creepers :) Spider Jockeys spawned in MobArena from other plugins might conflict with clear-wave-before-next: true, so if one spawns and something bugs out, you'll know why. As for the spawn algorithm - yes, monsters only spawn within a 16-block distance of players. This is to prevent the monsters from "locking" in place when their target is out of range.

    @Delois - If your arena is small, try force-restore: true, which will restore your arena at arena end. This should include cakes. Otherwise, I'll have to look into restoring cakes in a different way. I've been messing around with it for a bit, but I'm either too stupid to see how it's supposed to be done, or it really is as overly complicated as I think it is.

    @mazzaman - Thanks for the detailed report. If this only happens on wave 12, then the exception tells you exactly what's wrong. MobArena fails to add a certain reward to the player's rewards list. Check the node arenas.<arena>.rewards.after.'12', or arenas.<arena>.rewards.every.'[1|2|3|4|6|12]' (any number that divides 12). Let me know which item is causing this problem :)

    @NoobWithLuck - It means exactly what it says :) You don't have access to that command. You need to set up your Permissions. Find more info on the Wiki.

    @Daniel Few - Hah! I haven't laughed so much at a MobArena video since James Costen called me "gar-bagge-mole". The comment "Oh no, it's lots of people!" had me rolling on the floor, as well as "Dan, look! Look down here!" - "Son of a biiitch!" :D You should definitely check out the config-file page of the Wiki; clear-wave-before-next: true is the setting you're looking for around 10:20. As for the arena breaking, perhaps setting repair-delay: 0 is better for your server (otherwise, try with either 3 or 8). I did notice that the mobs bug out when players die (they lock in place), but I have an idea for a solution for that, and that idea is implemented in this build. Would you mind testing it for me? :)

    @GarretSidzaka - I'm sorry you're experiencing this problem with MobArena. Unfortunately, it would appear that it's a glitch, as I can't reproduce it at all. My own server has been running for almost a week without reboots now, and I see more than 50 recorded matches in the log-file. If no error or exception is thrown, it means the monsters do spawn, but do you have any sort of monster limitation plugin installed?
     
  9. Hey, last time I used to add my very own class which is kamikaze and lightning mage but now, when I add the classes to the config, I got an error and have to redownload the whole plugin again. Any help?
     
  10. Offline

    Agnate

    @GarretSidzaka I did have this happen once, and I thought it was related to how I had to rewards set up (at the time, my rewards only went to wave 13, and that's when the arena stopped). Like I said, though, only happened once and I couldn't reproduce it.

    @garbagemule I hate to keep adding suggestions, but maybe for a future update, add an option called: spectate-after-death: [true/false], which would indicate whether you are warped to the spectator-area upon death, or automatically return back to where you joined in (basically, it would automatically "/ma leave" on death). I've noticed a couple people wanted this (so that you could just walk up to the arena and watch, and when you finish, you don't have to worry about the /ma leave part (which is counter-intuitive if your arena design allows for random stop-ins). I don't think it'd be too big of a change on your end either, judging by your code. :)

    Can you post your config text into a code-block here on the forum?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  11. Offline

    strachpr01

    yes i have permissions and i am set as the owner with all permissions available. i would have thought it would tell me access denied rather than listing the other commands if permissions was the problem. sorry to be causing hastle im sure it is something on my end. should i contact clanforge and see if they have any problems with it?
     
  12. Offline

    garbagemule

    @needhelponautoannouncer - Like Agnate says, the config-file would be nice to see. Remember to post it in a CODE-block or in a pastie/pastebin. Also, you don't have to redownload the plugin. Just remove the config-file and it'll auto-generate a new one for you.

    @Agnate - What I love so much about your suggestions is that they are precise, brief and always well thought out. Consider it done in v0.92.5 (or v0.93) :) Currently working on implementing economies, but it's a little tricky :(

    @strachpr01 - The thing is, the only time when onCommand returns false (resulting in showing the usage list to the command sender, i.e. you, the player) is when there are no arguments to the /ma command. That is, if you type "/ma" and hit Enter, it'll give you that usage list - otherwise, it never does. So I really don't understand what could be going on on your end. Don't you have access to server logs or anything? server.log in the server folder?
     
  13. Offline

    Agnate

    How many (active) economies are there these days? I was only ever familiar with iConomy, which I remember was relatively-easy to hook into? Might have changed a lot since the last time I saw it, though.
     
  14. Offline

    columb

  15. Essentially, our classes are not overpowered; our arena is about twice as big as the default...
     
  16. Offline

    garbagemule

    @Agnate - I figured it out! I don't know how many active economies there are, but I'm using Nijikokun's Register API, meaning there will be support for iConomy, BOSEconomy and Essentials Eco. Furthermore, I'm adding entry fees, which can be economy money and/or items. Right now I'm just having a bit of an issue with keeping MobArena from taking people's money and items, in case of require-empty-inv-join: true, and the player having more than the entry fee in their inventory :p

    @columb - I helped iChingPow remake ChickenBombs a while ago. Give that a try: ChickenBombs

    @Metonymia - Is your server public? I'd like to come on and try out your arena and your classes. I've tried a lot of people's MobArena setups at this point in time, and I'll be able to tell you right away if your classes are overpowered or not :)
     
  17. Offline

    SwedeMontages

    hey, it feels like im a bit behind this with plugins, cuse this is my first one and i relly wanna try it, so the thing to do is to make a arena by hand and then what? maby this is to hard to start with
     
  18. Offline

    Moe041991

    @garbagemule

    This plugin conflicts with crowdcontrol. Just to let you know :)
     
  19. Offline

    columb

    @garbagemule
    Is there any way to make chicken bombs mob arena only?
    I dont like chicken apocalypsis S:
    Or disable block damage...
     
  20. Offline

    garbagemule

    @SwedeMontages - Just follow the instructions and it should be a piece of cake. Watch the instructional video, and if all else fails, just type "/ma auto-generate lol", and you have a working arena.

    @Moe041991 - CrowdControl is an extremely confusing plugin that basically changes how monsters spawn on your server (I'm not sure why the author has chosen to do this, but alas), and I'm not sure if I can do anything about it. What kind of conflict are you referring to? It looks like it requires a region plugin. Have you tried placing the arena in a world or region that isn't affected by CrowdControl?

    @columb - I don't think so, sorry.
     
  21. Offline

    AstroNit

    @garbagemule No multiplay doesn't give you anything like that to my awareness. I get no errors in the chat. If you want you can come on my server and see for yourself
     
  22. My server will be open to you, yes. Between brackets, my classed might be overpowered in your opinion, but I can tell you that the SpiderJockey plugin significantly increases the difficulty. I'd even like to have Spiders in Special Waves, so I can make Special Waves of only Spiders (with 100% chance of spawning with a mount) and leave Spiders out in the normal waves. Furthermore, I might increase the health of Spiders so Jockeys are harder to kill. I'll pm my IP to you
     
  23. Offline

    Moe041991

    It just changes about how mobs behave, they get also killed by sunlight etc.
    I just wont use crowd control anymore, thats fine for me :)
     
  24. Offline

    strachpr01

    found this in the server.log
    '[SEVERE] Error occurred while enabling MobArena v0.92.3 (Is it up to date?): [MobArena] ERROR! World for arena 'Default' does not exist!
    java.lang.NullPointerException: [MobArena] ERROR! World for arena 'Default' does not exist!
    at com.garbagemule.MobArena.Arena.<init>(Arena.java:104)
    at com.garbagemule.MobArena.ArenaMaster.loadArenas(ArenaMaster.java:240)
    at com'
    have i set something up wrong? i didn't change the initial setup files at all
     
  25. Offline

    garbagemule

    @AstroNit - The errors will be in the server console or server.log. Perhaps ask this 'multiplay' host if you can access the server log file? If not, I can't help :(

    @Metonymia - Wave customization is gonna be much more involved in v1.0. I just need to find out how to work everything out :)

    @Moe041991 - The source code is a bit confusing, and it does handle everything very strangely. But if you won't be using it anyway, I guess it's no problem :) Sorry you have to give it up to use MobArena though :(

    @strachpr01 - Yes, you did something wrong, but fortunately it's an easy fix :) Notice how it says "[MobArena] ERROR! World for arena 'Default' does not exist!"? Well, the world you specified in your config-file doesn't exist when MobArena loads. Check the spelling and casing. If you're 100% sure it's spelt correctly with the correct casing, you must be using a special plugin for multiworld stuff. If so, let me know which plugin it is, and I'll add support for it :)
     
  26. Offline

    AstroNit

    @garbagemule I fixed it by doing the same thing you told strachpr01, thanks anyway, can't wait to start using it :D
     
    garbagemule likes this.
  27. Offline

    Flamers

    Just for future reference to find your log files go to "Files" then in the drop down "Types" menu find "Logs" and download the top file
     
  28. Offline

    strachpr01

    problem solved haha had it set as the default world name when mine is a different name.
    thanks alot for your help now i can let my guys try out your plugin. looking forward to it :D
     
    garbagemule likes this.
  29. Offline

    Po1ntBlank

    Can you make this compatible with xLevel? My server uses both, and we have to manually insert a bone each time for the warrior, plus the Mage powers of xLevel dont work in the arena, with the exception of Lightning Strike
     
  30. Offline

    garbagemule

    @Po1ntBlank - xLevel is not open source, which means there's no way for me to figure out how to work around it. Even if I could, I wouldn't make support for closed source projects, though. I suggest using mcMMO or another RPG plugin :)
     
  31. Offline

    BulletToss

    GarbageMule-
    I love this plugin, but I am encountering an error whenever I use permissions. I have permissions set to where everyone can use mobarena.arenas.* and it still doesn't work. Even when I am OP'd. Heres some screen shots of what happens:
    [​IMG]
    Then when I press enter, nothing happens and this message comes up:
    [​IMG]
    Any help?
     

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