[INACTIVE][MECH] BlockDrops v2.31 - Add and customize the items anything drops! [185+]

Discussion in 'Inactive/Unsupported Plugins' started by Snowl, Jan 25, 2011.

  1. Offline

    Snowl

    BlockDrops - Add and Customize the items your blocks ANYTHING drops!
    Version: 2.31
    By Request of http://forums.bukkit.org/threads/custom-drops-please.1198/#post-24213

    Ever wanted your dirt to drop a chainmail helmet? Want your sand to drop diamonds? Here's the answer!

    BlockDrops is a plugin that allows you to customize what your vehicles/blocks/mobs drop.

    Features (open)

    Features:
    • *Infinite* Block Drops per block
    • Any block is customize-able
    • Percentage System
    • Drop damaged blocks (different dyes dropped, different cloths)
    • Drop on break of boat/minecart
    • Drop on Creeper Explode
    • Drop on mob death



    Thanks to http://forums.bukkit.org/threads/kitplugin-v1-02-dispense-kits-to-your-players.1201/ for the properties help.

    Available blocks/mobs/vehicles to drop from:
    Blocks (open)

    All blocks, past and future.
    Monsters (open)

    • CreeperExploded
    • Spider
    • Skeleton
    • Zombie
    • Player
    • Cow
    • Chicken
    • Giant
    • Ghast
    • Pig
    • Creeper
    • Sheep
    • Slime
    Vehicles (open)


    • Boat
    • Minecart
    • PoweredMinecraft
    • StorageMinecraft


    How to use BlockDrops:
    How to Use (open)

    Create a file in the directory where CraftBukkit is, called "blockdrops.properties". This is where you adjust what drops what.
    Open up blockdrops.properties
    Add your custom drops. The format for adding drops is
    [Block/Monster/Vehicle];[Block/Item you want to drop]:[Chance for drop (Range 0.0001 to 1.0)]

    Extra options (only for blocks) are
    [Block/Monster/Vehicle];[Block/Item you want to drop]:[Chance for drop (Range 0.0001 to 1.0)]:[Damage the item has (Range from -127 to 127. Normal is 0)]:[Block/Item held to make Block/Item drop]
    You require the damage option if you have the Block/Item option, but both are optional.

    To make a Vehicle/Block/Mob not drop it's normal blocks add [Vehicle/Drop/Mob]=0 to override it.

    An example blockdrops.properties:
    Code:
    #blockdrops.properties
    #Overwrite stone's drops
    1=0
    #Always drop a cake
    1;92:1.0
    #Drop a broken wooden pickaxe 0.1% of the time
    1;270:0.001:100
    #Make a note block drop a boat
    25;333:1.0
    #Make a creeper drop a stone
    Creeper;1:1.0
    #Make a boat return a boat
    Boat=0
    Boat;333:1.0
    

    Changelog (open)
    Changelog:
    Version 2.31:
    • Fixed the WorldGuard and any other protected blocks issue.
    Version 2.3:
    • Fixed a bug where breaking a block but not breaking it at the last millisecond caused it to drop the item
    • Fixed a bug where breaking a block while protected by WorldGuard made it drop the item
    • Added creation of blockdrops.properties on startup
    Version 2.2:
    • Added overwrite for mobs
    Version 2.1:
    • Fixed version issues
    • Fixed Override issues
    Version 2.0:
    • Added dropping from every mob and animal, PoweredMinecraft and StorageMinecraft
    Version 1.5:
    • Added dropping from a boat or minecart when destroyed (besides when broken by itself)
    Version 1.45:
    • Added drops when using a certain tool
    Version 1.4:
    • Fixed a critical bug that would crash the client, stop saving of players data and NPE's after prolonged usage (again PropertiesFile >_<)
    Version 1.3:
    • Added damage for blocks so you can drop different wool colours and wool dyes (An example drop with damage is 1:351:1.0:11
    Version 1.2e:
    • Fixed a bug where propertiesfile overwrit the file.
    • Uploaded new version where fake lag is introduced to fix a bug.
    Version 1.2d:
    • Fixed a bug where destroying a block that had it's normal drop overwritten caused the next block to break slightly faster with a shovel.
    • Changed overwrite setting to [BLOCK]=0
    Version 1.2c:
    • Actually fixed a bug where destroying a block that had its normal drop overwritten destroyed a block next to it properly
    Version 1.2b:
    • Fixed a bug where destroying a block that had its normal drop overwritten destroyed a block next to it
    Version 1.2:
    • Adding 0:0.0 now overrides the normal blocks drop.
    Version 1.1:
    • You can now customize what a creeper drops once it explodes.
    Version 1.0:
    • Infinite block drops per block
    • Drops now drop at the block
    Version 0.7:
    • Bugfixes and in-ability to spawn air (as that corrupts the world)
    Version 0.6:
    • Percentage system implemented
    Version 0.5:
    • One custom drop per block
    Version 0.1:
    • Dropping blocks working
    • Initial Release
     

    Attached Files:

  2. Offline

    pudd1nG

    It was one posted a few pages back with some mods to it. I will try with a new cfg perhaps.

    Code:
    #Sand
    # 3 sand 5% of the time
    # 1 diamond 0.01% of the time
    12;12:0.05
    12;12:0.05
    12;12:0.05
    12;264:0.0001
    
    #dirt
    # 3 dirt 1% of the time
    # 1 diamond 0.01% of the time
    3;3:1.0
    3;3:0.01
    3;3:0.01
    3;3:0.01
    3;264:0.0001
    
    #grass
    # 3 dirt 1% of the time
    # 1 diamond 0.01% of the time
    2;3:0.01
    2;3:0.01
    2;3:0.01
    2;264:0.0001
    
    #stone
    # 3 cobblestone 1% of the time
    # 1 diamond 0.01% of the time
    1;4:0.01
    1;1:0.1
    1;4:0.01
    1;4:0.01
    1;264:0.0001
    
    #leaves
    # 1 sapling 33% of the time (overwrite)
    # 1 apple 4% of the time
    18=0
    18;6;0.33
    18;260:0.04
    
    #wood
    # 3 wood 1% of the time
    # 1 iron axe 2% of the time
    17;17:0.01
    17;17:0.01
    17;17:0.01
    17;258:0.02
    
    #gravel
    # 1 gravel 50% of the time (overwrite)
    # 2 flint 2% of the time
    # 1 diamond 0.05% of the time
    13;318:0.02
    13;318:0.02
    1;264:0.0005
    
    #iron ore
    # 1 iron ingot 3% of the time
    # 1 diamond 0.1% of the time
    15;15:1.0
    15;264:0.001
    
    #gold ore
    # 1 gold ingot 3% of the time
    # 1 diamond 0.1% of the time
    14;266:0.05
    14;264:0.001
    
    #diamond ore
    # 1 diamond 1% of the time
    56;264:0.05
    
    #coal ore
    # 1 diamond 0.02% of the time
    16;263:0.03
    16;254:0.0002
    
    #lapiz lazuli ore
    # 1 diamond 0.5% of the time
    21;351:0.2:4
    21;351:0.2:4
    21;264:0.005
    
    #Zombie
    # 1 random leather armor 15% of the time for each
    # 1 iron ingot 5% of the time
    # 1 gold ingot 5% of the time
    # 1 diamond 0.01% if the time
    Zombie;298;0.15
    Zombie;299;0.15
    Zombie;300;0.15
    Zombie;301;0.15
    Zombie;265;0.05
    Zombie;266;0.05
    Zombie;264;0.0001
    
    #Skeleton
    # 3 extra arrows 10% of the time
    # 1 iron ingot 5% of the time
    # 1 gold ingot 5% of the time
    # 1 diamond 0.01% of the time
    Skeleton;262;0.10
    Skeleton;262;0.10
    Skeleton;262;0.10
    Skeleton;265;0.05
    Skeleton;266;0.07
    Skeleton;264;0.0001
    
    #Spider
    # 1 iron ingot 5% of the time
    # 1 gold ingot 5% of the time
    # 1 diamond 0.01% of the time
    Spider;265;0.05
    Spider;266;0.07
    Spider;264;0.0001
    
    #Creeper
    # 1 iron ingot 5% of the time
    # 1 gold ingot 5% of the time
    # 1 diamond 0.01% of the time
    Creeper;265;0.05
    Creeper;266;0.07
    Creeper;264;0.0001
    
    43=0
    43;44:1.0
    43;44:1.0
     
  3. Offline

    unrivaledneo

    is there a way to change what u drop on death? wanna set it up so u loost a % amount of your inventory on death
     
  4. Offline

    Snowl

    You put two ; ; on your mob deaths
     
    pudd1nG likes this.
  5. Offline

    Cosmic Break

  6. Offline

    Snowl

    With your properties its not supposted to me [mob];[drop]; it has to be [mob];[drop]:
     
    pudd1nG likes this.
  7. Offline

    Lap

    Are zombie pig men currently supported?
     
  8. Offline

    GGreenBass

    Oh sweet jesus this mod broke some things.
    After installing it, my TreeHugger mod (which I understand the conflict for) broke, but also for some reason my Wormhole X-Treme mod broke as well (I don't get it either). There goes my easy flint idea- I guess I'll just use alchemy for that :(

    EDIT:
    Through removal and re-installation, I was able to fix the wormhole mod no problem. But the treehugger mod is still both broken and spamming console, so I'm going to hope its because I retained the mod's properties and pray that works D:

    I'm just posting this to make the creator aware of the issue, not to scare anyone off the mod. This mod actually worked perfectly fine, even while the other ones were giving me issues. (And yes, I'm sure it was this mod and only this mod that could have caused the problem.)
     
  9. Offline

    mudzereli

    This plugin is awesome. Can we request features? I'd like to see something added to where I can configure drop rates based on what item the user is holding when the block is destroyed

    For example, I'll use something out of my properties as an example:

    Code:
    #If Sand is destroyed, drop Soul Sand 0.5% of the time
    12;88:0.005
    Then I could have another line that looks like this:

    Code:
    #If Sand is destroyed and user is holding a Gold Shovel, drop Sand 75% of the time, and Glass 50% of the time
    284;12;20:0.75;20:0.5
    I have ideas of making diamond picks increase your chance of finding diamonds, etc.

    Anyways. AWESOME plugin. Thanks!
     
  10. Offline

    sirpetru

    Is there an issue with Squid? I noticed they were left out of your OP list and don't seem to be working properly.
     
  11. Offline

    Euphoriant

    You actually can already do this sort of thing.

    On our server we have blockdrops adjusted for hardcore difficulty, so pretty much EVERY block requires a specific tool, and higher grade tools produce drops at higher rates. You can't punch trees down. You have to start with punching leaves, which produce sticks that you can use to crudely bash logs down with (at super low drop rates). It's swell fun.

    Code:
    # Tree
    17=0
    17;280:0.3
    17;280:0.2
    17;280:0.1
    17;17:0.2:0:280
    17;17:0.4:0:271
    17;17:0.6:0:275
    17;17:0.8:0:258
    17;17:0.9:0:279
    17;17:0.4:0:286
    
    # Leaves
    18=0
    18;6:0.05
    18;18:0.05
    18;280:0.05
    
    18;260:0.01:0:290
    18;322:0.00001:0:290
    
    18;260:0.02:0:291
    18;322:0.0001:0:291
    
    18;260:0.03:0:292
    18;322:0.0005:0:292
    
    18;260:0.05:0:293
    18;322:0.0008:0:293
    
    18;260:0.01:0:294
    18;322:0.001:0:294
     
    mattmoss likes this.
  12. Offline

    Beatkidz

    hey i noticed in v2.3 you fixed this

    "Fixed a bug where breaking a block while protected by WorldGuard made it drop the item"

    I use the PreciousStones prtection on my server.. could you do the same. some of my players have found this exploit
    since redstone drops nether blocks on my server and leaves drop golden apples
     
  13. Offline

    GameFAQsRolo

    Would it be possible to store blockdrops.properties in the plugins folder [in a BlockDrops folder] instead of the root directory in a future release?
     
  14. Offline

    Snowl

    Hey guys, I have been caught up with school lately, and my latest plugin, so in a few days i'll respond and add features for you guys.
     
  15. Offline

    Euphoriant

  16. Offline

    Kyrah

    This looks like a fairly awesome plugin, is there any chance that you could add a specific drop tables when creatures are killed through different methods?

    I would like to customize the drop tables for mobs so they stop dropping items in specific cases.

    I would like to make mob harvesters useless on my server by making agressive mobs drop nothing when they die to environemental causes.
     
  17. Offline

    Snowl

    I would love to add this, but I would have to rewrite it to entitydamage. I wouldn't mind this but then you would lose overwriting the mobs drops.
     
  18. Offline

    Kyrah

    Hmm how about having a table of the currently spawned mobs and when they take damage, record in it the last type of damage the mob took? Then looking up said table to override the mob drop?

    Just an idea...
     
  19. Offline

    Snowl

    There isnt a Entity Death Cause in ENTITY_DEATH :(
     
  20. Offline

    Tahg

    With an empty properties files and the latest CB, mob drops are reduced to nearly none. Removing this plugin fixed the problem.
     
  21. Offline

    mudzereli

    Wow, I didn't realise that you could already do this, lol! I'm an idiot.

    Okay, what about this? Block drops based off of permissions, or even a group system? For example
    I'd imagine this would be pretty difficult to implement, but here's what I had in mind:


    If I want people who are in the MINERS group to get different drops from stone/ore than people in a DIGGERS group.

    Just some thoughts, it's probably too much work to implement though, and maybe too specific.
     
  22. Offline

    QQCucumber

    I've got a feature request. Do you think you could make it possible that monsters won't drop anything if they're killed near a mob spawner? iMonster has a feature similar to this, they won't reward iconomy currency on death near a mob spawner.

    I want to make mob spawner farming impossible.
     
  23. Offline

    Euphoriant

    Because I was asked to share my blockdrops.properties file, I have decided to share it publicly for anyone who wants to try out a new minecraft experience.

    You will more than likely wish to test and edit these settings.

    Code:
    #Wed Jan 26 14:36:36 PST 2011
    # Tree
    17=0
    17;280:0.3
    17;280:0.2
    17;280:0.1
    17;17:0.2:0:280
    17;17:0.4:0:271
    17;17:0.6:0:275
    17;17:0.8:0:258
    17;17:0.9:0:279
    17;17:0.4:0:286
    # Leaves
    18=0
    18;6:0.05
    18;18:0.05
    18;280:0.05
    18;260:0.01:0:290
    18;322:0.00001:0:290
    18;260:0.02:0:291
    18;322:0.0001:0:291
    18;260:0.03:0:292
    18;322:0.0005:0:292
    18;260:0.05:0:293
    18;322:0.0008:0:293
    18;260:0.01:0:294
    18;322:0.001:0:294
    #Lapis Lazuli
    21=0
    21;351:1.0:4:257
    21;351:1.0:4:257
    21;351:1.0:4:257
    21;351:1.0:4:278
    21;351:1.0:4:278
    21;351:1.0:4:278
    21;351:1.0:4:278
    21;351:1.0:4:278
    # Ice
    79;79:0.75:0:280
    # Glass
    20;20:0.75:0:280
    # Halfblocks
    43=0
    43;44:1.0
    43;44:1.0
    # Bookshelves
    47=0
    47;47:1.0
    # Stone
    1=0
    1;4:0.4:0:270
    1;4:0.7:0:274
    1;1:0.4:0:285
    1;4:8:0:257
    1;4:1:0:278
    # Cobblestone
    4=0
    4;4:0.4:0:270
    4;4:0.7:0:274
    4;1:0.3:0:285
    4;4:1.0:0:257
    4;4:1:0:278
    # Coal
    16=0
    16;264:0.0005:0:278
    16;263:0.75:0:278
    16;263:0.25:0:278
    16;263:0.50:0:278
    16;263:0.75:0:257
    16;263:0.25:0:257
    16;263:0.25:0:257
    16;264:0.0001:0:257
    16;263:0.75:0:274
    16;263:0.25:0:274
    16;263:0.1:0:274
    16;263:0.25:0:270
    16;263:0.75:0:270
    16;263:0.75:0:285
    16;263:0.25:0:285
    # Sand
    12=0
    12;20:0.001
    12;346:0.0001
    12;12:0.2:0:280
    12;12:0.4:0:269
    12;12:0.6:0:273
    12;12:0.8:0:256
    12;12:1:0:277
    12;20:0.3:0:284
    # Diamond
    56=0
    56;264:1.0:0:257
    56;264:1.0:0:278
    56;264:0.009:0:257
    56;264:0.09:0:278
    56;57:0.009:0:278
    # Grassy Dirt
    2=0
    2;3:0.1:0:280
    2;2:0.0001:0:269
    2;3:0.3:0:269
    2;295:0.01:0:269
    2;262:0.0001:0:269
    2;318:0.001:0:269
    2;301:0.0001:0:269
    2;280:0.010:0:269
    2;39:0.05:0:269
    2;40:0.001:0:269
    2;2:0.001:0:273
    2;3:0.6:0:273
    2;295:0.01:0:273
    2;262:0.0001:0:273
    2;318:0.001:0:273
    2;301:0.0001:0:273
    2;280:0.010:0:273
    2;39:0.05:0:273
    2;40:0.001:0:273
    2;2:0.01:0:256
    2;3:0.8:0:256
    2;295:0.01:0:256
    2;262:0.0001:0:256
    2;318:0.001:0:256
    2;301:0.0001:0:256
    2;280:0.010:0:256
    2;39:0.05:0:256
    2;40:0.001:0:256
    2;2:0.1:0:277
    2;3:1:0:277
    2;262:0.0001:0:277
    2;318:0.001:0:277
    2;301:0.0001:0:277
    2;280:0.010:0:277
    2;39:0.05:0:277
    2;40:0.001:0:277
    2;2:1:0:284
    2;295:0.01:0:284
    2;262:0.0001:0:284
    2;318:0.001:0:284
    2;301:0.0001:0:284
    2;280:0.010:0:284
    2;39:0.05:0:284
    2;40:0.001:0:284
    # (Bitch ass)Hoe'd Dirt
    60=0
    60;262:0.005
    60;263:0.001
    60;280:0.01
    60;302:0.0004
    60;318:0.01
    60;318:0.01
    60;295:0.1
    60;288:0.01
    60;287:0.01
    60;281:0.01
    60;336:0.01
    60;340:0.01
    60;337:0.01
    60;345:0.0005
    60;266:0.0001
    # Dirt
    3=0
    3;3:0.1:0:280
    3;262:0.0001:0:280
    3;263:0.00001:0:280
    3;280:0.0001:0:280
    3;302:0.000005:0:280
    3;318:0.0005:0:280
    3;3:0.3:0:269
    3;262:0.001:0:269
    3;263:0.0001:0:269
    3;280:0.001:0:269
    3;302:0.00005:0:269
    3;318:0.005:0:269
    3;3:0.6:0:273
    3;262:0.001:0:273
    3;263:0.0001:0:273
    3;280:0.001:0:273
    3;302:0.00005:0:273
    3;318:0.005:0:273
    3;3:0.8:0:256
    3;262:0.001:0:256
    3;263:0.0001:0:256
    3;280:0.001:0:256
    3;302:0.00005:0:256
    3;318:0.005:0:256
    3;3:1:0:277
    3;262:0.001:0:277
    3;263:0.0001:0:277
    3;280:0.001:0:277
    3;302:0.00005:0:277
    3;318:0.005:0:277
    3;3:0.4:0:284
    3;262:0.01:0:284
    3;263:0.001:0:284
    3;280:0.001:0:284
    3;302:0.0005:0:284
    3;318:0.05:0:284
    3;266:0.005:0:284
    # Wooden Stairs
    53=0
    53;53:1.0
    # Cobble Stairs
    67=0
    67;67:1.0
    # Mobspawner
    52=0
    52;306:0.05:0:278
    52;307:0.05:0:278
    52;308:0.05:0:278
    52;309:0.05:0:278
    52;310:0.005:0:278
    52;311:0.005:0:278
    52;312:0.005:0:278
    52;313:0.005:0:278
    52;320:0.09;320:0.09;320:0.09;320:0.09;320:0.09:0:278
    52;264:0.01;264:0.01;264:0.01:0:278
    52;266:0.05;266:0.05:0:278
    52;266:0.03;266:0.03;266:0.03:0:278
    52;267:0.08:0:278
    52;276:0.005:0:278
    52;283:0.05:0:278
    52;302:0.1;303:0.1:0:278
    52;304:0.09;305:0.09:0:278
    52;331:0.05;331:0.05;331:0.05;331:0.05;331:0.05:0:278
    52;314:0.03:0:278
    52;315:0.03:0:278
    52;316:0.03:0:278
    52;317:0.03:0:278
    52;348:0.05;348:0.05;348:0.05;348:0.05;348:0.05:0:278
    52;322:0.05;322:0.05;322:0.05:0:278
    52;289:0.05;289:0.05;289:0.05;289:0.05;289:0.05:0:278
    52;350:0.09;350:0.09;350:0.09:0:278
    52;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05
    ;262:0.05;262:0.05;262:0.05;262:0.05:0:278
    52;50:0.1;50:0.1;50:0.1;50:0.1;50:0.1:0:278
    52;261:0.05:0:278
    52;259:0.05:0:278
    52;306:0.05:0:257
    52;307:0.05:0:257
    52;308:0.05:0:257
    52;309:0.05:0:257
    52;320:0.09;320:0.09;320:0.09;320:0.09;320:0.09:0:257
    52;264:0.01;264:0.01;264:0.01:0:257
    52;266:0.05;266:0.05:0:257
    52;266:0.03;266:0.03;266:0.03:0:257
    52;267:0.08:0:257
    52;276:0.005:0:257
    52;283:0.05:0:257
    52;302:0.05;303:0.5:0:257
    52;304:0.05;305:0.05:0:257
    52;331:0.05;331:0.05;331:0.05;331:0.05;331:0.05:0:257
    52;314:0.03:0:257
    52;315:0.03:0:257
    52;316:0.03:0:257
    52;317:0.03:0:257
    52;348:0.05;348:0.05;348:0.05;348:0.05;348:0.05:0:257
    52;322:0.05;322:0.05;322:0.05:0:257
    52;289:0.05;289:0.05;289:0.05;289:0.05;289:0.05:0:257
    52;350:0.09;350:0.09;350:0.09:0:257
    52;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05:0:257
    52;50:0.1;50:0.1;50:0.1;50:0.1;50:0.1:0:257
    52;261:0.05:0:257
    52;259:0.05:0:257
    52;306:0.03:0:274
    52;309:0.03:0:274
    52;320:0.09;320:0.09;320:0.09;320:0.09:0:274
    52;264:0.01;264:0.01;264:0.01:0:274
    52;266:0.05;266:0.05:0:274
    52;266:0.03;266:0.03;266:0.03:0:274
    52;267:0.08:0:274
    52;276:0.005:0:274
    52;283:0.05:0:274
    52;302:0.04;303:0.04:0:274
    52;304:0.04;305:0.04:0:274
    52;331:0.05;;331:0.05;331:0.05;331:0.05:0:274
    52;314:0.03:0:274
    52;315:0.03:0:274
    52;316:0.03:0:274
    52;317:0.03:0:274
    52;348:0.05;348:0.05;348:0.05;348:0.05:0:274
    52;322:0.05;322:0.05;322:0.05:0:274
    52;289:0.05;289:0.05;289:0.05;289:0.05;289:0.05:0:274
    52;350:0.09;350:0.09;350:0.09:0:274
    52;262:0.05;262:0.05;262:0.05;262:0.05;262:0.05:0:274
    52;50:0.1;50:0.1;50:0.1;50:0.1:0:274
    52;261:0.05:0:274
    52;259:0.05:0:274
    # Snow
    78=0
    78;332:1.0:0:269
    78;332:1.0:0:273
    78;332:0.5:0:273
    78;332:1.0:0:256
    78;332:0.5:0:256
    78;332:0.25:0:256
    78;332:1.0:0:277
    78;332:0.5:0:277
    78;332:0.5:0:277
    78;78:1.0:0:284
    # Gravel
    13=0
    13;13:0.2:0:280
    13;318:0.1:0:280
    13;13:0.3:0:269
    13;318:0.15:0:269
    13;318:0.01:0:269
    13;13:0.4:0:273
    13;318:0.15:0:273
    13;318:0.05:0:273
    13;318:0.01:0:273
    13;13:0.45:0:256
    13;318:0.2:0:256
    13;318:0.05:0:256
    13;318:0.05:0:256
    13;263:0.01:0:256
    13;13:0.5:0:277
    13;318:0.25:0:277
    13;318:0.05:0:277
    13;318:0.05:0:277
    13;15:0.009:0:277
    13;13:0.2:0:284
    13;318:0.09:0:284
    13;263:0.09:0:284
    13;15:0.01:0:284
    <<<<MOBS>>>>
    CreeperExploded;51:0.5
    CreeperExploded;51:0.5
    CreeperExploded;51:0.5
    Spider=0
    Spider;287:0.5
    Spider;287:0.3
    Spider;287:0.1
    Skeleton=0
    Skeleton;352:0.5
    Skeleton;352:0.5
    Skeleton;261:0.01
    Skeleton;262:0.5
    Skeleton;262:0.3
    Skeleton;262:0.1
    Skeleton;266:0.001
    Skeleton;302:0.009:25
    Skeleton;303:0.007:40
    Skeleton;304:0.008:40
    Skeleton;305:0.009:25
    Zombie=0
    Zombie;352:0.5
    Zombie;320:0.3
    Zombie;351:0.2:3
    Zombie;265:0.005
    Zombie;306:0.009:50
    Zombie;275:0.01:40
    Zombie;298:0.02:10
    Zombie;299:0.01:20
    Zombie;300:0.01:15
    Zombie;301:0.02:10
    Cow=0
    Cow;352:0.5
    Cow;319:0.4
    Cow;319:0.1
    Cow;296:0.2
    Cow;334:0.5
    Cow;334:0.3
    Cow;334:0.1
    Chicken=0
    Chicken;352:0.5
    Chicken;344:0.5
    Chicken;295:0.1
    Chicken;288:0.5
    Chicken;288:0.3
    Chicken;288:0.1
    Chicken;319:0.01
    Pig=0
    Pig;352:0.5
    Pig;39:0.1
    Pig;319:0.5
    Pig;319:0.3
    Pig;319:0.1
    Creeper=0
    Creeper;289:0.5
    Creeper;289:0.4
    Creeper;289:0.3
    Creeper;289:0.2
    Creeper;46:0.01
    Sheep=0
    Sheep;352:0.5
    Sheep;319:0.3
    Giant
    Ghast
    Slime
    
     
  24. Offline

    mortdefaim

    Hi, can i use this to make mods drop money from iconomy?
     
  25. Offline

    Snowl

    You can use the iMonster plugin.
     
  26. Offline

    QQCucumber

    Is my request possible David?
     
  27. Offline

    Snowl

    Sure, it's possible. I'm still finishing off homework, but ill look at it tomorow :)
     
  28. Offline

    RUtaq

    Hi David, thanks for all your work on the MOD. It has been a great help for setting up a custom Survival server I am working on.

    I have a request. One of the big problem I have during my test is the strip mining that happens when people harvest wood and minerals leaving big holes / gaps in the landscape. I was wondering if it would be easy to add a chance that the block isn't really destroyed (like the protected blocks in the spawn areas) when breaking but still drops the items specified in the blockdrops.properties file ?

    This could create something like a resource dispenser/vendor that can be set eventual break, so the players still take the time harvesting and can get resources but it takes a while for the block to actually be destroyed / removed from the landscape.



    For example: maybe something like [Block ID] | <chance to break> :<Block/Item held> {optional}


    #wood
    #drops sticks
    # breaks 10% of the time

    17=0 #enable BlockDrops functionality for wood block type
    17;280 :1.0 # always drops sticks
    17|0.1 #block has a 10% chance of being destroyed



    #Iron
    # only drops Iron ore when Stone pick is used.
    #breaks 50% of time, but only if Stone pickaxe is being used.


    42=0 #enable BlockDrops functionality for Iron block type
    42;15:1.0:274 # drops iron ore when Stone pickaxe is being used.
    42|0.5:274 # 50% of being destroyed if Stone pickaxe is being used.





    Thanks for reading all my rambling.

    -Mark...
     
  29. Offline

    Colecf

    Hey, this is a great plugin, but I'm having some problems.

    I wanted to make creepers drop nether items instead of sulfur, and I set that up just fine, but I was also running FriendlyCreepers to keep the creepers from greifing everything, and that stopped working with this plugin. I deleted this plugin and the creepers stopped blowing stuff up again.

    Could you add support for this to stop creepers from greifing / change it so that it works with other plugins? Thanks!
     
  30. Offline

    GameFAQsRolo

    My server has been running BlockDrops 2.3 on CB #254 for quite a few days now with no problems. I plan on doing some maintenance and updates next week so I'm running a test server with BlockDrops 2.3 on CB #309 before I go through with any updates. Now I am noticing this problem which I have not experienced on my live server. Is it possible that the problem might have come back? or is it something that never completely got fixed and is just more noticeable since I'm the only player on the test server? For now, I am noticing the problem with grass on which I have disabled the default dirt drop. Occasionally, it breaks a block adjacent to it. Sometimes they disappear at the exact same moment and sometimes it's a split second difference.

    I'm also running into the bug with WorldGuard 3.2.2 on CB #309. I am experiencing the problem on CB #254, too. Today we decided we wanted to start protecting areas, but someone exploiting this would seriously hurt the server. For our test, we used glass that has a 75% chance to drop glass. On both my live server (254) and the test server (309), areas guarded with WG still drop the items listed in BlockDrops 2.3. As a side note, WG is supposed to have a huge update soon.
     
  31. Offline

    Snowl

    For your first problem, there is really nothing I can do until block.clear() is implemented. :(
    For the WorldGuard problem, I updated the download and it should be fixed. Could you test it?
     

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