[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    Sathex

    Hello there. I have a problem.

    I can create a BOT/NPC which can sell items, and i can buy from it.

    But when others try to buy from it, it only tell them they have it selected. Any help?
    And where can i find the permission Nodes?
     
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    gmore70

    You tell them!!!!!!!!!!!!!

    I got a reply from Bukkit Moderator....they dont think its a good idea for plugin developers to be able to delete posts...very strange....I wish they would smarten up so developers can make these posts more useful.
     
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    Flomavali

    Heros? There is an error since Bukkit 1.7_01

    2011-06-30_17.36.00.png
     
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    fullwall

    1.7_01 is *not* compatible with Citizens atm. We are debating the best course of action to remedy this (though I liked @ferretlegs suggestion).
     
    phondeux likes this.
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    DragH4lberd

    How can I create npcs aside from basic npcs. When I type '/trader...' I get the message 'Your NPC isn't a Trader yet.' Even when I type '/trader help'. I tried '/trader create' but nothing at all happens. I've read the wiki but can't find anything. :s
     
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    Flomavali

    /toggle trader ;)
     
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    ohmydoddtv

    LMAO ive updated to a 1.7 version of bukkit and all the NPC's just float up to the ceiling :')
     
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    ohmydoddtv

    First of all make a normal npc, /npc create bob
    Then select him and type /toggle trader
     
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    jonilaht

    Basic NPC's cant be killed?
     
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    jonathanyc

    Halp, NPCs are floating in Bukkit #948. :p
     
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    d00ba

    It's a new gamemode. "Trap the Trader before he flies off" to buy his products cheaper.

    Enjoy!
     
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    Mukrakiish

    :p *laughs*
     
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    ferretlegs

    Ha, lol! I've heard of economic inflation, but this is ridiculous! :D
     
    jonathanyc and sssss465 like this.
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    Tauryuu

    It would be cool if you can set the NPCs as mobs (Wolves, Zombies, Skeletons, Spiders) instead of just the human mob. Epic RPG!
     
    gmore70 likes this.
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    Esparoba3

    i can't get it working with iConomy 5, it always charges me yellow flowers, and i changed the economy.yml
     
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    godofgrunts

    So... Is anyone else's NPCs flying toward the sky?
     
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    aPunch

    This is caused by Minecraft Beta 1.7. We are working on updating to it, but this may mean we will have to release the new save system without automatic conversion.
     
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    godofgrunts

    Thanks, for some reason I couldn't see the other posts earlier or maybe I was looking at the wrong page.
     
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    sicksurfer123

    Anyway to get it so npcs are not like considered players? because with the whoareyou plugin it shows up every npc which sucks so it spams the /who and you dont know who is online or not i also posted on the page for whoareyou and they have not replied
     
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    aPunch

    fullwall has updated Citizens to 1.7_01 and added auto-conversion to the new save system. After you're done thanking him for this, come on our IRC channel to help test. We won't release the 1.7-compatible version until an RB is out (1.7.2 is expected tomorrow, as well), but I'd like people to help us prepare by testing! :)
     
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    tman333

    I lol'd. Very clever. I was fortunate enough all my shop NPCs were above low ceilings :D
     
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    gmore70

    Do it....cant wait to get my hands on the new version...looking at github, I would WANT to redo my npcs anyways...do it.
     
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    fullwall

    The only thing is that the new save system uses YAML, which is causing slowdown issues - YAML is a slow reader/writer :S. A better file format is probably needed (don't want to go back to flatfile, perhaps JSON if we can find a good lib, but otherwise open to suggestions).
     
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    Zumerock

    Umm Your Npcs Float up in the air when i made them after 1.7 is it Because of the update or is it a bug/glitch ? Reply pls
     
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    aPunch

    It is because of the 1.7 update. We have fixed this and are waiting for a Recommended Build that supports MC 1.7.
     
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    ohmydoddtv

    Can you send me a link to test out the version you've got? :)
     
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    Hirutenshi

    thx for the clarification, looking forward to custon skins. Was just interested since I use BukkitContrib anyway for some other plugins.
     
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    thestriker095

    it appears the download link is broken!!

    and is this compatible with 1.7?
     
  30. Offline

    Matrixclonk

    Why walk two fullwalls around, and hit me, wenn I hit them? :confused:
     
  31. Offline

    Soryo

    Quote from an above post which explains this.

     

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