@SiKL0N3 Your permissions node doesn't follow standard protocol. It should be pluginname.node, not the same as a java package. Change it to tntcatcher.enabled or something Also, you need a download that is not hosted on this site, for people that do not have accounts (please make it wget friendly as well).
Does this plugin "just" denie to place TNT or can you denie to activate TNT too? When it denies the activation of TNT is it impossible to activate TNT with lava, fire, arrows or pressure plates?
Yes, thank you for the long and nice answer^^ The only reason why I asked this is because I don't really know if there is some TNT on the server from "old times"^^ But I don't think so and so I tried this plugin before you could answer the question and I love this plugin. I am happy that there is such a good plugin. Sorry that I answered so late, I wasn't at home. And sorry for my bad english ^^
I love the idea of this plugin and appreciate the work that you have put into. I have a small suggestion. (Now before I suggest this, I'm not entirely sure how hard this would be to implement so bear with me ^_^) Could you possibly give the option to limit the number of TnT explosions that can go off at once? Say, player "bob" wants to set up 350 TnT at once, that could potentially hurt a server as far as functionality and lag goes. I haven't seen an up-to-date plugin achieve this, so it might be cool for your plugin to have this included . As far as the configuration goes, it could simply be "Max TnT ignition at once =X", or something along those lines possibly. Just wishful thinking here, lemme know what you think!
I just downloaded this to give it a try, and if you don't have permission it does kick you and remove the TNT, but if you place the TNT next to a redstone torch, it doesn't remove it, or kick you and the TNT explodes.
I'm trying to do something like this, however, you seem to have the same bug I have. If you put a redstone torch on the ground then place a tnt block next to it nothing happens.
If you place a TNT block next to a live redstone wire, it doesn't kick the user and the TNT activates. Any way around this?
does this include the other ways of destroying tnt? can players not permitted to interact still use levers and other means like that? sorry if the answer is already listed im not very good at keeping attention....