[MISC] MarcoPolo v0.2 - Explore the map [953]

Discussion in 'Inactive/Unsupported Plugins' started by MrAdam, Jun 13, 2011.

  1. Offline

    MrAdam

    MarcoPolo - Explore that map!
    Version: v0.1

    Annoyed by all the black spots on your map?
    Don't wanna go explore all of it by yourself?
    Well.. this plugin will help you!
    It loads and unloads all chunks in a square area from spawn, up to the radius specified.
    (The radius is specified in chunks, not blocks)
    It does not generate trees or snow! (Will still appear when exploring manually)

    Command:
    /explore [world] [radius in chunks]

    Features:
    • Explores the map by loading and unloading chunks in a specific radius.
    • Multiworld support.
    • Op's only. Terminal only.
    Download
    Source

    Changelog:
    • 0.1 | First release.
    • 0.2 | Terminal only, speed improvements, progress message.
    Todo:
    • Permissions support.
     
    MatthewDMerrill and STALKER000 like this.
  2. Offline

    M4rc0

    This sounds nice, gonna try it at once :) Quite a shame that it doesn't generate trees and snow, though, since I use dynmap and it'd look better if it was all... complete :)
     
  3. Offline

    MrAdam

    Yeah.. I know xD
    Im a server owner myself, and that is exactly why I made it.
    I tried getting it to generate snow and grass as well, but couldn't get it to work.
    Ill probably try some other methods tonight, and see if they work :D
     
  4. Offline

    M4rc0

    Sounds great! :D Good luck!

    I tried it and it works great. I was stupid enough to set the radius to 100 which kind of killed the server. But lesser values than that worked fine :)
     
  5. Offline

    MrAdam

    Well.. it should't kill the server. It just freezes it until its done.
    I tried with 40.000 blocks, took 10 minutes xD
     
  6. Offline

    M4rc0

    Yeah, kill was the wrong word. But I was disconnected and by looking at the console the server sure didn't seem to be enjoying it :p
     
  7. Offline

    MrAdam

    Well.. just leave it for a few minutes.
    Ill try setting a delay between the chunk loads.
    It will increase the time it takes, but will prevent the server from freezing (I hope)
     
  8. Offline

    cholo71796

    Perhaps teleporting the player who executes the map to each chunk would solve the tree/snow problem.
     
  9. Offline

    MrAdam

    That would most certainly cause a lot of other problems.
    Getting kicked for flying etc.
    Also, teleporting the player loads more than just the chunk he is in, but doesn't load them instantly.
     
  10. Offline

    Insidiea

    So wait does this render a map?
     
  11. Offline

    MrAdam

    Look at the title... "Explore the map"

    Also, updated to v0.2.
     
  12. Offline

    n30nex

    What is the command to do in terminal? You have not listed it.
     
  13. Offline

    codename_B

    Why not load the chunks async like I do in BananaMapRender?
     
  14. Offline

    M4rc0

    /explore world_name radius :)
     
  15. Offline

    compgurusteve

  16. Offline

    MrAdam

  17. Offline

    compgurusteve

    Radius defined in chunks or blocks? And how long did it take you for the 40,000?
     
  18. Offline

    MrAdam

    From main topic: "(The radius is specified in chunks, not blocks)"

    Also, speed depends on the server.
    I rendered 40.000 in 10 minutes I think. But that was on a 800 mhz cpu.
     
  19. Offline

    compgurusteve

    xD Thanks for the info
     
  20. Offline

    M4rc0

    I tried 640000 chunks. Ended up with a 2GB world an hour or so later :p
     
  21. Offline

    compgurusteve

    That's pretty damn good speed actually. Took almost 6 hours for me using the MCLG I posted earlier and was only 1250 chunks. On a 2 core Phenom.
     
  22. Offline

    M4rc0

    I've got a 4 core Phenom, 3.5GHz :)
     
  23. Offline

    Fisker31

    I'm using this with CraftBukkit 860 and DynMap v0.18. Fot some reason, the console is exploring but DynMap is still Black. What am I doing wrong?

    Sorry, i dont speak or write very good english. :p
     
  24. Offline

    compgurusteve

    *you will give me your processor*
    *you will give me your processor*
    *damn it why isn't this working*
     
  25. Offline

    Cookieee

    Do you have any sort of ETA on when it will generate trees and snow? Would be very useful for me :D!
     
  26. Offline

    MrAdam

    /dynmap fullrender world

    No idea. I've been trying different things with no luck.
    I got it working one way, but was so slow it would take several hours for a tiny map..

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  27. Offline

    Cookieee

    Can you not take a look at how they did it in MCLG? If you can get the section off coding that and put it into this, maybe you can provide a much faster solution to MCLG, because I heard it took 6+ hours to do more than 5km radius of chunks, and means that no one can go on the server at all because all the resources are used.
     
  28. Offline

    rymate1234

    I may use this!

    May make my map look a little less small xD

    Question to @MrAdam - do the trees and snow generate when players find them manually?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  29. Offline

    MrAdam

    Please read the main topic.. Its 6 lines of text, not that long..
     
  30. Offline

    rymate1234

    This IS AWESOME

    So useful!
     

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