Block Entity and Entity Group

Discussion in 'Plugin Development' started by RcExtract, Aug 21, 2018.

Thread Status:
Not open for further replies.
  1. Offline

    RcExtract

    Is FallingBlock what im looking for? Is it possible to group FallingBlocks up like a single entity and rotate or move? Something like <Edit by Moderator: Redacted not allowed paid resource url>
     
  2. Offline

    Zombie_Striker

    @RcExtract
    Although you can rotate falling blocks, the block's themselves cannot rotate. The sides of the blocks will remain parallel to the other blocks.

    If you need the block's sides to rotate as well, you will need to use armorstands with the blocks on their heads, and then rotate the head to rotate the block.
     
  3. Offline

    RcExtract

    Do i set passenger to let fallingblocks ride on the armorstand? But doesnt a single armorstand only allow 1 passenger? Also how do i set the relative location from the fallingblock to the armorstand after being a passenger?
     
  4. Offline

    Zombie_Striker

    @RcExtract
    No. By putting the block on the player's head, I mean setting the armorstands helmet to be a block (which requires it to be an ItemStack)
     
  5. Offline

    RcExtract

    But i can only make 1 block with the helmet
     
  6. Offline

    Zombie_Striker

    True, so if you need more blocks, you would need to create multiple armorstands.
     
  7. Offline

    RcExtract

    Wouldnt then each block rotate on their own instead of the entire vehicle rotating?
     
  8. Offline

    Zombie_Striker

    @RcExtract
    Well, if you don't do anything with the other armorstand, sure. That is why you would also want to manage all of the other armorstands and rotate them accordingly.
     
Thread Status:
Not open for further replies.

Share This Page