Plugin category: Mechanics Suggested name: BiomePlace What I want: With this plugin, you are able to set biomes by spawning grass blocks in the world. To set a specific biome, type "/bp set<Biome Name>" and every grass block that spawns in your world will make the blocks the biome you set. You can also turn this function on/off using "/bp toggle" or "/bp <enable/disable>" Ideas for commands: /bp set <Biome Name> "/bp toggle" or "/bp <enable/disable>" /bp reload Ideas for permissions: biomeplace.use biomeplace.reload When I'd like it by: A few days from now
@kirbsrob Don't take my word for it, but I'm not exactly sure this is possible with bukkit, unless you have a world generator and made a new world as one giant biome, I don't think you can just change what biome it is after the world has been generated. (Loaded chunks that is, unloaded chunks can still be affected, such as when updating from 1.7 to 1.8 will cause new chunks to load 1.8 stuff while already loaded ones will remain 1.7)
@shades161 I was thinking of something that ran off a plugin like this: http://dev.bukkit.org/bukkit-plugins/biomeedit/
@kirbsrob Have you tried world edit. You can do /biome set (BiomeName) in a certain area that you select and it will make it a certain biome.