Will Bukkit be continuing Updates such as 1.8?

Discussion in 'Bukkit Discussion' started by TECGaming360, Oct 13, 2014.

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  1. Offline

    TECGaming360

    Simple question:
    Will Bukkit be continuing Updates such as 1.8?
    :mad:
     
  2. Offline

    Winterfellhard

    No Official word. Anything Else is speculation.
     
  3. Offline

    pookeythekid

    TECGaming360 Short answer: Ever since the DMCA, probably not. Tahg me and ask if you want the long answer; or just do some research. It's all over this forum.
     
  4. Offline

    Adoma_

    Most Likely as Dinnerbone said: "I will personally update Bukkit to 1.8" and i think I also read to 1.9
     
  5. Offline

    Gamecube762

    Adoma_ Most likely not. Even though Dinnerbone said he was updating it, they can't release or distribute it due to the DCMA request. The DCMA take-down request was made due to the fact that Bukkit's licence requires all code to be Open Source. That would include Minecraft's source code, but Mojang doesn't want to release the source to it.
     
  6. Offline

    Shaggy67

    I'm not sure that's actually true.
     
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  7. Offline

    Gamecube762

    Shaggy67 What parts are you unsure about?

    Edit: Its based on what I've heard, I could be wrong about anything.
     
  8. Offline

    Shaggy67

    My understanding is that Craftbukkit contains a de-compiled/de-obfuscated version of the minecraft.jar. My understanding is also that the de-compiled/de-obfuscated code is in the github repository.

    If both of those are true, then I don't think the commercial minecraft.jar has anything to do with the validity of the Craftbukkit license.
     
  9. Offline

    Gamecube762

    Shaggy67 That said, it isn't the original code, when the code is obfuscated, all names, classes, references are edited and renamed. Upon decompiling it, we get a different set of names, classes and references. The code on the github is what the Bukkit team was able to decompile, create new names and references and make it readable for most.
     
  10. Offline

    Shaggy67

    Where do the NMS classes bundled in the craftbukkit.jar come from? I'm assuming they are built from the decompiled code?
     
  11. Offline

    Gamecube762

    NMS is the Github source mentioned above, the decompiled source is named and edited to be readable.
     
  12. Offline

    Shaggy67

    That's what I thought. So that means there is no "original" commercial code bundled in the Craftbukkit distribution, which means that Mojang's source code has nothing to do with the LGPL/GPL licenses in question.

    The distribution of the github/decompiled code obviously violates Mojang's copyright, but that's a separate issue.
     
  13. Shaggy67 It's not a separate issue. You can't both be violating someone's copyright and obey the license of the GPL. That invalidates the GPL, since they're not allowed to distribute it as such.
     
  14. Offline

    Shaggy67

    It's a separate issue in the sense of who has legal standing to claim a copyright violation. CB has always violated Mojang's copyright, but that only gives Mojang the standing to make a legal claim. If a project distributes GPL software in a way that meets the GPL's terms, but does it in such a way that violates other laws, it's not the GPL authors who have standing to raise a legal objection to that.
     
  15. Shaggy67 As I said, if you're distributing copyright code under GPL... it's not a valid GPL license, ergo everyone's copyright is violated?
     
  16. I think it was about the graph of it all. Because i can't make a drawing right now, i'll write down who potentially violates whose copyright, "->" is used for "potentially violates copyright of...":

    A) CraftBukkit developer -> CraftBukkit developer + Mojang
    B) Mojang -> probably Microsoft
    C) Someone -> someone else

    I think the focus was on B) being another thing than A).

    ***

    Edit: I don't know if you could argue that (Mojang -> CraftBukkit developer) applies, just because of what (what-ever) Mojang owns of Bukkit. My assumption for this case is, that Mojang not having contributed any code, means they have not violated any copyright.
     
  17. Offline

    pookeythekid

    Ugh, apparently it takes a law degree to be a programmer! Too bad the world can't live in peace, instead of saying "Hey, that's my stuff! I didn't say you could add to it and help me!"
     
  18. Offline

    IronGolem001

    I'm confused about whats happening to Minecraft and Bukkit lately.
    Microsoft bought Minecraft for 2.5 billion.
    DCMA problem with Bukkit which I don't understand
    Many Developers left for some reason

    I understand nothing :confused: Please someone make this whole problem clear.


    I was trying to edit, i accidently post twice

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 14, 2016
  19. Offline

    pookeythekid

    That is true.
    Wolvereness issued a DMCA to enforce his copyright on his code. His motivation is unclear to many people; I'm pretty sure he's the only one who knows for sure what that motivation is. But anyway, if Wolvereness wins this legal conflict with Mojang, CraftBukkit is pretty much dead. It'd be easier to built a totally new server mod than replace all of his code, and all of the other hundreds of contributors have the same right to issue a DMCA, so their code would have to be removed as well, leaving CraftBukkit stripped of pretty much all of its code.

    This actually became a thing before the Bukkit issues. Mojang edited their EULA (End User License Agreement) to put regulations on server donations. In short, it says that servers may not allow players to pay real-world money to purchase in-game things that directly affect their gameplay, i.e. flying, items, potions, exp, in-game money, etc. However, cosmetic perks are fine, such as launching exploding animals, having pets, riding people, fireworks, a colored name, chat effects, whatever things that do not give any gameplay-affecting perks.
     
  20. Nope!
     
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  21. Offline

    pookeythekid

    AdamQpzm Wait a second, it wasn't an edit? Then... servers were technically illegal the entire time...
     
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  22. Offline

    mrCookieSlime

    pookeythekid
    Pretty much, yes but Mojang never cared that much about it until Microsoft said their not gonna buy it until Mojang starts caring about their EULA
     
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  23. Offline

    mrCookieSlime

    I don't remember, I read that weeks ago...

    But Mojang definitely did not edit their EULA. Pay2Win was always forbidden.

    Because this part has always been in the EULA:
     
  24. mrCookieSlime Then there's no credit to the "they made the announcement because Microsoft" theory :p
     
  25. Offline

    mrCookieSlime

    I think it may have even been just a speculation ^^
    As I said, already weeks ago.
     
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  26. Offline

    pookeythekid

    mrCookieSlime Well their effort for servers to be more aware of it certainly worked. The second time that is, not when it was first created.
     
  27. Offline

    TECGaming360




    Should we start a petition. Kinda pissed of cause i contributed to this shit!

    ORRRRR someone should make a secondary bukkit to upload there versions of bukkit 1.8
     
  28. Offline

    Gamecube762

    A petition can't rollback time. Just because one is created doesn't mean you will get the result you expected. "Remove the DCMA take-down on CraftBukkit!" -> DCMA take-down removed -> Another Old Bukkit Staff puts down their own DCMA claim.

    Bukkit can't be updated to 1.8, Bukkit doesn't even run; it's an API. CraftBukkit is the server.


    If you want to make your own CraftBukkit, feel free to do it without using any of the original source(Other than the API). You can start from scratch so you won't be limited or have legal issues with the Native Minecraft Source. There are many project way ahead of you who almost has a running server.
     
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  29. Offline

    TECGaming360

    I did some research there was a website that was taken not the late ago its called bukkitcloud.com
    the url dosent work at this moment but i want to see why it was taken
     
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