Hey folks! I've done a fair bit of searching and have yet to turn up something that fulfills the critera that I am looking to satisfy. The idea that I'm trying to tackle is as follows: I'm looking to find a plugin that allows me to set which commands a player cannot use based on the WorldGuard region they are in. For example: One player moves into another player's territory and engages the player who owns the territory they have invaded. They fight and as the invader loses health he simply uses the /home or /spawn command and teleports to safety (or to another pre-defined strategic location). In this situation I would love to be able to restrict the /home and /spawn commands (for example) so that these kinds of scenarios would be better balanced and more entertaining. Anyways, I hope that makes sense - thanks for your time if you read this. -findyourexit
Hahaa, seems there are more than a few people looking for something to fill these boots! If all else fails, when I get a moment I might have a crack at it myself.
This would be an awesome addition to regions. Example: - Restrict the use of the /bank command to the vicinity of a physical bank. - Create a dungeon that nobody can /warp, /tp, or /home out of. I'm not developer, but I'd think that this shouldn't be too difficult. Maybe just garble specific commands when in an area?
My thoughts exactly! I am stunned to find that nobody has yet thought to develop such a thing! Totally agree! WorldGuard seems to be the most suitable plugin to have this as a feature add. Totally equipped to handle this kind of thing also!