[Request] Zombie modifications

Discussion in 'Archived: Plugin Requests' started by dajako, Jul 28, 2013.

  1. I would like to be able to control the speed of zombies when they are aggro.
    I would also like for zombies to have a 5% chance to either poison, blind or give slowness to a player in the event that a zombie attacks.

    Thanks for anyone in advance who is willing to create this plugin!

    Please ask any questions as I will reply as soon as possible!
     
  2. Offline

    xxMOxMOxx

    I should be able to add the debuffs on attack but I'm not sure if I can increase their speed. If nobody else offers, I can give it a shot though.


    Edit: Also I'm not very good at using the config.yml file so I'd prefer to hard code in your desired setting. What duration and power level of each effect would you like?

    <Edit by Moderator: Redacted mediafire url>
    All done! There is a 5% chance that one of the effects will happen and each effect has a 33% chance of being the one chosen. If you wanted each effect to have a 5% chance, please let me know. Also the effects are all level 2.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 6, 2016
  3. I tested it, it worked perfectly! If you could give the speed modification a go it'd be awesome. If you don't like doing configs could you set the speed to 2 if you can work it out?

    Thanks in advance!


    I may be pushing it a bit too far here but is it possible for you to add a 5% chance that when a zombie is killed it will turn into a skeleton?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
  4. Offline

    xxMOxMOxx

    Sure thing, I think I can have that ready in under an hour

    <Edit by Moderator: Redacted mediafire url>
    My fastest plugin ever :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 6, 2016
  5. [quote uid=90861149 name="xxMOxMOxx" post=1777370]<Edit by Moderator: Redacted mediafire url>
    My fastest plugin ever :p[/quote]
    Ah, I just realised that there is an issue. Not with the plugin itself though. I am using a plugin which allows me to stop certain mobs from spawning and sadly this effects the plugin from spawning skeletons. Is there something that could be made to stop skellies from spawning naturally but will allow them to be spawned using the plugin?
     
    Last edited by a moderator: Nov 6, 2016
  6. Offline

    xxMOxMOxx

    I see someones making a zombie apocalypse server. Personally I don't know any way to bypass this but I'll ask around on the Plugin Development forum in a second.

    mikhaelcool7 I'll get you something in a second, I'm juggling projects right now LOL.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
  7. Thanks and yes I am making a zombie survival server. :)
    I found that no-one else offers zombie survival with the free build aspect that Minecraft offers so I made it. :)
     
  8. Offline

    xxMOxMOxx

    <Edit by Moderator: Redacted mediafire url>
    There you go mikhaelcool7.
    dajako What plugin are you using to prevent skeletons from spawning?
     
    Last edited by a moderator: Nov 6, 2016
  9. [quote uid=90861149 name="xxMOxMOxx" post=1777398]<Edit by Moderator: Redacted mediafire url>
    There you go mikhaelcool7.
    dajako What plugin are you using to prevent skeletons from spawning?[/quote]

    Disable Mobs
     
    Last edited by a moderator: Nov 6, 2016
  10. Offline

    xxMOxMOxx

    mikhaelcool7 It only turns zombies into creepers 3% of the time, no bonus effects
    dajako The author of DisableMobs does not have the source code publicly available so I can't check how he disables mob spawning in order to bypass it. However, it might be possible for me to make you a plugin to perform the same function but still allow skeleteons to spawn in this manner. What are your current config options for DisableMobs?
     
  11. # ###############################################
    # Disable Mobs 1.6
    # For Bukkit Build 1.6.2 R0.1
    # By: Jakeob22
    # Select 'true' if you want them to spawn
    # Select 'false' if you don't want them to spawn
    # It's that easy!!!
    # ###############################################

    world:
    bat: true
    blaze: false
    cave_spider: false
    chicken: true
    cow: true
    creeper: false
    ender_dragon: false
    enderman: false
    ghast: false
    horse: true
    iron_golem: true
    magma_cube: false
    mushroom_cow: false
    ocelot: true
    pig: true
    pig_zombie: true
    sheep: true
    silverfish: false
    skeleton: false
    slime: false
    snowman: true
    spider: false
    squid: true
    villager: true
    witch: true
    wither: false
    wolf: true
    zombie: true
    world_nether:
    blaze: false
    ghast: false
    magma_cube: false
    pig_zombie: false
     
  12. Offline

    mikhaelcool7

    Thank you for requesting this.
     
    dajako likes this.
  13. Offline

    xxMOxMOxx

    dajako I was too lazy to test this and setting up a config.yml would have taken too much time. Let me know if there are any problems or you want any changes made.
     
  14. That confused me a bit. When you say "Let me know if there are any problems or you want any changes made" do you mean with the zombie infection plugin or?
     
  15. Offline

    xxMOxMOxx

    <Edit by Moderator: Redacted mediafire url>
    Derp! I forgot to put in the link to the plugin! :oops:
    Let me know if there are prblems with this or any other plugin I made for you
    dajako

    I don't think I am skilled enough to make this, and please post requests for plugins in a new thread now that this plugin request is completed :)
    mikhaelcool7

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 6, 2016
    dajako likes this.
  16. I have enabled the spawning of skelies in Disabled Mobs and installed both of the plugins. Skelies are spawning as they regularly would and zombies don't seem to be turning into skelies on death out of the 100s I killed. :)
     
  17. Offline

    xxMOxMOxx

    @dajako I just tested this and found the problem, I should have an updated 'No Spawning' plugin to fix this in a few minutes.

    dajako Well it turns out that this intensive testing has revealed a couple of problems in both the Zombie to Skelly and No Spawning plugins. I'm not sure how long it will take me to fix them, but I think I can have them ready in an hour or so

    dajako Bad news, I'm not sure if I can get the Zombie to Skelly plugin working. I have slightly altered the code to make a skelly spawn every time a zombie dies to make it easier to debug and at least in this version, killing a zombie will spawn 3 skeletons. This completely baffles me and I have no idea why this is happening and I might not be able to fix it. mikhaelcool7 , this probably also affects Zombies to Creepers. Sorry guys.

    It was really weird, but it kinda seemed like the number of creepers/skeletons spawned after a zombie was killed was equal to the number of plugin installed. Not sure why it did that.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
    dajako likes this.
  18. Oh well, thanks for trying! :)
     

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