Idea: when a player uses /tpa (from essentials) they have a configurable amount chance to explode when they tpa! (This should hook into world guard so players cannot blow up protected land) Config: explosion chance: (EXAMPLE: 50%)
CaptainWalrus If you want it to work only with essentials..this could be pretty simple to do...but why?..why would you kill your own players when performing a very useful command? (i will consider about doing this if you give me a good reason) Ps. You can explode them without having to blow up the environment