Plugin category: Economy Suggested name: ItemConomy? What I want: A simple, extremely item based economy system. Here's the idea for the config: =================== currencyname: Dollar currencypluralname: Dollars currencyitemid: 388 currencyvalue: 1.00 currencyname: Penny currencypluralname: Pennies currencyitemid: 371 currencyvalue: 0.01 =================== This would allow for sub-currencies (like pennies) and custom-named items as physical money. The currency would be non-craftable and could only stack with itself. You could have as many currencies as you want. Ideas for commands: /money <currency> Shows all of that <currency> that you have in your current inventory. Ideas for permissions: ic.player.(currency) Allows the player to hold that currency (default true) ic.admin.* Gives all permissions to that player (default false) When I'd like it by: Sometime by the end of May is the deadline.
Actually from what I can see of the config it appears you can custom name the currency and have major/minor currencies. I don't think you can name the minor currently differently though (it'll show as a fraction of the major) - that could be a good feature request to submit as otherwise Gringotts seems to be a fairly well grounded plugin (haven't used it personally, just seen it around). Jake0oo0 - might well support this but I can't see any information about configuration on the Fe Economy project page.
Zarius gabriel11798 Our server uses Gringotts and Item Renamer together to make Emeralds worth 1 dollar, and Emerald Blocks 9 dollars.