I would really like this for a realism aspect of a zombie server I'm doing, I would like customizable potion effects that happen when on low health that can be configurable via a config, not ingame, Also if you can the strength of potion effects. Thanks ahead of time - Iceman
I'll do this for you. Enjoy. .JAR: https://dl.dropboxusercontent.com/u/11962432/Code/NearDeath.jar Code: https://github.com/Celeo/NearDeath Configuration: Example: https://github.com/Celeo/NearDeath/blob/master/config.yml To enable a potion effect, set it name to 'true' in the configuration. The reverse for disabling an effect. Commands: /neardeath - reloads from the configuration file. Requires OP or 'neardeath.reload' permission node. EDIT by Moderator: merged posts, please use the edit button instead of double posting.