Random TPS drops [CraftBukkit]

Discussion in 'Bukkit Help' started by user_90773689, Feb 19, 2013.

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  1. Offline

    user_90773689

    (post removed)

    :/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 31, 2016
  2. Offline

    user_90773689

    Anyone!??!

    :(

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 31, 2016
  3. Offline

    stuntguy3000

    You have 35 plugins. Do you really need them all...
     
  4. Offline

    Gladius_Crafter

    Just set /killall to run every 10 minutes or something.
     
  5. Offline

    livengoodb

    You probably have the same problem as I do, remove all your plugins and test to see if it still causes the problem, if not check each one of your plugins to find which one causes it. Its called a 'file leak'
     
  6. Offline

    Zpiritual

    It might be a plugin affecting mobs. Like livengoodb said, try to remove them one by one and see if you can find the source of your problems. You can also try to set the amount of mobs allowed at a time on your server. You can actually do this in essentials via the config.

    Code:
    # Mob limit on the /spawnmob command per execution
    spawnmob-limit: 10
    thats the spawn limit but I hope you get the point. The default is like 70 or 80 mobs.
     
  7. Are there any mobstats plugins showinf number of mobs (lightweight)?

    I have something built in my server-core-plugin but that can't help here.

    I think mob grinders can be an even bigger problem if they are loaded on the map but not used, in case the mobs just sit in a tight spot. But we also simply had strange mob despawn behavior (view distance below 10 !), so mobs went up to 1000 without actually having many of them in sight.
     
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    Necrodoom

    no.
    read what it does again.
     
  9. Offline

    Zpiritual

    Ok, to make my suggestion PERFECT for you. I was incorrect when saying that the option was in essentials although I did specify that the line I posted was for SPAWNING.
    I am sorry, it was one in the morning and I am just trying to help another server owner. The PERFECT place to edit mob spawns would be in bukkit.yml.

    Code:
    spawn-limits:
      monsters: 100
      animals: 15
      water-animals: 5
      ambient: 15
    chunk-gc:
      period-in-ticks: 600
      load-threshold: 0
    ticks-per:
      animal-spawns: 400
      monster-spawns: 1
      autosave: 0
    Although this is not the proper fix for your server, this is a suggestion for help. You can try to disable all animals and see if it is really the npcs that are causing this issue. Good luck with your server!
     
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