Everyone has once played a MMORPG game where if a player kills you without you attacking him that he becomes a PK (PlayerKiller) so i thought how would that sound in Minecraft ?? Some Idea's : - Player attacks the victim , victim doesn't attack back and get's killed , the killer becomes PK - A non PK player will only lose 25% from his inventory (randomly chosen) (configurable in config) - PK loses 100% from his inventory (configurable in config) - A player who is PK get's automatically attacked by a guard (NPC,Citizen) (additional) - A player who is PK get's his name displayed in Red with the prefix [PK] overriding all other prefixes - A Non-Pk player can still stay clean when killing a PK player without the PK attacking back - PK players can be attacked in no-pvp area's , an additional flag for worldguard preventing and allowing them to be attacked in a specific area (additional) - PK player only loses his PK title if another Player kills him , This means he can't lose it by doing suicide - A player who is a PK will spawn in a random location 500block away from the normal spawn when they die from monsters,or suicide (configurable in config , which world or how far) ..... I can make the logo for the plugin if someone decides to make it , Thank you also i'm not asking this to be my own private plugin i want it to be public for everyone out there i think allot of mmorpg servers will be interested in this kind of plugin