Some task lags

Discussion in 'Bukkit Help' started by rodier, Nov 19, 2012.

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    rodier

    Hi
    I installed nolagg on my server to see what is eating most resources, and from what I see its:

    EntityDamageEvent[NORMAL] - 300ms (2x)

    Loads chunk from file - 563ms (with 2 more worlds its almost 1200ms)

    ChunkUnloadEvent eat 300ms under some plugins (mcmmo, wirelessredstone)

    from what I understand, that is basic bukkit process.. is there anything to make it better? smoother?

    Im using
    18:18:03 [INFO] This server is running CraftBukkit version git-Bukkit-1.4.2-R0.2-b2455jnks (MC: 1.4.2) (Implementing API version 1.4.2-R0.2)
    Thanks for your infos.
     
  2. Offline

    rodier

    no one know what is ChunkLoad/creation/unload ? and why when world is completely created and i am using worldborder to limit borders?
     
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