Hello. I've been looking for a plugin to change the attack damage of mobs with a config similar to this: Zombie: 4.5 Enderman: 9 Skeleton: 4.5 etc. (showing the mobs and their damage values in hearts) I tried out Mobs, MonsterApocalypse and HardcoreWorlds. They're great plugins but specialize in more than just mob attack damage. I'd gladly test the first lightweight/performance oriented mob-difficulty plugin. Would anyone be interested in making it?
I know you've already mentioned this but if you use mob apocolypse you can just turn off ALL unwanted features so you could set damages like you said and ignore everything else.. It just seems futile to me to have a plugin developed that's already been done Mob apoc is not very taxing on the server unless you're using its mega agro or block break features
But maybe he wants a smaller plugin? EDIT: I have no idea how to do this EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Not to hard I don't think. Just have to check what mob it is, if it is a certain mob find it in the config, then use event.setDamage() to set it to the damage in the config. I think that may work
I think you meant the same. That's what I did while listening to EntityDamageByEntityEvent: Code:java if (event.getDamager().getType() == EntityType.ARROW) {Projectile p = (Projectile) event.getDamager(); if (p.getShooter().getType() == EntityType.SKELETON) event.setDamage(skeletonDamage);} Everything works, now just need to test it with ender dragon. http://dev.bukkit.org/server-mods/simple-mob-damage/ If you need any additions just post a comment there. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Wow, that was fast. Thank you and thanks everyone for the help. This has been a great first experience posting in the request section. I'm having one small issue. I'll post it on the bukkitdev page.