A working and complex Quest Plugin

Discussion in 'Archived: Plugin Requests' started by Virtualium, Sep 2, 2012.

  1. Offline

    Virtualium

    Basicly you should be able to create a main story line with user made decisions and maybe some kind of reputation.
    This Picture shows how a "Tutorial Quest" could be:
    QuestSystem!.png

    There should be some daily quests for each faction.
    Thats it!
     
  2. Offline

    LexLaiden

    If you are looking for a way to do this yourself so you can have complete controll over what and how the quest works and your willing to spend a little time understanding how to use VariableTriggers then go to the Documents and the Forum.

    If not then you can wait for someone to maybe write you a plugin for this.
     
  3. Offline

    np98765

    I'd definitely go with VT in this situation.

    You named ONE quest, and you want daily quests for each faction. The number of quests that a developer will need to create is ridiculous; I don't think that anyone will want to do this, sorry... Extremely time consuming for whoever is doing it.

    I'd recommend either learning "VT-script" or learning Java, and then create the dozens of quests yourself (both of which will be extremely time consuming).
     
  4. Offline

    Vandrake

    You can do this with citizens quester.

    You create a quest and when the player joins you can send him a message telling him to pick one of the 2 NPCs

    Player group : default.

    You create 2 NPCs then. Bandit and the other Miner. Each with his quest group requirement : default.
    After he completes a quest you can assign him to the group and add a prefix xD there you go
     
  5. Offline

    Roadkill909

    If you're looking to make dungeons as well as quests, and maybe want players to cooperate and complete the same dungeon/quest together, you should look into Campaign. I'm hoping to add NPC support in the next release.
     
  6. Offline

    Virtualium

    I think i will have a look into both, and i want to learn Java. At the moment i have 3 running suggestions for my Ideas. Do you have some tips for me ?
     
  7. Offline

    np98765

    I'd start with thenewboston Java tutorials. I find that, for learning the basics, it really helped me.

    I'd also recommend hunting around for some nice source code. If you learn by example, this is a great way to figure out how to do a great many number of things with the Bukkit API. :)
     
  8. Offline

    Virtualium

    I also found campain an i think is awesome :) the npc support is pretty important to me, because i want to create an absolute matching and borderless (M)MORPG in Minecraft with pretty mutch no commands just leftclicking to accept a quest and rightclicking to deny. And when you accept a quest you'll get a signed book with the name of the quest, the quest-giver as author and the description as content of the book. Also if you scroll over or select the book your compass will point to the direction where your task is. Greez Virtuu

    A quick question: should i post the "plan" of my storyline here to give you (super-fast responding awesome ! =D) guys an Idea how i want the story ? I actually came to the opinion that i just need to wait for the next update for campain ;D. I the mean time i will hang around at school and learning (at least trying to) Java. I know that i mentioned it before but thanks you nice people here ^_^

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 28, 2016

Share This Page