Solved World corruption?

Discussion in 'Bukkit Help' started by aliencollective, Jun 20, 2012.

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    aliencollective

    There's a single chunk in my SMP world that's behaving like it's protected: destroying or placing any block will reverse the action immediately. However, if the user is opped, they can work with the area with no problem.

    Unfortunately, that area happens to be in the middle of my main city.

    I have a few anti-griefing plugins installed, so I figured it was a configuration or conflict issue and started disabling them one by one. I ended up disabling all of them, even unrelated plugins like Multiverse, with no change. As a last resort, I downloaded a new copy of CraftBukkit and copied the world, world_nether, and world_end directories into craftbukkit. Even with the fresh unconfigured copy, the world is still broken. (It also works fine when I copy it into my local Minecraft install and play it as a singleplayer game, but I suppose I'm technically opped while playing singleplayer.)

    Any ideas what's going on and how I can fix it?

    Edit: As suggested here, I've run Chunkster on the file, which didn't seem to do anything. I can't run Minecraft Region Fixer because I use a Mac, but I'm playing with MCedit and will post back if I discover anything.
     
  2. Is this not just the default 10 spawn protection radius? Is thia area were you /spawn to?
     
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    AddictGamez

    I thought it was 16 block
     
  4. Offline

    aliencollective

    It's within 16 blocks of Multiverse's world spawn location, but I'm not sure if that sets the general world spawn as well. I'll check it out.

    Thanks for the suggestion.
     
  5. Offline

    stevevbrewer

    Corrupt maps usually just crash your game or the server when you go near the corrupt area.

    Set the spawn area to 0 in bukkit.yml and if you have WorldGuard installed, right click the ground with string to see if someone has claimed the area.

    If it works fine in single player, it's definitely a plugin that's causing it, you just need to find out which one.
     
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    aliencollective

    As I mentioned, the world was still corrupted when I copied the world into a fresh Bukkit install with no plugins. It's definitely a world issue. I'll try changing the spawn area, though.

    Reducing the spawn-radius value from 16 to 2 seems to have fixed the problem. Thanks everyone for the help!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 26, 2016
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