For the love of God and all that is holy, can someone explain the madness? (Redpower and Bukkit)

Discussion in 'Bukkit Help' started by Hidesuru, May 28, 2012.

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    Hidesuru

    OK, I'm a pretty smart guy, and I'm usually pretty good at finding what I want on the internet, but I'm calling Uncle on this one and asking for help from those with more experience with Bukkit than I.

    First, my goal: Get a version of Bukkit running with redpower2 installed, as well as one or two other minor plugins (simplewarps being the main one, treeassist being a nice to have).

    OK, so without going into too much detail on how I arrived where I am I'll just summarize my current (mis)understandings of the Bukkit world:
    I need to get ModLoader (or is it ModLoaderMP?) and MinecraftForge working with Bukkit, and can then get RedPower2 up and running. The plugins should be easy drop-ins to the plugin folder.

    I have a server currently running bukkit and redpower2, but it has some problems. The way I got it running was to download a version of bukkit with modloader and forge already included, from https://github.com/MinecraftPortCentral/CraftBukkit/downloads . The problem is redpower is very broken (simply laying out the design on a crafting table for many redpower elements instantly crashes the client, without even making the item). After some digging I realized that the version of bukkit that site has available pre-bundled is R1.3. The current, version, of course, is R3.0. What I am running is positively ancient! =P Oh, the treeassist plugin also crashes when used, but I assume thats due to the older bukkit as well.

    I can get R3.0 running just fine, but of course vanilla bukkit doesnt do anything with the mods folder. I cannot find a version of modloader and forge that are installable into bukkit.

    So, basically, my plea is thus: Please point me to the various things I need to download and install in order to reach my goal. I already have the plugins I need downloaded straight from dev.bukkit.org so they should be good to go. I have a plain jane R3.0 install of bukkit, and the pre-modded old version (which I assume is pretty worthless to me at this point).

    If anyone would be willing to help straighten me out I would be eternally grateful.
     
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    flamedaces

    Unless i'm mistaken, mods won't work with a bukkit server because of the need for ModLoader MP.
     
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    Sayshal

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    teetor

    lol i just had some guy with the same problem, and i said the same thing... xD
     
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    mushroomhostage

    This is better asked on the MC Port Central forums, but most likely your problem is client/server config mismatches. RedPower auto-assigns its own block IDs, and if they differ on the client and server, crashes and other odd behavior will occur.

    To fix this, copy redpower/redpower.cfg from the client to server, and it should work. I run RedPower2 pre-release 5 build 2 on my server and it works great, once configured correctly :).

    As for the plugin issues, not much has changed from R1.3 to R3, but it is possible that something may have broken plugins. This could be fixed either by waiting for an updated MCPC build for R3, or having the plugin back-ported to R1.3 (if the version incompatibility is indeed the problem – I doubt it, but its hard to tell without a crash log).
     
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    Hidesuru

    I tried the redpower.cfg trick before and it didnt work, but thanks.

    Instead I have installed and am very happily running technic, thanks a lot guys. Couple extra great mods as freebies, and it JUST WORKS. Was even able to port in my existing world though there are some things of course that will only generate in new chunks for the new mods. Thats fine with me / us.

    Only thing not working is the tree plugin and we can live without that. Just not worth the hassle anymore.

    Thanks for the help!
     
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