I would like to know how to set a region for my users with WorldGuard inside another region. I'll explain with an example: I've got a 1000x256x1000 region that I have marked as "City", and I want to give my users 15x15x15 regions inside this one (we can call them X house, Y house...) where they can build but cannot build outside X house or Y house while X house and Y house are INSIDE City. I don't think I have explaine myself very well, but I think that's the better I can do with my bad english. Thanks for your attention ^^
do /region setparent houseX city /region setparent houseY city that way people who have permissions in houseX will not be able to build anywhere else in the city
i just readed 1st line so if your question was different i will read it all after you reply that didnt help world guard + world edit from start to end have 1 empty slot in action slot now type //wand so selecting tool will appear select with left and right click area/cuboid there is no difference which will be 1st left or right click //expand vert to stretch/rise size of selection from bedrock to sky (you dont need to do it if you protect deep and high enough) /region define NAME example /region define plot and puff area is protected no 1 except ops and users with - worldguard.* will be able to build there /region addmember NICK /region addowner NICK /region removemember NICK to add or remove someone to build in that region or to set owner now parent children system you now know how to make plots so you make 2 plots 1 called hmm lets say zeroplot < a small plot for me where i can build in your server you need to /region addmember ZeroX4 so i can build there now you make big plot called town < for example can be called anything else and it need to cover zeroplot so zeroplot is insinde twon plot now after you created it i wont be able to build in town plot area as well as in zeroplot cause you need to set parent and child /region setparent CHILD PARENT example /region setparent zeroplot town now i can build in zeroplot but i cant build outside of it in town plot
You did and there's no need to read anything else, thank you very much ^^ I'll try what you said, because I've tried doing /region setparent houseX Nefhith (Nefhith is my nick) thinking that I had to be the parent or some strange think like that. Edit: I've got houseX set as child of city and houseX has a priority of 5 and city a priority of 0, but my users cannot break anything from houseX, even if they're owners of houseX. Can it be because I am an op and owner of city?
look i still didnt read all but dont make any priority or any build flags cause it should work just by making 2 regions and setting child and parent the most confusing part is when it come to determine which is parent and which is child cause we think it should be parent = no 1 can build and child = someone can build and that is true and we think that this command should be correct /setparent parent child < cause that make sense for us where parent is big region where no 1 can build and child is small region in which someone should be able to build and big thx for that confusion to wordguard creator cause this is wrong it is /separent child parentthis is the biggest mistake we all make cause of wg creator retarded idea even when you give item to someone you use /give ID:datavalue where id would be parent and datavalue would be child so for example /give 35:14 < red wool and that make sense for every one but not for wg creater you do /setparet plot city and than just add member to that plot and that is all you need to do or care im not sure cause i never tested it but if you add someone as owner of region and he cant build in it also add him as member and that should fix everything no flags no priority
I've got it like this: http://imgur.com/DpwZg But when I de-op myself, I still can't break the glass Edit: That 2x2x2 big glass block is "sinmotehouse" and "reach" is the large region
Yeah, search for nefhith. The one that has a cat pic. Edit: But if you want to talk, I won't understand you a lot, because I'm from spain and my english (when talking) really sucks.
None of those are actually valid WorldGuard commands. They all require the region ID first, then the player name(s). Like /region addowwner <regionID> <name> Also, it's much easier to add owners right when you define the region, just add them at the end of the command. /region define testplot playername
Well, it worked perfectly. But now, I have another problem; when I delete houseX, city is also deleted. What am I doing wrong? (I use /region remove houseX)