Jobs don't want to work?

Discussion in 'Bukkit Help' started by blab140, May 18, 2012.

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    blab140

    Ok so, when starting server I get the error
    "Unable to load jobConfig.yml!
    Check your config for farmatting issues!
    No jobs were loaded!
    Error: mapping values are not allowed here
    in "<string>", line 12, column 38:
    . . . hatcolour:reset chat-display:full

    "

    I'm not entirely sure what to do about this...
    here's my job config if needed
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # For example configurations, visit http://dev.bukkit.org/server-mods/jobs/.


    Jobs:
    Woodcutter:
    fullname: Woodcutter
    shortname: W
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    LOG:
    income: 3.0
    experience: 5.0
    Place:
    SAPLING:
    income: 0.0
    experience: 1.0
    WOOD:
    income: 0.0
    experience: 0.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Woodcutter:
    income: 10.0
    experience: 10.0
    permissions:
    aaaaaatest.node:
    value: true
    level: 0
    aaaaaatest.node2:
    value: true
    level: 10
    Miner:
    fullname: Miner
    shortname: M
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    STONE:
    income: 0.5
    experience: 2.0
    COAL_ORE:
    income: 5.0
    experience: 3.0
    REDSTONE_ORE:
    income: 5.0
    experience: 3.0
    IRON_ORE:
    income: 4.0
    experience: 4.0
    GOLD_ORE:
    income: 5.0
    experience: 5.0
    LAPIS_ORE:
    income: 5.0
    experience: 5.0
    DIAMOND_ORE:
    income: 10.0
    experience: 6.0
    OBSIDIAN:
    income: 5.5
    experience: 7.5
    MOSSY_COBBLESTONE:
    income: 0.0
    experience: 0.0
    Place:
    RAILS:
    income: 0.0
    experience: 0.0
    IRON_ORE:
    income: -5.0
    experience: -5.0
    GOLD_ORE:
    income: -6.0
    experience: -6.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Miner:
    income: 10.0
    experience: 10.0
    Builder:
    fullname: Builder
    shortname: B
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
    COBBLESTONE:
    income: 1.0
    experience: 1.0
    WOOD:
    income: 1.0
    experience: 1.5
    FENCE:
    income: 1.0
    experience: 1.5
    WOOL:
    income: 1.0
    experience: 1.5
    STONE:
    income: 1.0
    experience: 2.25
    GLOWSTONE:
    income: 1.0
    experience: 3.0
    SANDSTONE:
    income: 1.0
    experience: 2.0
    GLASS:
    income: 1.0
    experience: 3.0
    BRICK:
    income: 1.0
    experience: 4.0
    LAPIS_BLOCK:
    income: 1.0
    experience: 5.0
    DOUBLE_STEP:
    income: 1.0
    experience: 2.0
    STEP:
    income: 1.0
    experience: 2.0
    BOOKSHELF:
    income: 1.0
    experience: 3.0
    WOOD_STAIRS:
    income: 1.0
    experience: 2.0
    COBBLESTONE_STAIRS:
    income: 1.0
    experience: 2.0
    MOSSY_COBBLESTONE:
    income: 1.0
    experience: 5.0
    DIAMOND_BLOCK:
    income: 1.0
    experience: 5.0
    GOLD_BLOCK:
    income: 1.0
    experience: 5.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Builder:
    income: 10.0
    experience: 10.0
    Digger:
    fullname: Digger
    shortname: D
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    DIRT:
    income: 2.0
    experience: 2.0
    GRASS:
    income: 2.0
    experience: 2.0
    GRAVEL:
    income: 2.0
    experience: 2.0
    SAND:
    income: 2.0
    experience: 2.0
    CLAY:
    income: 2.0
    experience: 2.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Digger:
    income: 10.0
    experience: 10.0
    Farmer:
    fullname: Farmer
    shortname: Fa
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    CROPS-7:
    income: 4.0
    experience: 4.0
    SUGAR_CANE_BLOCK:
    income: 4.0
    experience: 4.0
    Place:
    CROPS-0:
    income: 3.0
    experience: 3.0
    SUGAR_CANE_BLOCK:
    income: 1.0
    experience: 1.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Farmer:
    income: 10.0
    experience: 10.0
    Hunter:
    fullname: Hunter
    shortname: H
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
    Chicken:
    income: 2.5
    experience: 2.5
    Cow:
    income: 2.5
    experience: 2.5
    Pig:
    income: 2.5
    experience: 2.5
    Sheep:
    income: 2.5
    experience: 2.5
    Wolf:
    income: 5.0
    experience: 5.0
    Creeper:
    income: 10.0
    experience: 10.0
    Skeleton:
    income: 10.0
    experience: 10.0
    Spider:
    income: 10.0
    experience: 10.0
    Zombie:
    income: 10.0
    experience: 10.0
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Woodcutter:
    income: 10.0
    experience: 10.0
    Miner:
    income: 10.0
    experience: 10.0
    Digger:
    income: 10.0
    experience: 10.0
    Farmer:
    income: 10.0
    experience: 10.0
    Builder:
    income: 10.0
    experience: 10.0
    Hunter:
    income: 20.0
    experience: 20.0
    Fisherman:
    fullname: Fisherman
    shortname: Fi
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
    RAW_FISH:
    income: 10.0
    experience: 4.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Fisherman:
    income: 10.0
    experience: 10.0
    Weaponsmith:
    fullname: Weaponsmith
    shortname: W
    ChatColour: reset chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
    WOOD_SWORD:
    income: 1.0
    experience: 1.0
    IRON_SWORD:
    income: 4.0
    experience: 2.0
    GOLD_SWORD:
    income: 5.0
    experience: 3.0
    DIAMOND_SWORD:
    income: 6.0
    experience: 4.0
    Smelt:
    IRON_INGOT:
    income: 4.0
    experience: 2.0
    GOLD_INGOT:
    income: 4.0
    experience: 2.0

    EDIT: when posting this thread I realized my format on writing it allowed me to mistake a space as a indent! figured it out!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
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