Ok so, when starting server I get the error "Unable to load jobConfig.yml! Check your config for farmatting issues! No jobs were loaded! Error: mapping values are not allowed here in "<string>", line 12, column 38: . . . hatcolour:reset chat-display:full " I'm not entirely sure what to do about this... here's my job config if needed # Jobs configuration. # # Stores information about each job. # # For example configurations, visit http://dev.bukkit.org/server-mods/jobs/. Jobs: Woodcutter: fullname: Woodcutter shortname: W ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: LOG: income: 3.0 experience: 5.0 Place: SAPLING: income: 0.0 experience: 1.0 WOOD: income: 0.0 experience: 0.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 permissions: aaaaaatest.node: value: true level: 0 aaaaaatest.node2: value: true level: 10 Miner: fullname: Miner shortname: M ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: STONE: income: 0.5 experience: 2.0 COAL_ORE: income: 5.0 experience: 3.0 REDSTONE_ORE: income: 5.0 experience: 3.0 IRON_ORE: income: 4.0 experience: 4.0 GOLD_ORE: income: 5.0 experience: 5.0 LAPIS_ORE: income: 5.0 experience: 5.0 DIAMOND_ORE: income: 10.0 experience: 6.0 OBSIDIAN: income: 5.5 experience: 7.5 MOSSY_COBBLESTONE: income: 0.0 experience: 0.0 Place: RAILS: income: 0.0 experience: 0.0 IRON_ORE: income: -5.0 experience: -5.0 GOLD_ORE: income: -6.0 experience: -6.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Miner: income: 10.0 experience: 10.0 Builder: fullname: Builder shortname: B ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Place: COBBLESTONE: income: 1.0 experience: 1.0 WOOD: income: 1.0 experience: 1.5 FENCE: income: 1.0 experience: 1.5 WOOL: income: 1.0 experience: 1.5 STONE: income: 1.0 experience: 2.25 GLOWSTONE: income: 1.0 experience: 3.0 SANDSTONE: income: 1.0 experience: 2.0 GLASS: income: 1.0 experience: 3.0 BRICK: income: 1.0 experience: 4.0 LAPIS_BLOCK: income: 1.0 experience: 5.0 DOUBLE_STEP: income: 1.0 experience: 2.0 STEP: income: 1.0 experience: 2.0 BOOKSHELF: income: 1.0 experience: 3.0 WOOD_STAIRS: income: 1.0 experience: 2.0 COBBLESTONE_STAIRS: income: 1.0 experience: 2.0 MOSSY_COBBLESTONE: income: 1.0 experience: 5.0 DIAMOND_BLOCK: income: 1.0 experience: 5.0 GOLD_BLOCK: income: 1.0 experience: 5.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Builder: income: 10.0 experience: 10.0 Digger: fullname: Digger shortname: D ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: DIRT: income: 2.0 experience: 2.0 GRASS: income: 2.0 experience: 2.0 GRAVEL: income: 2.0 experience: 2.0 SAND: income: 2.0 experience: 2.0 CLAY: income: 2.0 experience: 2.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Digger: income: 10.0 experience: 10.0 Farmer: fullname: Farmer shortname: Fa ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Break: CROPS-7: income: 4.0 experience: 4.0 SUGAR_CANE_BLOCK: income: 4.0 experience: 4.0 Place: CROPS-0: income: 3.0 experience: 3.0 SUGAR_CANE_BLOCK: income: 1.0 experience: 1.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Farmer: income: 10.0 experience: 10.0 Hunter: fullname: Hunter shortname: H ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Kill: Chicken: income: 2.5 experience: 2.5 Cow: income: 2.5 experience: 2.5 Pig: income: 2.5 experience: 2.5 Sheep: income: 2.5 experience: 2.5 Wolf: income: 5.0 experience: 5.0 Creeper: income: 10.0 experience: 10.0 Skeleton: income: 10.0 experience: 10.0 Spider: income: 10.0 experience: 10.0 Zombie: income: 10.0 experience: 10.0 Player: income: 7.5 experience: 7.5 custom-kill: Woodcutter: income: 10.0 experience: 10.0 Miner: income: 10.0 experience: 10.0 Digger: income: 10.0 experience: 10.0 Farmer: income: 10.0 experience: 10.0 Builder: income: 10.0 experience: 10.0 Hunter: income: 20.0 experience: 20.0 Fisherman: fullname: Fisherman shortname: Fi ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Fish: RAW_FISH: income: 10.0 experience: 4.0 Kill: Player: income: 7.5 experience: 7.5 custom-kill: Fisherman: income: 10.0 experience: 10.0 Weaponsmith: fullname: Weaponsmith shortname: W ChatColour: reset chat-display: full leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1)) income-progression-equation: baseincome*((1.05)^(joblevel-1)) experience-progression-equation: baseexperience*((1.05)^(joblevel-1)) Craft: WOOD_SWORD: income: 1.0 experience: 1.0 IRON_SWORD: income: 4.0 experience: 2.0 GOLD_SWORD: income: 5.0 experience: 3.0 DIAMOND_SWORD: income: 6.0 experience: 4.0 Smelt: IRON_INGOT: income: 4.0 experience: 2.0 GOLD_INGOT: income: 4.0 experience: 2.0 EDIT: when posting this thread I realized my format on writing it allowed me to mistake a space as a indent! figured it out! EDIT by Moderator: merged posts, please use the edit button instead of double posting.