Hello. On our server we are using WorldGuard "__global__ mob-spawning deny" so mobs don't spawn in the world. We have a sectioned off area, called the badlands, that allows mobs to spawn. The issue is; With WG, having "mob-spawning deny" stops both hostile and neutral mobs spawning. Is there a way to /cheat/ and allow only neutral mobs to spawn in a "mob-spawning deny" region? In the WG config there's block-creature-spawn [] Would that work out? But would that still allow the "mob-spawning allow" in the Badlands? EDIT: Well, putting the hostile mobs in the block-creature part stops them from spawning in the world and allows neutral mobs to roam free. But, with "mob-spawning allow" in the badlands. They wont spawn still... I'm stupid, didn't see the "deny-spawn" flag.