Inactive [SEC] EpicZones v0.37 - Polygon Based Area Protection - Now with Economy Support! [1.3.1-R2.0]

Discussion in 'Inactive/Unsupported Plugins' started by jblaske, Feb 2, 2011.

  1. Offline

    jblaske



    Features
    • Polygonal and Circular area creation. (Not just cuboids!)
    • In-game zone creation.
    • Provide a Circular border to your map.
    • Hierarchical Permissions with Child and Parent Zones.
    • Display Entering and Exiting messages in chat.
    • Enhanced /who
    • Advanced control of zone based regeneration
    • Many zone specific controls for things like Fire, Explosions and Mob spawning control
     
  2. Offline

    Jandalf

    yeah it works, now i have all that i want:) thank u:)
    --- merged: Mar 3, 2011 9:19 AM ---
    so the next thing i dont understand whats the function of the border, because guests cant go on the jail border, is the border allready outside?
     
  3. Offline

    jblaske

    Make sure you are getting enter and exit messages when you travel in and out of the proposed zone area. If those are happening, then your issue is with permissions.

    If not, then you will need to test out how you are drawing your zone.

    Also, for better support - post on the issue tracker, with all the required information.
    --- merged: Mar 3, 2011 5:09 PM ---
    The border prevents anybody from traveling outside of it, except for members with the ignoremapradius permission. This is to keep your world from being explore griefed and such.
     
  4. Offline

    Silentspy

    Any plans for zone ownership similar to how cuboidplugin have it?

    that way you can have owners giving people permissions to build in zones.
     
  5. Offline

    jblaske

    It's on the roadmap, I just need to figure out the best way to deal with it.

    Also, while you are here - could i ask you to sticky my OP across all pages of this thread?
     
  6. Offline

    Ixbidie

    AAAH, my console is spamming:
    Code:
    21:23:42 [SCHWERWIEGEND] Could not pass event PLAYER_MOVE to EpicZones
    java.lang.NullPointerException
            at com.epicsagaonline.bukkit.EpicZones.General.pointWithinBorder(General.java:446)
            at com.epicsagaonline.bukkit.EpicZones.LPlayer.PlayerWithinZoneLogic(LPlayer.java:214)
            at com.epicsagaonline.bukkit.EpicZones.LPlayer.onPlayerMove(LPlayer.java:80)
            at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:155)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:225)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:123)
            at net.minecraft.server.Packet10Flying.a(SourceFile:126)
            at net.minecraft.server.NetworkManager.a(SourceFile:230)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:357)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    
    Using build 493, updated from 440 bcause i hoped that a new build would fix that (had these errors with b440 too). Using Multiworld (3 worlds). The errors just occur, when I or someone else enter another world than the default world.

    UPDATE: ERROR DOESN'T OCCUR ANYMORE WHEN I DEFINE BORDERS FOR EVERY WORLD
    UPDATE 2: THE CONFIG FILE IS BEING RESETED EVERY RESTART ... it deletes the entry
    "mapRadius: world:1000 nether:500 towns:1000" and resets it to "mapRadius: world:1000". So, after a restart it's spamming my console again -.-


    Ixbidie
     
  7. I am unable to use the /who command (or /who all). It just brings up the help page for it. Running CB440 and EpicZones 0.16. I have the permission node (- 'epiczones.who') included for users to use it, but it just brings up the help page [​IMG]
     
  8. Offline

    Chugger

    Thank you jblaske, I guess I'll have to work out the permissions as I've added greetings and goodbys to the zones and they seem to work. Off I go....
     
  9. Offline

    jblaske

    This is because whatever plugin you are using for multiple worlds, is not loading till after EpicZones, so it doesn't know they exist. I'll have to figure out a fix for this.


    Those help commands only fire off when it doesn't have permissions, at least that's the only way i can ever egt it, especially for the /who I'll look into it when i can.
     
  10. It's wierd, because when I am an admin with the - '*' permission, the command works fine. But when I am a user with only the - 'epiczones.who' permission, it just shows the help page.
     
  11. Offline

    jblaske

    I'll verify that it's checking the right permission.

    EDIT: Ah, yes copy paste error, i botched the permissons check. I'll have it fixed in the next release.
     
  12. Ahh awesome, thanks for that :) Good to know I didn't mess up my files somehow!

    EDIT: A quick question. Is it currently possible to protect chests from access in zones (or make them appear empty), and if not is it on the roadmap for the future? I have a large redbrick house which has a hell of a lot of double-chests of goodies in it [​IMG]
     
  13. Offline

    shane3x

    Can your plugin do the following:

    - Only Admins can create/modify an area as a town (Define Area space, modify flags)
    - Assign a player as the owner
    - Only the owner can create protected plots within the protected town
    - People wishing to claim a protected plot within the protected town need to ask the owner so the owner can type a command to give them permission to build on that plot
     
  14. Offline

    Elusiv

    Tested the new recommended Craftbukkit 493 With EpicZones0.16
    With GroupManager 0.99d everything works fine. not a single Error so far :)

    But it breaks when using GroupManager 1.x as suspected.

    Code:
    [INFO] [EpicZones] error starting: org.anjocaido.groupmanager.GroupManager.getPermissionHandler()Lcom/nijiko/permissions/PermissionHandler; Disabling plugin
    [INFO] [EpicZones] version 0.16 is disabled.
    
    I changed all my Permission settings to GroupManager 1.x already so i would rather not downgrade :)

    Any chance of Groupmanager 1.x support within the next few Releases?
     
  15. Offline

    jblaske

    Yup, its on the list for tonight.
     
  16. Offline

    Elusiv

    Awsome :)

    Another thing.

    On My Server we set up a few different Zones. Most of them are for Mods / Admins only.
    But i would still like to be able to add certain users with Build / destroy Permissions.
    The Problem atm is that the Default Group has build/destroy deny in all Zones.
    So giving a single User Permissions for a Zone isnt possible because the DefaultPermission will override it.
    Default Group is still able to build, enter, destroy in the rest of the world (DefaultPerms set to true)

    Would it be possible to include default zone permissions?
    So i can set zonedefaultbuild=deny zonedefaultenter=allow zonedefaultdestroy=deny
    This way all zones would be protected and i can add different users / groups with build.zone1.build.allow

    Unless there is already an option to do that anotherway. last time i tried it was a few weeks ago with older versions and the old permission plugin.
     
  17. Offline

    jblaske

    Why not just add those special users into a different group?
    --- merged: Mar 4, 2011 4:37 AM ---
    Version 0.17

    Support for GroupManager 1.0
    HeroChat 4.1.0 Support
    Permissions Check for /who
    PreLoads multi world plugins
    EpicGates
    MultiVerse
    A few other bug fixes
     
  18. Offline

    Elusiv

    I got 25 Zones, Map 1,5gb
    Adding Users to a different Group would mean alot of Groups.
    And Adding users to more then 1 zone would mean Groupchaos :)
    And due IChat the Groupname is used in the chat. that would cause alot of confusion if u got tons of groups
     
  19. Offline

    shane3x

    Hi jblaske. A reply would be nice.
     
  20. Offline

    Elusiv

    shane3x
    #1 Yes
    #2 No
    #3 No
    #4 No

    I think u would be better off with the Towny Plugin if u are looking for those features.
     
    jblaske likes this.
  21. Offline

    shane3x

    Towny lets the town expand easily and almost without limitation in addition to little customisation/documentation.
     
  22. Offline

    Elusiv

    Have a look at iZone so. U can set owners for different Zones. But u wont be able to create Plots or Zones in a existing Zone. And Zones cant cross eachother.
     
  23. Offline

    jblaske

  24. Offline

    Silentspy

    stickied.
     
  25. Offline

    Jandalf

    no ive got the problem, there is something wrong with the creation, u got an issue because of that...
    --- merged: Mar 4, 2011 5:42 PM ---
    what have i done? it continues endless, happend when someone connects to the server...
     
  26. Offline

    ctshiner

    This plugin is exactly what I need but... I can't get it to work. I do the whole /zone create zone1, make a cuboid with the selection tool, /zone save, etc. But there is never anything added in the zones.txt file. I've tried entering something manually too but never see any enter/exit messages. Help please!
     
  27. Offline

    jblaske

    Make sure you are doing polygons instead of cuboids.
    This is not a cuboid plugin.
     
  28. Offline

    ctshiner

    I can't get it to work with any shape. The test zones dont even work that come w the plugin. I went into the zones.txt and changed world1 to my world's name, still nada on the test zones. I've tried editing their info in-game too and it says changes saved, but again nothing ever changes in the zones.txt

    When I'm drawing the zones, is it supposed to be a 2D polygon? And then I set the height with floor/ceiling? I cant get permissions to work either.. The plugin seems to think I use GroupManager which I dont. So I set it to "Permissions" (I use 2.5.1). If I give my default group 'epiczones.(myworldname).enter' it just spams with "you do not have permission to enter this world" and I cant move.
     
  29. Offline

    Jandalf

    after /zone save u MUST do /zone name and again /zone save
     
  30. Offline

    jblaske

    You don't Have to do name, name is defaulted to tag. Its just recommended that you do Name.
     
  31. Offline

    ctshiner

    any other ideas? It seems the plugin is not communicating with the zones.txt for me as no changes ever get written to it. Is there an issue with Permissions 2.5.1 or CB b478?
     

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