~A custom world generation like this- http://www.minecraftforum.net/topic...s-30000-downloads-official-server-to-play-on/ Excpet the ruins are very rare. I also want ore to be 50% more rare. I also want rare portals that teleport you to the clean world if you have proper perms. ~The creation of a secondary world. Where there is no pvp, hostile mobs and lots of more ores. ~Anyone access to files can set permissions for the amount of time players can spend in the secondary (clean) world. ie- the node is like this-- -apoca.timespend.(numer of minutes) and in the apoca plugin config, you determin what that perms time is out of (like if the perms say a play can spend 5 minutes, you set it to 120 in the config, so every 2 hours you can spend up to 5 minutes (not back-to-back) in the clean world. But the time you do NOT sped does not carry over to your next two hours. Commands /apoca (gives a list of all commands) apoca.help /clean (teleports you to the spawn of the clean world) apoca.clean /return (return you to the same location you were in, in the wasteland world) apoca.return /tptime (gives you the number of minuets and seconds you have left in the clean world) apoca.tptime
Would be a lot easier using the mod to generate the map, and then limiting the map size and using the map.
Well there are serveral things that I want that the mod does not have. Plus the mod is only for vanilla... Plus its for 1.1