That'd be great, I think u don't need to check each milli second, its dumb since the event is triggered every time it receives packets with...
You suggest the client didn't send information correctly to the server? Well I tested it on my LAN server, so I don't know how much accurate the...
It is supposed that the critical hit is made when you perform a hit when you are falling, but it doesnt succed 100% of times, I think server...
Well, about the critical hit that I studied is that, when you are on the air and u are falling, you will not have 100% success having a critical...
I'm not sure why are you doing the class for him? the main class idea that you gave was great, he could do the class by himself....
Well the way the minecraft server loads or at least the messages I can read are something like first maps and then plugins, didn't know plugins...
I think the best way is that whenever you update your Hashmap you do the comparison on the list, so you keep the Ranking List, at least the names...
I think the only problem is that the world is initialized when u are starting your server, before all the plugins all initialized, so here could...
Haha thats nice, we never realize wheat, great one!
Best logic way to do it is sending individual packet to each person, since the client doesn't do this work for you, but I don't know how to modify...
Can send just one by line?
So you can always use the events, move the mob like you want, if you don't do it for every mob on the world, it shouldn't cause lag, but U must...
Why in a loop?
Fireblast709 means you can use both events like PlayerMoveEvent or a Scheduler so inside it you calculate the distance between player and mob and...
I don't think is possible, since the chat is not for visual purpose, but for CHARACTERS showing, so if you can't do it with characters, then it's...
Separate names with a comma.