My server has a, as far as I know, unique feature:
we're working on a new version of the site, and we thought of adding achievement...
Thank you for your reply -
towny.claimed.alltown.destroy.*, wouldn't this prevent PvP?
Thanks to LlmDl, I fixed it.
The town had /t perm off,...
How do I prevent players who aren't in a town, to destroy in the town?
I've checked the config but I can't seem to find an option for it.
I need a small change for AuthMe Reloaded.
I assume that the function at line 195, handles /register command.
It currently INSERTS INTO users...
Posting in other section
I wonder if it's possible to give a permission node, like citizens.npcspawn.playerName, and configure that playerName can only spawn NPC(s) that I...
I tried /pex reload:
Permissions file successfully reloaded
I'll use this in the future. But does /reload cause any issues?
I see this error in the console when I start/reload:
The weird is that this only happens on my hosted server, not on localhost.
That's actually pretty good! Thanks!
But it's not configurable in the plugin.
Well, if it's between that and allow building in world, I'll choose building in world. The players are spread out on different spawn locations...
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